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The global aging trend compels older adults to navigate the evolving digital landscape, presenting a substantial challenge in mastering smartphone applications. While Augmented Reality (AR) holds promise for enhancing learning and user…

Human-Computer Interaction · Computer Science 2024-02-08 Xiaofu Jin , Wai Tong , Xiaoying Wei , Xian Wang , Emily Kuang , Xiaoyu Mo , Huamin Qu , Mingming Fan

We present and evaluate a prototype social robot to encourage daily exercise among older adults in a home setting. Our prototype system, designed to lead users through exercise sessions with motivational feedback, was assessed through a…

Human-Computer Interaction · Computer Science 2024-03-08 Victor Nikhil Antony , Chien-Ming Huang

Seniors represent a growing user base for mobile applications; however, many apps fail to adequately address their accessibility challenges and usability preferences. To investigate this issue, we conducted an exploratory focus group study…

Software Engineering · Computer Science 2025-04-18 Shavindra Wickramathilaka , John Grundy , Kashumi Madampe , Omar Haggag

Existing research and physical activity guidelines highlight the benefits of outdoor physical activities for ageing populations. There is potential for technology to facilitate outdoor activity through Physical Web infrastructure. We…

Human-Computer Interaction · Computer Science 2025-11-27 Fatima Badmos , Emma Murphy , Michael Ward , Damon Berry

Sufficient physical activity can prolong the ability of older adults to live inde-pendently. Community-based exercise programs can be enhanced by regularly performing exercises at home. To support such a home-based exercise program, a…

Human-Computer Interaction · Computer Science 2021-01-26 Sumit Mehra , Jantine van den Helder , Ben J. A. Kröse , Raoul H. H. Engelbert , Peter J. M. Weijs , Bart Visser

Active aging technologies are increasingly designed to support an active lifestyle. However, the way in which they are designed can raise different barriers to acceptance of and use by older adults. Their designers can adopt a negative…

Human-Computer Interaction · Computer Science 2021-05-13 Mladjan Jovanovic , Antonella De Angeli , Andrew McNeill , Lynne Coventry

Older users population is rapidly increasing all over the World. Presently, we observe efforts in the human-computer interaction domain aiming to improve life quality of age 65 and over through the use of mobile apps. Nonetheless, these…

Human-Computer Interaction · Computer Science 2017-07-26 Gabriela Villalobos Zuñiga , Mauro Cherubini

As smartphones are widely adopted, mobile applications (apps) are emerging to provide critical services such as food delivery and telemedicine. While bring convenience to everyday life, this trend may create barriers for older adults who…

Human-Computer Interaction · Computer Science 2022-09-21 Xiaofu Jin , Xiaozhu Hu , Xiaoying Wei , Mingming Fan

Background. There are many factors that can make of group exercises a challenging setting for older adults. A major one in the elderly population is the difference in the level of skills. In this paper we report on the physical,…

Computers and Society · Computer Science 2016-12-09 Marcos Baez , Iman Khaghani Far , Francisco Ibarra , Michela Ferron , Daniele Didino , Fabio Casati

Over the years, mobile phones have become versatile devices with a multitude of capabilities due to the plethora of embedded sensors that enable them to capture rich data unobtrusively. In a world where people are more conscious regarding…

Human-Computer Interaction · Computer Science 2021-01-05 Lakmal Meegahapola , Daniel Gatica-Perez

We conducted a qualitative co-design study with four adults aged 60+ to gather design insights on a Figma prototype and a generative AI (GenAI) chatbot for an app aimed at providing an AI coach to support older adults' physical activity.…

Human-Computer Interaction · Computer Science 2025-12-17 Abhinav Choudhry , Bashab Mazumder , Lauren Alyssa Marks , Roqaya Elmenshawy , Devorah Kletenik , Sean Mullen , Rachel F. Adler

Recent innovations in digital technology offer significant opportunities for older adults to engage in meaningful activities. To investigate older adults' perceptions of using existing and emerging technologies for meaningful activities, we…

Human-Computer Interaction · Computer Science 2024-05-24 Wei Zhao , Ryan M. Kelly , Melissa J. Rogerson , Jenny Waycott

In this paper we describe the design and validation of a virtual fitness environment aiming at keeping older adults physically and socially active. We target particularly older adults who are socially more isolated, physically less active,…

Human-Computer Interaction · Computer Science 2017-03-21 Marcos Baez , Francisco Ibarra , Iman Khaghani Far , Michela Ferron , Fabio Casati

Interpersonal relationships are necessary for successful daily functioning and wellbeing. Numerous studies have demonstrated the importance of social connectivity for mental health, both through direct peer-to-peer influence and by the…

Social and Information Networks · Computer Science 2017-12-07 Tjeerd W. Boonstra , Aliza Werner-Seidler , Bridianne O'Dea , Mark E. Larsen , Helen Christensen

Mobile health apps hold great potential for promoting children's health and wellbeing. However, there is limited understanding of how these technologies are currently designed to support children with their health concerns or wellness…

Human-Computer Interaction · Computer Science 2023-08-02 Jamie Lee , Zhaoyuan Su , Yunan Chen

Over the past few years, older adults in Singapore have been massively connecting to the Internet using Smartphone. However due to the ever-changing nature of Technology and Cybersecurity landscape, an older adult's limited technical and…

Human-Computer Interaction · Computer Science 2020-07-28 Pavithren V S Pakianathan , Simon Perrault

Current activity tracking technologies are largely trained on younger adults' data, which can lead to solutions that are not well-suited for older adults. To build activity trackers for older adults, it is crucial to collect training data…

Human-Computer Interaction · Computer Science 2022-04-04 Young-Ho Kim , Diana Chou , Bongshin Lee , Margaret Danilovich , Amanda Lazar , David E. Conroy , Hernisa Kacorri , Eun Kyoung Choe

Despite the growing potential of older adult care technologies, the adoption of these technologies remains challenging. In this work, we conducted a focus-group session with family caregivers to scope designs of the older adult care…

Human-Computer Interaction · Computer Science 2025-01-31 Min Hun Lee , Daniel P. Siewiorek , Alexandre Bernardino

Social participation is known to bring great benefits to the health and well-being of people as they age. From being in contact with others to engaging in group activities, keeping socially active can help slow down the effects of…

Human-Computer Interaction · Computer Science 2019-01-15 Marcos Baez , Radoslaw Nielek , Fabio Casati , Adam Wierzbicki

The rise of online dating apps has transformed how individuals connect and seek companionship, with an increase in usage among older adults. While these platforms offer opportunities for emotional support and social connection, they also…

Computers and Society · Computer Science 2024-10-29 Muskan Fatima , Naheem Noah , Sanchari Das
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