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Prior parameter-efficient fine-tuning (PEFT) algorithms reduce memory usage and computational costs of fine-tuning large neural network models by training only a few additional adapter parameters, rather than the entire model. However, the…

Machine Learning · Computer Science 2025-03-12 Sunghyeon Woo , Sol Namkung , Sunwoo Lee , Inho Jeong , Beomseok Kim , Dongsuk Jeon

The creation of high-fidelity, digital versions of human heads is an important stepping stone in the process of further integrating virtual components into our everyday lives. Constructing such avatars is a challenging research problem, due…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Simon Giebenhain , Tobias Kirschstein , Martin Rünz , Lourdes Agapito , Matthias Nießner

Real-time rendering of human head avatars is a cornerstone of many computer graphics applications, such as augmented reality, video games, and films, to name a few. Recent approaches address this challenge with computationally efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Kartik Teotia , Hyeongwoo Kim , Pablo Garrido , Marc Habermann , Mohamed Elgharib , Christian Theobalt

Many modern video processing pipelines rely on edge-aware (EA) filtering methods. However, recent high-quality methods are challenging to run in real-time on embedded hardware due to their computational load. To this end, we propose an…

Image and Video Processing · Electrical Eng. & Systems 2017-11-16 Manuel Eggimann , Christelle Gloor , Florian Scheidegger , Lukas Cavigelli , Michael Schaffner , Aljosa Smolic , Luca Benini

Multi-modal large language models (MLLMs) are making rapid progress toward general-purpose embodied agents. However, existing MLLMs do not reliably capture fine-grained links between low-level visual features and high-level textual…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jiani Huang , Amish Sethi , Matthew Kuo , Mayank Keoliya , Neelay Velingker , JungHo Jung , Ser-Nam Lim , Ziyang Li , Mayur Naik

For many applications in low-power real-time robotics, stereo cameras are the sensors of choice for depth perception as they are typically cheaper and more versatile than their active counterparts. Their biggest drawback, however, is that…

Computer Vision and Pattern Recognition · Computer Science 2019-08-09 Oscar Rahnama , Duncan Frost , Ondrej Miksik , Philip H. S. Torr

Vision-Language-Action (VLA) models have demonstrated remarkable capabilities in robotic manipulation,enabling robots to execute natural language commands through end-to-end learning from visual observations.However, deploying large-scale…

Robotics · Computer Science 2025-12-16 Abdullah Yahya Abdullah Omaisan , Ibrahim Sheikh Mohamed

We study the convergence properties of the VR-PCA algorithm introduced by \cite{shamir2015stochastic} for fast computation of leading singular vectors. We prove several new results, including a formal analysis of a block version of the…

Machine Learning · Computer Science 2015-08-03 Ohad Shamir

We introduce a novel approach to creating ultra-realistic head avatars and rendering them in real-time (>30fps at $2048 \times 1334$ resolution). First, we propose a hybrid explicit representation that combines the advantages of two…

Graphics · Computer Science 2025-02-20 Hongrui Cai , Yuting Xiao , Xuan Wang , Jiafei Li , Yudong Guo , Yanbo Fan , Shenghua Gao , Juyong Zhang

Vision-language-action (VLA) models unify perception, language, and control for embodied agents but face significant challenges in practical deployment due to rapidly increasing compute and memory demands, especially as models scale to…

Machine Learning · Computer Science 2026-04-08 Jingxuan Zhang , Yunta Hsieh , Zhongwei Wan , Haokun Lin , Xin Wang , Ziqi Wang , Yingtie Lei , Mi Zhang

Principal Component Analysis (PCA) is a powerful and popular dimensionality reduction technique. However, due to its linear nature, it often fails to capture the complex underlying structure of real-world data. While Kernel PCA (kPCA)…

Machine Learning · Computer Science 2026-02-05 Thomas Uriot , Elise Chung

Powered by large-scale text-to-image generation models, text-to-3D avatar generation has made promising progress. However, most methods fail to produce photorealistic results, limited by imprecise geometry and low-quality appearance.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Yuanyou Xu , Zongxin Yang , Yi Yang

We propose VASA-3D, an audio-driven, single-shot 3D head avatar generator. This research tackles two major challenges: capturing the subtle expression details present in real human faces, and reconstructing an intricate 3D head avatar from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Sicheng Xu , Guojun Chen , Jiaolong Yang , Yizhong Zhang , Yu Deng , Steve Lin , Baining Guo

Vision-Language-Action (VLA) models are mainstream in embodied intelligence but face high inference costs. Edge-Cloud Collaborative (ECC) deployment offers an effective fix by easing edge-device computing pressure to meet real-time needs.…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-28 Zihao Zheng , Hangyu Cao , Jiayu Chen , Sicheng Tian , Chenyue Li , Maoliang Li , Xinhao Sun , Guojie Luo , Xiang Chen

The creation of a parameterized stylized character involves careful selection of numerous parameters, also known as the "avatar vectors" that can be interpreted by the avatar engine. Existing unsupervised avatar vector estimation methods…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Shizun Wang , Weihong Zeng , Xu Wang , Hao Yang , Li Chen , Yi Yuan , Yunzhao Zeng , Min Zheng , Chuang Zhang , Ming Wu

Video matting is crucial for applications such as film production and virtual reality, yet deploying its computationally intensive models on resource-constrained devices presents challenges. Quantization is a key technique for model…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Tianrui Zhu , Houyuan Chen , Ruihao Gong , Michele Magno , Haotong Qin , Kai Zhang

Gaussian-based human avatars have achieved an unprecedented level of visual fidelity. However, existing approaches based on high-capacity neural networks typically require a desktop GPU to achieve real-time performance for a single avatar,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Forrest Iandola , Stanislav Pidhorskyi , Igor Santesteban , Divam Gupta , Anuj Pahuja , Nemanja Bartolovic , Frank Yu , Emanuel Garbin , Tomas Simon , Shunsuke Saito

Creating high-fidelity head avatars from multi-view videos is a core issue for many AR/VR applications. However, existing methods usually struggle to obtain high-quality renderings for all different head components simultaneously since they…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Cong Wang , Di Kang , He-Yi Sun , Shen-Han Qian , Zi-Xuan Wang , Linchao Bao , Song-Hai Zhang

Efficient representations of data are essential for processing, exploration, and human understanding, and Principal Component Analysis (PCA) is one of the most common dimensionality reduction techniques used for the analysis of large,…

Computation · Statistics 2023-11-06 Olga Dorabiala , Aleksandr Aravkin , J. Nathan Kutz

The emergence of heterogeneity and domain-specific architectures targeting deep learning inference show great potential for enabling the deployment of modern CNNs on resource-constrained embedded platforms. A significant development is the…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-25 Dmitri Lyalikov