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We present Surf-D, a novel method for generating high-quality 3D shapes as Surfaces with arbitrary topologies using Diffusion models. Previous methods explored shape generation with different representations and they suffer from limited…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Zhengming Yu , Zhiyang Dou , Xiaoxiao Long , Cheng Lin , Zekun Li , Yuan Liu , Norman Müller , Taku Komura , Marc Habermann , Christian Theobalt , Xin Li , Wenping Wang

Recent breakthroughs in 3D generation have enabled the synthesis of high-fidelity individual assets. However, generating 3D compositional objects from single images--particularly under occlusions--remains challenging. Existing methods often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hui Shan , Keyang Luo , Ming Li , Sizhe Zheng , Yanwei Fu , Zhen Chen , Xiangru Huang

The creation of high-quality 3D assets is paramount for applications in digital heritage preservation, entertainment, and robotics. Traditionally, this process necessitates skilled professionals and specialized software for the modeling,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Shen Chen , Jiale Zhou , Zhongyu Jiang , Tianfang Zhang , Zongkai Wu , Jenq-Neng Hwang , Lei Li

Recent progress in 3D scene understanding enables scalable learning of representations across large datasets of diverse scenes. As a consequence, generalization to unseen scenes and objects, rendering novel views from just a single or a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-06 Allan Jabri , Sjoerd van Steenkiste , Emiel Hoogeboom , Mehdi S. M. Sajjadi , Thomas Kipf

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

We present GenLCA, a diffusion-based generative model for generating and editing photorealistic full-body avatars from text and image inputs. The generated avatars are faithful to the inputs, while supporting high-fidelity facial and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Yiqian Wu , Rawal Khirodkar , Egor Zakharov , Timur Bagautdinov , Lei Xiao , Zhaoen Su , Shunsuke Saito , Xiaogang Jin , Junxuan Li

Current large-scale generative models have impressive efficiency in generating high-quality images based on text prompts. However, they lack the ability to precisely control the size and position of objects in the generated image. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Jiafeng Mao , Xueting Wang

Large scale text-guided diffusion models have garnered significant attention due to their ability to synthesize diverse images that convey complex visual concepts. This generative power has more recently been leveraged to perform text-to-3D…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Etai Sella , Gal Fiebelman , Peter Hedman , Hadar Averbuch-Elor

We present LTM3D, a Latent Token space Modeling framework for conditional 3D shape generation that integrates the strengths of diffusion and auto-regressive (AR) models. While diffusion-based methods effectively model continuous latent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Xin Kang , Zihan Zheng , Lei Chu , Yue Gao , Jiahao Li , Hao Pan , Xuejin Chen , Yan Lu

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong

We propose a novel diffusion-based framework for reconstructing 3D geometry of hand-held objects from monocular RGB images by leveraging hand-object interaction as geometric guidance. Our method conditions a latent diffusion model on an…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Ayce Idil Aytekin , Helge Rhodin , Rishabh Dabral , Christian Theobalt

Recent open-world 3D representation learning methods using Vision-Language Models (VLMs) to align 3D point cloud with image-text information have shown superior 3D zero-shot performance. However, CAD-rendered images for this alignment often…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Ye Mao , Junpeng Jing , Krystian Mikolajczyk

Animatable 3D reconstruction has significant applications across various fields, primarily relying on artists' handcraft creation. Recently, some studies have successfully constructed animatable 3D models from monocular videos. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Tingyang Zhang , Qingzhe Gao , Weiyu Li , Libin Liu , Baoquan Chen

Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate objects, and few generate both. The generated scene layout…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Zhenggang Tang , Yuehao Wang , Yuchen Fan , Jun-Kun Chen , Yu-Ying Yeh , Kihyuk Sohn , Zhangyang Wang , Qixing Huang , Alexander Schwing , Rakesh Ranjan , Dilin Wang , Zhicheng Yan

Generating high-quality 3D assets from a given image is highly desirable in various applications such as AR/VR. Recent advances in single-image 3D generation explore feed-forward models that learn to infer the 3D model of an object without…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Yongwei Chen , Tengfei Wang , Tong Wu , Xingang Pan , Kui Jia , Ziwei Liu

Recent advances in generative AI have unveiled significant potential for the creation of 3D content. However, current methods either apply a pre-trained 2D diffusion model with the time-consuming score distillation sampling (SDS), or a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Yuanxun Lu , Jingyang Zhang , Shiwei Li , Tian Fang , David McKinnon , Yanghai Tsin , Long Quan , Xun Cao , Yao Yao

Existing methods for image-to-3D avatar generation struggle to produce highly detailed, animation-ready avatars suitable for real-world applications. We introduce AdaHuman, a novel framework that generates high-fidelity animatable 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Yangyi Huang , Ye Yuan , Xueting Li , Jan Kautz , Umar Iqbal

Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces, limiting the fidelity and completeness of the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yifei Zeng , Yajie Bao , Jiachen Qian , Shuang Wu , Youtian Lin , Hao Zhu , Buyu Li , Feihu Zhang , Xun Cao , Yao Yao

Recently, multi-view diffusion-based 3D generation methods have gained significant attention. However, these methods often suffer from shape and texture misalignment across generated multi-view images, leading to low-quality 3D generation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Zhuojiang Cai , Yiheng Zhang , Meitong Guo , Mingdao Wang , Yuwang Wang
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