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Related papers: HEIR: Learning Graph-Based Motion Hierarchies

200 papers

Searching for a path between two nodes in a graph is one of the most well-studied and fundamental problems in computer science. In numerous domains such as robotics, AI, or biology, practitioners develop search heuristics to accelerate…

Machine Learning · Computer Science 2023-01-12 Michal Pándy , Weikang Qiu , Gabriele Corso , Petar Veličković , Rex Ying , Jure Leskovec , Pietro Liò

A deep generative model that describes human motions can benefit a wide range of fundamental computer vision and graphics tasks, such as providing robustness to video-based human pose estimation, predicting complete body movements for…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Jiaman Li , Ruben Villegas , Duygu Ceylan , Jimei Yang , Zhengfei Kuang , Hao Li , Yajie Zhao

Gait recognition has achieved promising advances in controlled settings, yet it significantly struggles in unconstrained environments due to challenges such as view changes, occlusions, and varying walking speeds. Additionally, efforts to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Lei Wang , Bo Liu , Yinchi Ma , Fangfang Liang , Nawei Guo

Visual information plays an indispensable role in our daily interactions with environment. Such information is manipulated for a wide range of purposes spanning from basic object and material perception to complex gesture interpretations.…

Computer Vision and Pattern Recognition · Computer Science 2017-09-04 Vahid Jalili

We propose a method that leverages graph neural networks, multi-level message passing, and unsupervised training to enable real-time prediction of realistic clothing dynamics. Whereas existing methods based on linear blend skinning must be…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Artur Grigorev , Bernhard Thomaszewski , Michael J. Black , Otmar Hilliges

Visual interactivity understanding within visual scenes presents a significant challenge in computer vision. Existing methods focus on complex interactivities while leveraging a simple relationship model. These methods, however, struggle…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Trong-Thuan Nguyen , Pha Nguyen , Khoa Luu

Nuanced understanding and the generation of detailed descriptive content for (bimanual) manipulation actions in videos is important for disciplines such as robotics, human-computer interaction, and video content analysis. This study…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Fatemeh Ziaeetabar , Reza Safabakhsh , Saeedeh Momtazi , Minija Tamosiunaite , Florentin Wörgötter

The ability to generate novel, diverse, and realistic 3D shapes along with associated part semantics and structure is central to many applications requiring high-quality 3D assets or large volumes of realistic training data. A key challenge…

Graphics · Computer Science 2019-08-05 Kaichun Mo , Paul Guerrero , Li Yi , Hao Su , Peter Wonka , Niloy Mitra , Leonidas J. Guibas

We introduce HiT, a novel hierarchical neural field representation for 3D shapes that learns general hierarchies in a coarse-to-fine manner across different shape categories in an unsupervised setting. Our key contribution is a hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Aditya Vora , Lily Goli , Andrea Tagliasacchi , Hao Zhang

We present HARP, a novel method for learning low dimensional embeddings of a graph's nodes which preserves higher-order structural features. Our proposed method achieves this by compressing the input graph prior to embedding it, effectively…

Social and Information Networks · Computer Science 2017-11-17 Haochen Chen , Bryan Perozzi , Yifan Hu , Steven Skiena

Manipulating an articulated object requires perceiving itskinematic hierarchy: its parts, how each can move, and howthose motions are coupled. Previous work has explored per-ception for kinematics, but none infers a complete…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Hameed Abdul-Rashid , Miles Freeman , Ben Abbatematteo , George Konidaris , Daniel Ritchie

Models of human motion commonly focus either on trajectory prediction or action classification but rarely both. The marked heterogeneity and intricate compositionality of human motion render each task vulnerable to the data degradation and…

Computer Vision and Pattern Recognition · Computer Science 2022-06-08 Anthony Bourached , Robert Gray , Xiaodong Guan , Ryan-Rhys Griffiths , Ashwani Jha , Parashkev Nachev

This paper presents a model architecture for encoding the representations of part-whole hierarchies in images in form of a graph. The idea is to divide the image into patches of different levels and then treat all of these patches as nodes…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Muhammad AbdurRafae

Graph based representation is widely used in visual tracking field by finding correct correspondences between target parts in consecutive frames. However, most graph based trackers consider pairwise geometric relations between local parts.…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Dawei Du , Honggang Qi , Longyin Wen , Qi Tian , Qingming Huang , Siwei Lyu

Heterophilic Graph Neural Networks (HGNNs) have shown promising results for semi-supervised learning tasks on graphs. Notably, most real-world heterophilic graphs are composed of a mixture of nodes with different neighbor patterns,…

Machine Learning · Computer Science 2025-02-26 Jinluan Yang , Zhengyu Chen , Teng Xiao , Wenqiao Zhang , Yong Lin , Kun Kuang

Recent 2D-to-3D human pose estimation works tend to utilize the graph structure formed by the topology of the human skeleton. However, we argue that this skeletal topology is too sparse to reflect the body structure and suffer from serious…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Han Li , Bowen Shi , Wenrui Dai , Yabo Chen , Botao Wang , Yu Sun , Min Guo , Chenlin Li , Junni Zou , Hongkai Xiong

Graph Neural Networks (GNNs) and Graph Transformers (GTs) are now a fundamental paradigm for graph learning, combining the representation-learning capabilities of deep models with the sample efficiency induced by their inductive biases.…

Machine Learning · Computer Science 2026-05-19 Stefano Carotti , Marco Pacini , Alessio Gravina , Davide Bacciu , Bruno Lepri , Sebastiano Bontorin

Over the recent years, Graph Neural Networks have become increasingly popular in network analytic and beyond. With that, their architecture noticeable diverges from the classical multi-layered hierarchical organization of the traditional…

Machine Learning · Computer Science 2021-05-17 Stanislav Sobolevsky

Graphs are widely used as a popular representation of the network structure of connected data. Graph data can be found in a broad spectrum of application domains such as social systems, ecosystems, biological networks, knowledge graphs, and…

Machine Learning · Computer Science 2021-05-04 Feng Xia , Ke Sun , Shuo Yu , Abdul Aziz , Liangtian Wan , Shirui Pan , Huan Liu

Understanding and interacting with everyday physical scenes requires rich knowledge about the structure of the world, represented either implicitly in a value or policy function, or explicitly in a transition model. Here we introduce a new…

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