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Visual-audio navigation (VAN) is attracting more and more attention from the robotic community due to its broad applications, \emph{e.g.}, household robots and rescue robots. In this task, an embodied agent must search for and navigate to…

Robotics · Computer Science 2023-06-22 Hongcheng Wang , Yuxuan Wang , Fangwei Zhong , Mingdong Wu , Jianwei Zhang , Yizhou Wang , Hao Dong

Augmented reality is a research area that tries to embody an electronic information space within the real world, through computational devices. A crucial issue within this area, is the recognition of real world objects or situations. In…

cmp-lg · Computer Science 2008-02-03 Katashi Nagao , Jun Rekimoto

Text-to-audio (TTA) systems have recently demonstrated strong performance in synthesizing monaural audio from text. However, the task of generating binaural spatial audio from text, which provides a more immersive auditory experience by…

Audio and Speech Processing · Electrical Eng. & Systems 2025-02-18 Linfeng Feng , Lei Zhao , Boyu Zhu , Xiao-Lei Zhang , Xuelong Li

Experiments on generation of 1, 2, 4, and 6 sonoluminescent bubbles in water with an external ultrasound source in an acoustic sphere resonator with glass walls have been carried out. Theoretical examination has shown that the observed…

Fluid Dynamics · Physics 2007-05-23 V. B. Belyaev , B. F. Kostenko , M. B. Miller , A. V. Sermyagin

Optical see-through augmented reality (OST-AR) overlays digital targets and annotations on the physical world, offering promising guidance for hands-on tasks such as medical needle insertion or assembly. Recent work on OST-AR depth…

Graphics · Computer Science 2025-10-03 Hu Guo , Lily Patel , Rohan Gupt

Objective: Three perceptually orthogonal auditory dimensions for multidimensional and multivariate data sonification are identified and experimentally validated. Background: Psychoacoustic investigations have shown that orthogonal…

Sound · Computer Science 2020-01-22 Tim Ziemer , Holger Schultheis

Significant progress has been made in open-vocabulary mobile manipulation, where the goal is for a robot to perform tasks in any environment given a natural language description. However, most current systems assume a static environment,…

Blind or Low-Vision (BLV) users often rely on audio descriptions (AD) to access video content. However, conventional static ADs can leave out detailed information in videos, impose a high mental load, neglect the diverse needs and…

Human-Computer Interaction · Computer Science 2024-02-28 Zheng Ning , Brianna L. Wimer , Kaiwen Jiang , Keyi Chen , Jerrick Ban , Yapeng Tian , Yuhang Zhao , Toby Jia-Jun Li

Creativity support tools (CSTs) typically frame search as information retrieval, yet in practices like electronic dance music production, search serves as a creative medium for collage-style composition. To address this gap, we present…

Human-Computer Interaction · Computer Science 2026-03-10 Sheng Long , Atsuya Kobayashi , Kei Tateno

This paper introduces Stringesthesia, an interactive and improvised performance paradigm. Stringesthesia uses real-time neuroimaging to connect performers and audiences, enabling direct access to the performers mental state and determining…

Human-Computer Interaction · Computer Science 2023-09-13 Torin Hopkins , Emily Doherty , Netta Ofer , Suibi Che Chuan Weng , Peter Gyrory , Chad Tobin , Leanne Hirshfield , Ellen Yi-Luen Do

We present Ball-AR, an augmented reality (AR) game where two players in the same physical space attempt to hit each other with virtual dodgeballs overlaid on the physical world. Researchers have studied AR's potential for fostering…

Human-Computer Interaction · Computer Science 2023-11-14 Arnav Kumar , Andrés Monroy-Hernández

With the rapid development of computer technology, computer music has begun to appear in the laboratory. Many potential utility of computer music is gradually increasing. The purpose of this paper is attempted to analyze the possibility of…

Multimedia · Computer Science 2010-05-24 Gilbert Phuah Leong Siang , Nor Azman Ismail , Pang Yee Yong

In Augmented Reality (AR) environment, realistic interactions between the virtual and real objects play a crucial role in user experience. Much of recent advances in AR has been largely focused on developing geometry-aware environment, but…

Computer Vision and Pattern Recognition · Computer Science 2018-03-19 Long Chen , Karl Francis , Wen Tang

Spherical microphone arrays are convenient tools for capturing the spatial characteristics of a sound field. However, achieving superior spatial resolution requires arrays with numerous capsules, consequently leading to expensive devices.…

Audio and Speech Processing · Electrical Eng. & Systems 2024-07-29 Federico Miotello , Ferdinando Terminiello , Mirco Pezzoli , Alberto Bernardini , Fabio Antonacci , Augusto Sarti

The advent of increasingly-growing virtual realities poses unprecedented opportunities and challenges to different societies. Artistic collectives are not an exception, and we here aim to put special attention into musicians. Compositions,…

Interaction with virtual objects displayed in Optical See-through Augmented Reality is still mostly done with controllers or hand gestures. A much more intuitive way of interacting with virtual content is to use physical proxy objects to…

Human-Computer Interaction · Computer Science 2023-08-14 Denise Kahl , Antonio Krüger

We have created a show about the Solar System, freely available for both planetariums and home viewing, where objects in space are represented with sound as well as with visuals. For example, the audience listens to the stars appear above…

Instrumentation and Methods for Astrophysics · Physics 2022-05-04 Chris Harrison , James Trayford , Leigh Harrison , Nic Bonne

Robotic sensorimotor extensions (supernumerary limbs, prosthesis, handheld tools) are worn devices used to interact with the nearby environment, whether to assist the capabilities of impaired users or to enhance the dexterity of industrial…

Robotics · Computer Science 2022-11-17 Alexis Poignant , Nathanael Jarrasse , Guillaume Morel

In time-critical eXtended reality (XR) scenarios where users must rapidly reorient their attention to hazards, alerts, or instructions while engaged in a primary task, spatial audio can provide an immediate directional cue without occupying…

Human-Computer Interaction · Computer Science 2026-05-08 Yoonsang Kim , Swapnil Dey , Arie Kaufman

Recently, diffusion models have achieved great success in mono-channel audio generation. However, when it comes to stereo audio generation, the soundscapes often have a complex scene of multiple objects and directions. Controlling stereo…

Sound · Computer Science 2025-02-26 Peiwen Sun , Sitong Cheng , Xiangtai Li , Zhen Ye , Huadai Liu , Honggang Zhang , Wei Xue , Yike Guo
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