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Generally speaking, the model training for recommender systems can be based on two types of data, namely explicit feedback and implicit feedback. Moreover, because of its general availability, we see wide adoption of implicit feedback data,…

Information Retrieval · Computer Science 2023-04-17 Yi Ren , Hongyan Tang , Jiangpeng Rong , Siwen Zhu

We study online preference-based reinforcement learning (PbRL) with the goal of improving sample efficiency. While a growing body of theoretical work has emerged-motivated by PbRL's recent empirical success, particularly in aligning large…

Machine Learning · Computer Science 2026-02-06 Joongkyu Lee , Seouh-won Yi , Min-hwan Oh

Large language models (LLMs) have shown remarkable success, but aligning them with human preferences remains a core challenge. As individuals have their own, multi-dimensional preferences, recent studies have explored multi-dimensional…

Machine Learning · Computer Science 2025-06-03 Minhyeon Oh , Seungjoon Lee , Jungseul Ok

In this paper we model the problem of learning preferences of a population as an active learning problem. We propose an algorithm can adaptively choose pairs of items to show to users coming from a heterogeneous population, and use the…

Machine Learning · Statistics 2016-06-23 Aniruddha Bhargava , Ravi Ganti , Robert Nowak

Effective learning of user preferences is critical to easing user burden in various types of matching problems. Equally important is active query selection to further reduce the amount of preference information users must provide. We…

Machine Learning · Computer Science 2012-06-22 Laurent Charlin , Rich Zemel , Craig Boutilier

Preference-based reinforcement learning (PbRL) can help avoid sophisticated reward designs and align better with human intentions, showing great promise in various real-world applications. However, obtaining human feedback for preferences…

Machine Learning · Computer Science 2026-04-06 Yiqin Yang , Hao Hu , Yihuan Mao , Jin Zhang , Chengjie Wu , Yuhua Jiang , Xu Yang , Runpeng Xie , Yi Fan , Bo Liu , Yang Gao , Bo Xu , Chongjie Zhang

Preference learning is a widely adopted post-training technique that aligns large language models (LLMs) to human preferences and improves specific downstream task capabilities. In this work we systematically investigate how specific…

Computation and Language · Computer Science 2024-12-23 Joongwon Kim , Anirudh Goyal , Aston Zhang , Bo Xiong , Rui Hou , Melanie Kambadur , Dhruv Mahajan , Hannaneh Hajishirzi , Liang Tan

Preference-based reinforcement learning is an effective way to handle tasks where rewards are hard to specify but can be exceedingly inefficient as preference learning is often tabula rasa. We demonstrate that Large Language Models (LLMs)…

Artificial Intelligence · Computer Science 2025-04-04 Chao Yu , Qixin Tan , Hong Lu , Jiaxuan Gao , Xinting Yang , Yu Wang , Yi Wu , Eugene Vinitsky

Reinforcement Learning from Human Feedback (RLHF) is currently the leading approach for aligning large language models with human preferences. Typically, these models rely on extensive offline preference datasets for training. However,…

Machine Learning · Computer Science 2024-12-17 Avinandan Bose , Zhihan Xiong , Aadirupa Saha , Simon Shaolei Du , Maryam Fazel

Offline reinforcement learning endeavors to leverage offline datasets to craft effective agent policy without online interaction, which imposes proper conservative constraints with the support of behavior policies to tackle the…

Machine Learning · Computer Science 2024-11-12 Yunpeng Qing , Shunyu liu , Jingyuan Cong , Kaixuan Chen , Yihe Zhou , Mingli Song

In correlation clustering, we are given $n$ objects together with a binary similarity score between each pair of them. The goal is to partition the objects into clusters so to minimise the disagreements with the scores. In this work we…

Machine Learning · Computer Science 2020-01-15 Marco Bressan , Nicolò Cesa-Bianchi , Andrea Paudice , Fabio Vitale

In this paper, we aim to utilize only offline trajectory data to train a policy for multi-objective RL. We extend the offline policy-regularized method, a widely-adopted approach for single-objective offline RL problems, into the…

Machine Learning · Computer Science 2024-01-05 Qian Lin , Chao Yu , Zongkai Liu , Zifan Wu

Preference alignment in Large Language Models (LLMs) has significantly improved their ability to adhere to human instructions and intentions. However, existing direct alignment algorithms primarily focus on relative preferences and often…

Machine Learning · Computer Science 2025-05-13 Shenao Zhang , Zhihan Liu , Boyi Liu , Yufeng Zhang , Yingxiang Yang , Yongfei Liu , Liyu Chen , Tao Sun , Zhaoran Wang

This article reviews the recent advances on the statistical foundation of reinforcement learning (RL) in the offline and low-adaptive settings. We will start by arguing why offline RL is the appropriate model for almost any real-life ML…

Machine Learning · Computer Science 2025-01-07 Ming Yin , Mengdi Wang , Yu-Xiang Wang

A common technique for aligning large language models (LLMs) relies on acquiring human preferences by comparing multiple generations conditioned on a fixed context. This method, however, relies solely on pairwise comparisons, where the…

Computation and Language · Computer Science 2025-01-09 Hritik Bansal , Ashima Suvarna , Gantavya Bhatt , Nanyun Peng , Kai-Wei Chang , Aditya Grover

We study the problem of learning to rank from pairwise preferences, and solve a long-standing open problem that has led to development of many heuristics but no provable results for our particular problem. Given a set $V$ of $n$ elements,…

Data Structures and Algorithms · Computer Science 2011-05-18 Nir Ailon

Training practical agents usually involve offline and online reinforcement learning (RL) to balance the policy's performance and interaction costs. In particular, online fine-tuning has become a commonly used method to correct the erroneous…

Machine Learning · Computer Science 2023-06-07 Qisen Yang , Shenzhi Wang , Matthieu Gaetan Lin , Shiji Song , Gao Huang

User satisfaction in dialogue systems is inherently subjective. When the same response strategy is applied across users, minority users may assign different satisfaction ratings than majority users due to variations in individual intents…

Computation and Language · Computer Science 2025-11-10 Yahui Fu , Zi Haur Pang , Tatsuya Kawahara

We study the problem of eliciting the preferences of a decision-maker through a moderate number of pairwise comparison queries to make them a high quality recommendation for a specific problem. We are motivated by applications in high…

Optimization and Control · Mathematics 2021-12-09 Phebe Vayanos , Yingxiao Ye , Duncan McElfresh , John Dickerson , Eric Rice

Designing the objective function in Model Predictive Control (MPC) is challenging when performance assessment criteria are available only from human judgment. We adopt a preference-based learning (PbL) approach to learn the MPC objective…

Systems and Control · Electrical Eng. & Systems 2026-05-18 Hasna El Hasnaouy , Pablo Krupa , Mario Zanon , Alberto Bemporad