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Efficiently locating target objects in complex indoor environments with diverse furniture, such as shelves, tables, and beds, is a significant challenge for mobile robots. This difficulty arises from factors like localization errors,…

Robotics · Computer Science 2026-04-17 Yongbo Chen , Hesheng Wang , Shoudong Huang , Hanna Kurniawati

This paper discusses the problem of abstracting conditional probabilistic actions. We identify two distinct types of abstraction: intra-action abstraction and inter-action abstraction. We define what it means for the abstraction of an…

Artificial Intelligence · Computer Science 2013-02-28 Peter Haddawy , AnHai Doan

In this work, we are dedicated to multi-target active object tracking (AOT), where there are multiple targets as well as multiple cameras in the environment. The goal is maximize the overall target coverage of all cameras. Previous work…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Zheng Chen , Jian Zhao , Mingyu Yang , Wengang Zhou , Houqiang Li

We propose a provably correct Monte Carlo tree search (MCTS) algorithm for solving risk-aware Markov decision processes (MDPs) with entropic risk measure (ERM) objectives. We provide a non-asymptotic analysis of our proposed algorithm,…

Machine Learning · Computer Science 2026-02-06 Pedro P. Santos , Jacopo Silvestrin , Alberto Sardinha , Francisco S. Melo

In this paper we present a novel algorithm for concurrent lock-free internal binary search trees (BST) and implement a Set abstract data type (ADT) based on that. We show that in the presented lock-free BST algorithm the amortized step…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-05-12 Bapi Chatterjee , Nhan Nguyen , Philippas Tsigas

A commonly used technique for managing AI complexity in real-time strategy (RTS) games is to use action and/or state abstractions. High-level abstractions can often lead to good strategic decision making, but tactical decision quality may…

Artificial Intelligence · Computer Science 2017-09-12 Nicolas A. Barriga , Marius Stanescu , Michael Buro

Planning problems are among the most important and well-studied problems in artificial intelligence. They are most typically solved by tree search algorithms that simulate ahead into the future, evaluate future states, and back-up those…

Artificial Intelligence · Computer Science 2018-07-18 Arthur Guez , Théophane Weber , Ioannis Antonoglou , Karen Simonyan , Oriol Vinyals , Daan Wierstra , Rémi Munos , David Silver

We combine two methods for the lossless compression of unlabeled graphs - entropy compressing adjacency lists and computing canonical names for vertices - and solve an ensuing novel optimisation problem: Minimum-Entropy Tree-Extraction…

Data Structures and Algorithms · Computer Science 2026-03-17 Ziad Ismaili Alaoui , Tamio-Vesa Nakajima , Namrata , Sebastian Wild

Classification of scientific abstracts is useful for strategic activities but challenging to automate because the sparse text provides few contextual clues. Metadata associated with the scientific publication can be used to improve…

Digital Libraries · Computer Science 2025-09-09 Prateek Ranka , Fred Morstatter , Alexandra Graddy-Reed , Andrea Belz

We propose MDP-GapE, a new trajectory-based Monte-Carlo Tree Search algorithm for planning in a Markov Decision Process in which transitions have a finite support. We prove an upper bound on the number of calls to the generative models…

Machine Learning · Computer Science 2020-06-11 Anders Jonsson , Emilie Kaufmann , Pierre Ménard , Omar Darwiche Domingues , Edouard Leurent , Michal Valko

Standard planners for sequential decision making (including Monte Carlo planning, tree search, dynamic programming, etc.) are constrained by an implicit sequential planning assumption: The order in which a plan is constructed is the same in…

We present Alias Refinement Types (ART), a new approach to the verification of correctness properties of linked data structures. While there are many techniques for checking that a heap-manipulating program adheres to its specification,…

Programming Languages · Computer Science 2015-11-03 Alexander Bakst , Ranjit Jhala

Efficient discovery of frequent itemsets in large datasets is a crucial task of data mining. In recent years, several approaches have been proposed for generating high utility patterns, they arise the problems of producing a large number of…

Databases · Computer Science 2012-12-04 B. Adinarayana Reddy , O. Srinivasa Rao , M. H. M. Krishna Prasad

Monte Carlo Tree Search (MCTS), which leverages Upper Confidence Bound for Trees (UCTs) to balance exploration and exploitation through randomized sampling, is instrumental to solving complex planning problems. However, for multi-agent…

Artificial Intelligence · Computer Science 2025-11-11 Sizhe Tang , Jiayu Chen , Tian Lan

In this research, we investigate the possibility of applying a search strategy to genetic algorithms to explore the entire genetic tree structure. Several methods aid in performing tree searches; however, simpler algorithms such as…

Neural and Evolutionary Computing · Computer Science 2023-08-10 Akshay Hebbar

We propose an abstraction-based model checking method which relies on refinement of an under-approximation of the feasible behaviors of the system under analysis. The method preserves errors to safety properties, since all analyzed…

Computer Science and Game Theory · Computer Science 2017-01-11 Corina S. Pasareanu , Radek Pelanek , Willem Visser

Analysis of Markov Decision Processes (MDP) is often hindered by state space explosion. Abstraction is a well-established technique in model checking to mitigate this issue. This paper presents a novel lazy abstraction method for MDP…

Logic in Computer Science · Computer Science 2024-06-04 Dániel Szekeres , Kristóf Marussy , István Majzik

Multi-agent reinforcement learning (RL) often struggles to ensure the safe behaviours of the learning agents, and therefore it is generally not adapted to safety-critical applications. To address this issue, we present a methodology that…

Multiagent Systems · Computer Science 2021-04-05 Pierre El Mqirmi , Francesco Belardinelli , Borja G. León

Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems. The method relies on intelligent tree search that balances exploration and exploitation. MCTS performs random…

Artificial Intelligence · Computer Science 2023-04-04 Maciej Świechowski , Konrad Godlewski , Bartosz Sawicki , Jacek Mańdziuk

In this paper we explore the application of simultaneous move Monte Carlo Tree Search (MCTS) based online framework for tactical maneuvering between two unmanned aircrafts. Compared to other techniques, MCTS enables efficient search over…

Artificial Intelligence · Computer Science 2020-09-21 Kunal Srivastava , Amit Surana