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Recent advancements in neural rendering technologies and their supporting devices have paved the way for immersive 3D experiences, significantly transforming human interaction with intelligent devices across diverse applications. However,…

Graphics · Computer Science 2025-04-01 Chaojian Li , Sixu Li , Linrui Jiang , Jingqun Zhang , Yingyan Celine Lin

In this paper, we present the texture reformer, a fast and universal neural-based framework for interactive texture transfer with user-specified guidance. The challenges lie in three aspects: 1) the diversity of tasks, 2) the simplicity of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Zhizhong Wang , Lei Zhao , Haibo Chen , Ailin Li , Zhiwen Zuo , Wei Xing , Dongming Lu

Advances in NERFs have allowed for 3D scene reconstructions and novel view synthesis. Yet, efficiently editing these representations while retaining photorealism is an emerging challenge. Recent methods face three primary limitations:…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Alessio Mazzucchelli , Adrian Garcia-Garcia , Elena Garces , Fernando Rivas-Manzaneque , Francesc Moreno-Noguer , Adrian Penate-Sanchez

Recently, 3D generative models have made impressive progress, enabling the generation of almost arbitrary 3D assets from text or image inputs. However, these approaches generate objects in isolation without any consideration for the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Jinghao Zhou , Tomas Jakab , Philip Torr , Christian Rupprecht

We present a new point-based approach for modeling the appearance of real scenes. The approach uses a raw point cloud as the geometric representation of a scene, and augments each point with a learnable neural descriptor that encodes local…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Kara-Ali Aliev , Artem Sevastopolsky , Maria Kolos , Dmitry Ulyanov , Victor Lempitsky

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Recently, text-to-image generation models have achieved remarkable advancements, particularly with diffusion models facilitating high-quality image synthesis from textual descriptions. However, these models often struggle with achieving…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Lunhao Duan , Shanshan Zhao , Wenjun Yan , Yinglun Li , Qing-Guo Chen , Zhao Xu , Weihua Luo , Kaifu Zhang , Mingming Gong , Gui-Song Xia

Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Frank Zhang , Yibo Zhang , Quan Zheng , Rui Ma , Wei Hua , Hujun Bao , Weiwei Xu , Changqing Zou

Humans recognize the visual world at multiple levels: we effortlessly categorize scenes and detect objects inside, while also identifying the textures and surfaces of the objects along with their different compositional parts. In this…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Tete Xiao , Yingcheng Liu , Bolei Zhou , Yuning Jiang , Jian Sun

We present Image Sculpting, a new framework for editing 2D images by incorporating tools from 3D geometry and graphics. This approach differs markedly from existing methods, which are confined to 2D spaces and typically rely on textual…

Graphics · Computer Science 2024-01-04 Jiraphon Yenphraphai , Xichen Pan , Sainan Liu , Daniele Panozzo , Saining Xie

Recent advancements in Generative Artificial Intelligence (GenAI) have significantly enhanced the capabilities of both image generation and editing. However, current approaches often treat these tasks separately, leading to inefficiencies…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Thanh-Nhan Vo , Trong-Thuan Nguyen , Tam V. Nguyen , Minh-Triet Tran

While neural fields have made significant strides in view synthesis and scene reconstruction, editing them poses a formidable challenge due to their implicit encoding of geometry and texture information from multi-view inputs. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Umar Khalid , Hasan Iqbal , Nazmul Karim , Jing Hua , Chen Chen

Generative world models have become essential data engines for autonomous driving, yet most existing efforts focus on videos or occupancy grids, overlooking the unique LiDAR properties. Extending LiDAR generation to dynamic 4D world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Ao Liang , Youquan Liu , Yu Yang , Dongyue Lu , Linfeng Li , Lingdong Kong , Huaici Zhao , Wei Tsang Ooi

Text-to-3D form plays a crucial role in creating editable 3D scenes for AR/VR. Recent advances have shown promise in merging neural radiance fields (NeRFs) with pre-trained diffusion models for text-to-3D object generation. However, one…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Haotian Bai , Yuanhuiyi Lyu , Lutao Jiang , Sijia Li , Haonan Lu , Xiaodong Lin , Lin Wang

Scene classification is a fundamental perception task for environmental understanding in today's robotics. In this paper, we have attempted to exploit the use of popular machine learning technique of deep learning to enhance scene…

Computer Vision and Pattern Recognition · Computer Science 2015-09-23 Yiyi Liao , Sarath Kodagoda , Yue Wang , Lei Shi , Yong Liu

Despite recent advancements in single-domain or single-object image generation, it is still challenging to generate complex scenes containing diverse, multiple objects and their interactions. Scene graphs, composed of nodes as objects and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Sarthak Garg , Helisa Dhamo , Azade Farshad , Sabrina Musatian , Nassir Navab , Federico Tombari

Cinematic storytelling is profoundly shaped by the artful manipulation of photographic elements such as depth of field and exposure. These effects are crucial in conveying mood and creating aesthetic appeal. However, controlling these…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Huiqiang Sun , Liao Shen , Zhan Peng , Kun Wang , Size Wu , Yuhang Zang , Tianqi Liu , Zihao Huang , Xingyu Zeng , Zhiguo Cao , Wei Li , Chen Change Loy

Structure-guided image completion aims to inpaint a local region of an image according to an input guidance map from users. While such a task enables many practical applications for interactive editing, existing methods often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Haitian Zheng , Zhe Lin , Jingwan Lu , Scott Cohen , Eli Shechtman , Connelly Barnes , Jianming Zhang , Qing Liu , Yuqian Zhou , Sohrab Amirghodsi , Jiebo Luo

Robots performing human-scale manipulation tasks require an extensive amount of knowledge about their surroundings in order to perform their actions competently and human-like. In this work, we investigate the use of virtual reality…

Robotics · Computer Science 2023-10-30 Giang Hoang Nguyen , Daniel Bessler , Simon Stelter , Mihai Pomarlan , Michael Beetz