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Generative flow networks (GFNs) are a class of models for sequential sampling of composite objects, which approximate a target distribution that is defined in terms of an energy function or a reward. GFNs are typically trained using a flow…

Machine Learning · Statistics 2022-10-17 Heiko Zimmermann , Fredrik Lindsten , Jan-Willem van de Meent , Christian A. Naesseth

Traditional control and planning for robotic manipulation heavily rely on precise physical models and predefined action sequences. While effective in structured environments, such approaches often fail in real-world scenarios due to…

Robotics · Computer Science 2025-08-08 Jin Wang , Weijie Wang , Boyuan Deng , Heng Zhang , Rui Dai , Nikos Tsagarakis

Cooperation in heterogeneous groups, where individuals differ in resources, productivity, and behavioural responsiveness, underpins collective action across many social and biological systems. Introspection dynamics, in which each player…

Computer Science and Game Theory · Computer Science 2026-05-25 Harry Foster , Vincent A. Knight , Sebastian Krapohl

The evolution of cooperation is a central enigma in evolutionary game theory. Traditionally, the combination of pairwise networks and repeated Public Goods Games with a single state fails to adequately describe realistic group interaction…

Physics and Society · Physics 2026-03-25 Nankun Wei , Xiaojin Xiong , Qin Li , Minyu Feng , Attila Szolnoki

This paper introduces the concept of trajectory encryption in cooperative simultaneous target interception, wherein heterogeneity in guidance principles across a team of unmanned autonomous systems is leveraged as a strategic design…

Systems and Control · Electrical Eng. & Systems 2025-10-01 Lohitvel Gopikannan , Shashi Ranjan Kumar , Abhinav Sinha

We study sequential language games in which two players, each with private information, communicate to achieve a common goal. In such games, a successful player must (i) infer the partner's private information from the partner's messages,…

Computation and Language · Computer Science 2018-05-31 Fereshte Khani , Noah D. Goodman , Percy Liang

Collaboration requires coordination, and we coordinate by anticipating our teammates' future actions and adapting to their plan. In some cases, our teammates' actions early on can give us a clear idea of what the remainder of their plan is,…

In strategic multi-agent sequential interactions, detecting dynamic coalition structures is crucial for understanding how self-interested agents coordinate to influence outcomes. However, natural-language-based interactions introduce unique…

Multiagent Systems · Computer Science 2025-02-25 Abhishek N. Kulkarni , Andy Liu , Jean-Raphael Gaglione , Daniel Fried , Ufuk Topcu

Modern robotic systems frequently engage in complex multi-agent interactions, many of which are inherently multi-modal, i.e., they can lead to multiple distinct outcomes. To interact effectively, robots must recognize the possible…

Robotics · Computer Science 2025-08-12 Maulik Bhatt , Iman Askari , Yue Yu , Ufuk Topcu , Huazhen Fang , Negar Mehr

The game interactions among individuals in nature are often uncertain and dynamically evolving, significantly influencing the persistence of cooperation. However, it remains a formidable challenge to effectively characterize these dynamic…

Computer Science and Game Theory · Computer Science 2026-03-24 Bin Pi , Minyu Feng , Liang-Jian Deng , Xiaojie Chen , Attila Szolnoki

Motivated by the fact that the worth of a coalition may depend on the order in which agents arrive, Nowak and Radzik (1994) (NR) introduced cooperative games with generalized characteristic functions. We study such temporal cooperative…

Computer Science and Game Theory · Computer Science 2026-03-17 Ashwin Goyal , Drashthi Doshi , Swaprava Nath

Leadership plays a key role in social animals, including humans, decision-making and coalescence in coordinated activities such as hunting, migration, sport, diplomatic negotiation etc. In these coordinated activities, leadership is a…

Social and Information Networks · Computer Science 2021-04-07 Chainarong Amornbunchornvej , Tanya Berger-Wolf

We consider a pursuit-evasion game [11] played between two agents, 'Blue' (the pursuer) and 'Red' (the evader), over $T$ time steps. Red aims to attack Blue's territory. Blue's objective is to intercept Red by time $T$ and thereby limit the…

Machine Learning · Computer Science 2020-10-15 Shiva Navabi , Osonde A. Osoba

Scientific coauthorship, generated by collaborations and competitions among researchers, reflects effective organizations of human resources. Researchers, their expected benefits through collaborations, and their cooperative costs…

Physics and Society · Physics 2018-09-19 Zheng Xie , Jianping Li , Miao Li

Recent years have witnessed the great potential of attention mechanism in graph representation learning. However, while variants of attention-based GNNs are setting new benchmarks for numerous real-world datasets, recent works have pointed…

Machine Learning · Computer Science 2023-07-19 Hongjun Wang , Jiyuan Chen , Lun Du , Qiang Fu , Shi Han , Xuan Song

We consider clustering player behavior and learning the optimal team composition for multiplayer online games. The goal is to determine a set of descriptive play style groupings and learn a predictor for win/loss outcomes. The predictor…

Social and Information Networks · Computer Science 2015-03-10 Hao Yi Ong , Sunil Deolalikar , Mark Peng

This paper defines a general class of cooperative games for which the nucleolus is efficiently computable. This class includes new members for which the complexity of computing their nucleolus was not previously known. We show that when the…

Computer Science and Game Theory · Computer Science 2020-10-01 Jochen Koenemann , Justin Toth

The prediction of humans' short-term trajectories has advanced significantly with the use of powerful sequential modeling and rich environment feature extraction. However, long-term prediction is still a major challenge for the current…

Computer Vision and Pattern Recognition · Computer Science 2020-11-09 Hung Tran , Vuong Le , Truyen Tran

A key generative principle within social and other complex networks is transitivity, where friends of friends are more likely friends. We propose a new model for highly dense complex networks based on transitivity, called the Iterated Local…

Social and Information Networks · Computer Science 2023-01-24 Anthony Bonato , Ketan Chaudhary

Trajectory planning in robotics is understood as generating a sequence of joint configurations that will lead a robotic agent, or its manipulator, from an initial state to the desired final state, thus completing a manipulation task while…

Robotics · Computer Science 2025-09-24 Miroslav Cibula , Kristína Malinovská , Matthias Kerzel
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