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We introduce a framework for learning robust visual representations that generalize to new viewpoints, backgrounds, and scene contexts. Discriminative models often learn naturally occurring spurious correlations, which cause them to fail on…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Chengzhi Mao , Augustine Cha , Amogh Gupta , Hao Wang , Junfeng Yang , Carl Vondrick

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…

Graphics · Computer Science 2025-06-27 Donggoo Kang , Jangyeong Kim , Dasol Jeong , Junyoung Choi , Jeonga Wi , Hyunmin Lee , Joonho Gwon , Joonki Paik

Traditionally, 3D scene synthesis requires expert knowledge and significant manual effort. Automating this process could greatly benefit fields such as architectural design, robotics simulation, virtual reality, and gaming. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Rui Huang , Guangyao Zhai , Zuria Bauer , Marc Pollefeys , Federico Tombari , Leonidas Guibas , Gao Huang , Francis Engelmann

A unified video and action model holds significant promise for robotics, where videos provide rich scene information for action prediction, and actions provide dynamics information for video prediction. However, effectively combining video…

Robotics · Computer Science 2025-04-28 Shuang Li , Yihuai Gao , Dorsa Sadigh , Shuran Song

Large-scale pre-trained diffusion models have exhibited remarkable capabilities in diverse video generations. Given a set of video clips of the same motion concept, the task of Motion Customization is to adapt existing text-to-video…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Rui Zhao , Yuchao Gu , Jay Zhangjie Wu , David Junhao Zhang , Jiawei Liu , Weijia Wu , Jussi Keppo , Mike Zheng Shou

Streaming video effect generation is highly desirable for live human-centric applications such as e-commerce streaming, entertainment, and vlogging, yet remains difficult due to the lack of suitable data and deployable editing models.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yiren Song , Cheng Liu , Yuxin Jiang , Mike Zheng Shou

Simple as it seems, moving an object to another location within an image is, in fact, a challenging image-editing task that requires re-harmonizing the lighting, adjusting the pose based on perspective, accurately filling occluded regions,…

Graphics · Computer Science 2025-03-12 Xin Yu , Tianyu Wang , Soo Ye Kim , Paul Guerrero , Xi Chen , Qing Liu , Zhe Lin , Xiaojuan Qi

Deep generative models can synthesize photorealistic images of human faces with novel identities. However, a key challenge to the wide applicability of such techniques is to provide independent control over semantically meaningful…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Marcel C. Bühler , Abhimitra Meka , Gengyan Li , Thabo Beeler , Otmar Hilliges

Robotic manipulation requires anticipating how the environment evolves in response to actions, yet most existing systems lack this predictive capability, often resulting in errors and inefficiency. While Vision-Language Models (VLMs)…

Robotics · Computer Science 2026-02-12 Songen Gu , Yunuo Cai , Tianyu Wang , Simo Wu , Yanwei Fu

Recent Large Vision Language Models (LVLMs) demonstrate promising capabilities in unifying visual understanding and generative modeling, enabling both accurate content understanding and flexible editing. However, current approaches treat…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Fan Yang , Yousong Zhu , Xin Li , Yufei Zhan , Hongyin Zhao , Shurong Zheng , Yaowei Wang , Ming Tang , Jinqiao Wang

We introduce Vid-CamEdit, a novel framework for video camera trajectory editing, enabling the re-synthesis of monocular videos along user-defined camera paths. This task is challenging due to its ill-posed nature and the limited multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Junyoung Seo , Jisang Han , Jaewoo Jung , Siyoon Jin , Joungbin Lee , Takuya Narihira , Kazumi Fukuda , Takashi Shibuya , Donghoon Ahn , Shoukang Hu , Seungryong Kim , Yuki Mitsufuji

Accurate and efficient Video Quality Assessment (VQA) has long been a key research challenge. Current mainstream VQA methods typically improve performance by pretraining on large-scale classification datasets (e.g., ImageNet, Kinetics-400),…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Yachun Mi , Yu Li , Yanting Li , Chen Hui , Tong Zhang , Zhixuan Li , Chenyue Song , Wei Yang Bryan Lim , Shaohui Liu

AI-driven content creation has shown potential in film production. However, existing film generation systems struggle to implement cinematic principles and thus fail to generate professional-quality films, particularly lacking diverse…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Kaiyi Huang , Yukun Huang , Xintao Wang , Zinan Lin , Xuefei Ning , Pengfei Wan , Di Zhang , Yu Wang , Xihui Liu

Text-to-video diffusion models have advanced video generation significantly. However, customizing these models to generate videos with tailored motions presents a substantial challenge. In specific, they encounter hurdles in (a) accurately…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Hyeonho Jeong , Geon Yeong Park , Jong Chul Ye

Video-to-audio (V2A) generation aims to produce corresponding audio given silent video inputs. This task is particularly challenging due to the cross-modality and sequential nature of the audio-visual features involved. Recent works have…

Sound · Computer Science 2024-09-17 Mingjing Yi , Ming Li

The remarkable success of deep learning in various domains relies on the availability of large-scale annotated datasets. However, obtaining annotations is expensive and requires great effort, which is especially challenging for videos.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Madeline C. Schiappa , Yogesh S. Rawat , Mubarak Shah

Visual effects (VFX) are key to immersion in modern films, games, and AR/VR. Creating 3D effects requires specialized expertise and training in 3D animation software and can be time consuming. Generative solutions typically rely on…

Graphics · Computer Science 2026-01-29 Mert Kiray , Paul Uhlenbruck , Nassir Navab , Benjamin Busam

Despite significant advances in video synthesis, research into multi-shot video generation remains in its infancy. Even with scaled-up models and massive datasets, the shot transition capabilities remain rudimentary and unstable, largely…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Xiaoxue Wu , Bingjie Gao , Yu Qiao , Yaohui Wang , Xinyuan Chen

This paper introduces a novel approach for generating videos called Synchronized Deep Recurrent Attentive Writer (Sync-DRAW). Sync-DRAW can also perform text-to-video generation which, to the best of our knowledge, makes it the first…

Computer Vision and Pattern Recognition · Computer Science 2017-10-24 Gaurav Mittal , Tanya Marwah , Vineeth N. Balasubramanian

Recent approaches to controllable 4D video generation often rely on fine-tuning pre-trained Video Diffusion Models (VDMs). This dominant paradigm is computationally expensive, requiring large-scale datasets and architectural modifications,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Yeobin Hong , Suhyeon Lee , Hyungjin Chung , Jong Chul Ye