Related papers: Lights Out Puzzle in p Colors: Evolution of Quiet …
A configuration of the lit-only $\sigma$-game on a finite graph $\Gamma$ is an assignment of one of two states, on or off, to all vertices of $\Gamma.$ Given a configuration, a move of the lit-only $\sigma$-game on $\Gamma$ allows the…
A configuration of the lit-only $\sigma$-game on a graph $\Gamma$ is an assignment of one of two states, {\it on} or {\it off}, to each vertex of $\Gamma.$ Given a configuration, a move of the lit-only $\sigma$-game on $\Gamma$ allows the…
The dynamics of rule 54 one-dimensional two-state cellular automaton (CA) are a discrete analog of a space-time dynamics of excitations in nonlinear active medium with mutual inhibition. A cell switches its state 0 to state 1 if one of its…
We report on a new type of chimera state that attracts almost all initial conditions and exhibits power-law switching behavior in networks of coupled oscillators. Such switching chimeras consist of two symmetric configurations, which we…
We study the intermittent fluorescence of a single molecule, jumping from the "light on" to the "light off" state, as a Poisson process modulated by a fluctuating environment. We show that the quasi-periodic and quasi-deterministic…
A hybrid Potts model where a random concentration $p$ of the spins assume $q_0$ states and a random concentration $1-p$ of the spins assume $q>q_0$ states is introduced. It is known that when the system is homogeneous, with an integer spin…
The Prisoner's Dilemma (PD) game is used in several fields due to the emergence of cooperation among selfish players. Here, we have considered a one-dimensional lattice, where each cell represents a player, that can cooperate or defect.…
Structured light concerns the control of light in its spatial degrees of freedom (amplitude, phase and polarization), and has proven instrumental in many applications. The creation of structured light usually involves the conversion of a…
A shuffle of two strings is formed by interleaving the characters into a new string, keeping the characters of each string in order. A string is a square if it is a shuffle of two identical strings. There is a known polynomial time dynamic…
We consider a family of cosmological models in which all mass is confined to a regular lattice of identical black holes. By exploiting the reflection symmetry about planes that bisect these lattices into identical halves, we are able to…
We use a single squeezed state to represent a qubit, which can be coherently processed in a deconvolution picture (DP) in the presence of noise. We avail ourselves of the fact that when evolution is governed by a quadratic dissipative…
We study the effects of noise on a recently discovered form of intermittency, referred to as in-out intermittency. This type of intermittency, which reduces to on-off in systems with a skew product structure, has been found in the dynamics…
A two-mode optical parity-time (PT) symmetric system, with gain and damping, described by a quantum quadratic Hamiltonian with additional small Kerr-like nonlinear terms, is analyzed from the point of view of nonclassical-light generation.…
Game of Life is a simple and elegant model to study dynamical system over networks. The model consists of a graph where every vertex has one of two types, namely, dead or alive. A configuration is a mapping of the vertices to the types. An…
This article deals with input-to-state stability (ISS) of discrete-time switched systems. Given a family of nonlinear systems with exogenous inputs, we present a class of switching signals under which the resulting switched system is ISS.…
The stability problem of a class of nonlinear switched systems defined on compact sets with state-dependent switching is considered. Instead of the Caratheodory solutions, the general Filippov solutions are studied. This encapsulates…
We define rules for cellular automata played on quasiperiodic tilings of the plane arising from the multigrid method in such a way that these cellular automata are isomorphic to Conway's Game of Life. Although these tilings are nonperiodic,…
A "chimera state" is a dynamical pattern that occurs in a network of coupled identical oscillators when the symmetry of the oscillator population is broken into synchronous and asynchronous parts. We report the experimental observation of…
A zero-one matrix $A$ contains another zero-one matrix $P$ if some submatrix of $A$ can be transformed to $P$ by changing some ones to zeros. $A$ avoids $P$ if $A$ does not contain $P$. The Pattern Avoidance Game is played by two players.…
We study a Life-like cellular automaton rule $B2/S2345$ where a cell in state `0' takes state `1' if it has exactly two neighbors in state `1' and the cell remains in the state `1' if it has between two and five neighbors in state `1.' This…