Related papers: mitransient: Transient light transport in Mitsuba …
Fluorescent imaging plays a critical role in a myriad of scientific endeavors, particularly in the biological sciences. Three-dimensional imaging of fluorescent intensity often requires serial data acquisition, that is voxel-by-voxel…
Global illumination (GI) is essential for realistic rendering but remains computationally expensive due to the complexity of simulating indirect light transport. Recent neural methods have mainly relied on per-scene optimization, sometimes…
A wide range of stellar explosions, including supernovae (SNe), tidal disruption events (TDE), and fast blue optical transients (FBOT), can occur in dusty environments initially opaque to the transient's optical/UV light, becoming visible…
We present a real-time global illumination approach along with a pipeline for dynamic 3D Gaussian models and meshes. Building on a formulated surface light transport model for 3D Gaussians, we address key performance challenges with a fast…
In order to further develop and implement novel drift scan imaging experiments to undertake wide field, high time resolution surveys for millisecond optical transients, an appropriate telescope drive system is required. This paper describes…
Reinforcement learning for traffic signal control is bottlenecked by simulators: training in SUMO takes hours, reproducing results often requires days of platform-specific setup, and the slow iteration cycle discourages the multi-seed…
LiDAR and camera are two important sensors for 3D object detection in autonomous driving. Despite the increasing popularity of sensor fusion in this field, the robustness against inferior image conditions, e.g., bad illumination and sensor…
Event-based structured light systems have recently been introduced as an exciting alternative to conventional frame-based triangulation systems for the 3D measurements of diffuse surfaces. Important benefits include the fast capture speed…
Femtosecond spectroscopy is an important tool for tracking rapid photoinduced processes in a variety of materials. To spatially map the processes in a sample would substantially expand the capabilities of the method. This is, however,…
Research on differentiable scene representations is consistently moving towards more efficient, real-time models. Recently, this has led to the popularization of splatting methods, which eschew the traditional ray-based rendering of…
Real-time global illumination is key to enabling more dynamic and physically realistic worlds in performance-critical applications such as games or any other applications with real-time constraints.Hardware-accelerated ray tracing in modern…
We present MatSwap, a method to transfer materials to designated surfaces in an image photorealistically. Such a task is non-trivial due to the large entanglement of material appearance, geometry, and lighting in a photograph. In the…
We present a simple web-based tool, STDWeb, for a quick-look photometry and transient detection in astronomical images. It tries to implement a self-consistent and mostly automatic data analysis workflow that would work on any image…
The Bright Transient Survey (BTS) relies on visual inspection ("scanning") to select sources for accomplishing its mission of spectroscopically classifying all bright extragalactic transients found by the Zwicky Transient Facility (ZTF). We…
Tkwant is a Python package for the simulation of quantum nanoelectronics devices to which external time-dependent perturbations are applied. Tkwant is an extension of the Kwant package (https://kwant-project.org/) and can handle the same…
3D visual grounding involves matching natural language descriptions with their corresponding objects in 3D spaces. Existing methods often face challenges with accuracy in object recognition and struggle in interpreting complex linguistic…
Given a set of images of a scene, the re-rendering of this scene from novel views and lighting conditions is an important and challenging problem in Computer Vision and Graphics. On the one hand, most existing works in Computer Vision…
Transparency rendering is problematic and can be considered an open problem in real-time graphics. There are many different algorithms currently available, but handling complex scenes and achieving accurate, glitch-free results is still…
In the early-stage design of advanced electronic packages, designers face a critical trade-off between simulation fidelity and computational turnaround time. Conventional early-stage methodologies typically achieve speed by relying on…
We present a portable multiscopic camera system with a dedicated model for novel view and time synthesis in dynamic scenes. Our goal is to render high-quality images for a dynamic scene from any viewpoint at any time using our portable…