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Multiparty session types (MSTs) provide efficient means to specify and verify asynchronous message-passing systems. For a global type, which specifies all interactions between roles in a system, the implementability problem asks whether…

Formal Languages and Automata Theory · Computer Science 2023-07-20 Felix Stutz

This paper proposes a bisimulation theory based on multiparty session types where a choreography specification governs the behaviour of session typed processes and their observer. The bisimulation is defined with the observer cooperating…

Logic in Computer Science · Computer Science 2015-07-01 Dimitrios Kouzapas , Nobuko Yoshida

We present an asynchronous calculus for multiparty sessions with mixed choice, which extends the Simple MultiParty Session framework in order to support nondeterministic choices with both input and output prefixes. Global types -- equipped…

Logic in Computer Science · Computer Science 2026-04-09 Franco Barbanera , Mariangiola Dezani-Ciancaglini

Session types are a typing discipline used to formally describe communication-driven applications with the aim of fewer errors and easier debugging later into the life cycle of the software. Protocols at the transport layer such as TCP,…

Programming Languages · Computer Science 2024-04-09 Samuel Cavoj , Ivan Nikitin , Colin Perkins , Ornela Dardha

Modern web programming involves coordinating interactions between browser clients and a server. Typically, the interactions in web-based distributed systems are informally described, making it hard to ensure correctness, especially…

Programming Languages · Computer Science 2021-01-13 Anson Miu , Francisco Ferreira , Nobuko Yoshida , Fangyi Zhou

Multiparty session types are a type system that can ensure the safety and liveness of distributed peers via the global specification of their interactions. To construct a global specification from a set of distributed uncontrolled…

Formal Languages and Automata Theory · Computer Science 2013-04-09 Pierre-Malo Deniélou , Nobuko Yoshida

The additional complexity caused by concurrently communicating processes in distributed systems render the verification of such systems into a very hard problem. Multiparty session types were developed to govern communication and…

Logic in Computer Science · Computer Science 2019-08-20 Kirstin Peters , Christoph Wagner , Uwe Nestmann

Choreography-based programming is a powerful paradigm for defining communication-based systems from a global viewpoint. A choreography can be checked against multiparty protocol specifications, given as behavioural types, that may be…

Programming Languages · Computer Science 2013-02-27 Marco Carbone , Fabrizio Montesi

Multiparty sessions are systems of concurrent processes, which allow several participants to communicate by sending and receiving messages. Their overall behaviour can be described by means of global types. Typable multiparty session enjoy…

Logic in Computer Science · Computer Science 2019-09-16 Franco Barbanera , Mariangiola Dezani-Ciancaglini

A multiparty session formalises a set of concurrent communicating participants. We propose a type system for multiparty sessions where some communications between participants can be ignored. This allows us to type some sessions with global…

Logic in Computer Science · Computer Science 2023-08-22 Franco Barbanera , Mariangiola Dezani-Ciancaglini

Two-player games on finite graphs provide a rigorous foundation for modeling the strategic interaction between reactive systems and their environment. While concurrent game semantics naturally capture the synchronous interactions…

Computer Science and Game Theory · Computer Science 2026-01-21 Ashwani Anand , Christel Baier , Calvin Chau , Sascha Klüppelholz , Ali Mirzaei , Satya Prakash Nayak , Anne-Kathrin Schmuck

A recent study of bugs in real-world concurrent and distributed systems found that, while implementations of individual protocols tend to be robust, the composition of multiple protocols and its interplay with internal computation is the…

Programming Languages · Computer Science 2017-08-09 Luís Cruz-Filipe , Fabrizio Montesi

FreeST is an experimental concurrent programming language. Based on a core linear functional programming language, it features primitives to fork new threads, and for channel creation and communication. A powerful type system of…

Programming Languages · Computer Science 2019-04-03 Bernardo Almeida , Andreia Mordido , Vasco T. Vasconcelos

We introduce Concurrent NetKAT (CNetKAT), an extension of NetKAT with operators for specifying and reasoning about concurrency in scenarios where multiple packets interact through state. We provide a model of the language based on…

Programming Languages · Computer Science 2023-02-03 Jana Wagemaker , Nate Foster , Tobias Kappé , Dexter Kozen , Jurriaan Rot , Alexandra Silva

We propose an interpretation of multiparty sessions as "flow event structures", which allows concurrency between communications within a session to be explicitly represented. We show that this interpretation is equivalent, when the…

Logic in Computer Science · Computer Science 2022-05-18 Ilaria Castellani , Mariangiola Dezani-Ciancaglini , Paola Giannini

While videoconferencing is prevalent, concurrent participation channels are limited. People experience challenges keeping up with the discussion, and misunderstanding frequently occurs. Through a formative study, we probed into the design…

Human-Computer Interaction · Computer Science 2023-09-22 Xinyue Chen , Shuo Li , Shipeng Liu , Robin Fowler , Xu Wang

As the use of interactive machines grow, the task of Emotion Recognition in Conversation (ERC) became more important. If the machine-generated sentences reflect emotion, more human-like sympathetic conversations are possible. Since emotion…

Computation and Language · Computer Science 2022-04-22 Joosung Lee , Wooin Lee

Relating the specification of the global communication behavior of a distributed system and the specifications of the local communication behavior of each of its nodes/peers (e.g., to check if the former is realizable by the latter under…

Logic in Computer Science · Computer Science 2014-07-17 Luís Caires , Jorge A. Pérez

We present a choreographic framework for modelling and analysing concurrent probabilistic systems based on the PRISM model-checker. This is achieved through the development of a choreography language, which is a specification language that…

Logic in Computer Science · Computer Science 2026-03-13 Marco Carbone , Adele Veschetti

We propose an interpretation of multiparty sessions with asynchronous communication as Flow Event Structures. We introduce a new notion of global type for asynchronous multiparty sessions, ensuring the expected properties for sessions,…

Logic in Computer Science · Computer Science 2026-04-08 Ilaria Castellani , Mariangiola Dezani-Ciancaglini , Paola Giannini