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Online 3D scene perception in real time is essential for robotics, AR/VR, and autonomous systems, particularly in edge computing scenarios where computational resources are limited and privacy is crucial. Recent state-of-the-art methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Qin Liu , Lavisha Aggarwal , Saptarashmi Bandyopadhyay , Vikas Bahirwani , Marc Niethammer , Ehsan Adeli , Andrea Colaco

Recent advancements in 3D robotic manipulation have improved grasping of everyday objects, but transparent and specular materials remain challenging due to depth sensing limitations. While several 3D reconstruction and depth completion…

Robotics · Computer Science 2025-06-23 Mingxu Zhang , Xiaoqi Li , Jiahui Xu , Kaichen Zhou , Hojin Bae , Yan Shen , Chuyan Xiong , Hao Dong

While 3D content generation has advanced significantly, existing methods still face challenges with input formats, latent space design, and output representations. This paper introduces a novel 3D generation framework that addresses these…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Yushi Lan , Shangchen Zhou , Zhaoyang Lyu , Fangzhou Hong , Shuai Yang , Bo Dai , Xingang Pan , Chen Change Loy

Robots cannot yet match humans' ability to rapidly learn the shapes of novel 3D objects and recognize them robustly despite clutter and occlusion. We present Bayes3D, an uncertainty-aware perception system for structured 3D scenes, that…

In this paper we present EgoLifter, a novel system that can automatically segment scenes captured from egocentric sensors into a complete decomposition of individual 3D objects. The system is specifically designed for egocentric data where…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Qiao Gu , Zhaoyang Lv , Duncan Frost , Simon Green , Julian Straub , Chris Sweeney

Understanding a 3D scene immediately with its exploration is essential for embodied tasks, where an agent must construct and comprehend the 3D scene in an online and nearly real-time manner. In this study, we propose EmbodiedSplat, an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Seungjun Lee , Zihan Wang , Yunsong Wang , Gim Hee Lee

A new unified video analytics framework (ER3) is proposed for complex event retrieval, recognition and recounting, based on the proposed video imprint representation, which exploits temporal correlations among image features across video…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Zhanning Gao , Le Wang , Nebojsa Jojic , Zhenxing Niu , Nanning Zheng , Gang Hua

Recent advances in diffusion-based generation techniques enable AI models to produce highly realistic videos, heightening the need for reliable detection mechanisms. However, existing detection methods provide only limited exploration of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Wenhan Chen , Sezer Karaoglu , Theo Gevers

Explorable 3D world generation from a single image or text prompt forms a cornerstone of spatial intelligence. Recent works utilize video model to achieve wide-scope and generalizable 3D world generation. However, existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Zhongqi Yang , Wenhang Ge , Yuqi Li , Jiaqi Chen , Haoyuan Li , Mengyin An , Fei Kang , Hua Xue , Baixin Xu , Yuyang Yin , Eric Li , Yang Liu , Yikai Wang , Hao-Xiang Guo , Yahui Zhou

Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Fei Yu , Quan Deng , Shengeng Tang , Yuehua Li , Lechao Cheng

Previous works leveraging video models for image-to-3D scene generation tend to suffer from geometric distortions and blurry content. In this paper, we renovate the pipeline of image-to-3D scene generation by unlocking the potential of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuhao Wan , Lijuan Liu , Jingzhi Zhou , Zihan Zhou , Xuying Zhang , Dongbo Zhang , Shaohui Jiao , Qibin Hou , Ming-Ming Cheng

This study addresses the challenge of generating online 3D Gaussian Splatting (3DGS) models from RGB-only frames. Previous studies have employed dense SLAM techniques to estimate 3D scenes from keyframes for 3DGS model construction.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Byeonggwon Lee , Junkyu Park , Khang Truong Giang , Soohwan Song

As 3D Gaussian Splatting (3DGS) gains attention in immersive media and digital content creation, assessing the aesthetics of 3D scenes becomes important in helping creators build more visually compelling 3D content. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Chuanzhi Xu , Boyu Wei , Haoxian Zhou , Xuanhua Yin , Zihan Deng , Haodong Chen , Qiang Qu , Weidong Cai

Spatial relationships between objects provide important information for text-based image retrieval. As users are more likely to describe a scene from a real world perspective, using 3D spatial relationships rather than 2D relationships that…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Ang Li , Jin Sun , Joe Yue-Hei Ng , Ruichi Yu , Vlad I. Morariu , Larry S. Davis

Open-vocabulary scene understanding is crucial for robotic applications, enabling robots to comprehend complex 3D environmental contexts and supporting various downstream tasks such as navigation and manipulation. However, existing methods…

Embodied tasks require the agent to fully understand 3D scenes simultaneously with its exploration, so an online, real-time, fine-grained and highly-generalized 3D perception model is desperately needed. Since high-quality 3D data is…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Xiuwei Xu , Huangxing Chen , Linqing Zhao , Ziwei Wang , Jie Zhou , Jiwen Lu

3D open-vocabulary scene understanding aims to recognize arbitrary novel categories beyond the base label space. However, existing works not only fail to fully utilize all the available modal information in the 3D domain but also lack…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Qingdong He , Jinlong Peng , Zhengkai Jiang , Kai Wu , Xiaozhong Ji , Jiangning Zhang , Yabiao Wang , Chengjie Wang , Mingang Chen , Yunsheng Wu

Online, real-time, and fine-grained 3D segmentation constitutes a fundamental capability for embodied intelligent agents to perceive and comprehend their operational environments. Recent advancements employ predefined object queries to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Hanshi Wang , Zijian Cai , Jin Gao , Yiwei Zhang , Weiming Hu , Ke Wang , Zhipeng Zhang

Humans exhibit an innate capacity to rapidly perceive and segment objects from video observations, and even mentally assemble them into structured 3D scenes. Replicating such capability, termed compositional 3D reconstruction, is pivotal…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Mingyu Dong , Chong Xia , Mingyuan Jia , Weichen Lyu , Long Xu , Zheng Zhu , Yueqi Duan

Online semantic 3D segmentation in company with real-time RGB-D reconstruction poses special challenges such as how to perform 3D convolution directly over the progressively fused 3D geometric data, and how to smartly fuse information from…

Graphics · Computer Science 2022-01-14 Jiazhao Zhang , Chenyang Zhu , Lintao Zheng , Kai Xu