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LLM agents have emerged as powerful systems for tackling multi-turn tasks by interleaving internal reasoning and external tool interactions. Agentic Reinforcement Learning has recently drawn significant research attention as a critical…

Artificial Intelligence · Computer Science 2026-01-09 Zefang Zong , Dingwei Chen , Yang Li , Qi Yi , Bo Zhou , Chengming Li , Bo Qian , Peng Chen , Jie Jiang

Controllable summarization moves beyond generic outputs toward human-aligned summaries guided by specified attributes. In practice, the interdependence among attributes makes it challenging for language models to satisfy correlated…

Computation and Language · Computer Science 2026-04-13 Sangwon Ryu , Heejin Do , Yunsu Kim , Gary Geunbae Lee , Jungseul Ok

The concept of abstraction has been independently developed both in the context of AI Planning and discounted Markov Decision Processes (MDPs). However, the way abstractions are built and used in the context of Planning and MDPs is…

Artificial Intelligence · Computer Science 2024-12-04 Giuseppe Canonaco , Alberto Pozanco , Daniel Borrajo

Organizations are increasingly focused on leveraging data from their processes to gain insights and drive decision-making. However, converting this data into actionable knowledge remains a difficult and time-consuming task. There is often a…

Artificial Intelligence · Computer Science 2025-10-02 Pietro Totis , Alberto Pozanco , Daniel Borrajo

This paper introduces two novel modifications to the Dynamic sAmpling Policy Optimization (DAPO) algorithm [1], approached from a mixed-policy perspective. Standard policy gradient methods can suffer from instability and sample…

Machine Learning · Computer Science 2025-08-20 Hongze Tan , Yuchen Li

Constrained Markov decision processes (CMDPs), in which the agent optimizes expected payoffs while keeping the expected cost below a given threshold, are the leading framework for safe sequential decision making under stochastic…

Artificial Intelligence · Computer Science 2024-12-19 Martin Kurečka , Václav Nevyhoštěný , Petr Novotný , Vít Unčovský

Games, including abstract board games, constitute a convenient ground to create, design, and improve new AI methods. In this field, Monte Carlo Tree Search is a popular algorithm family, aiming to build game trees and explore them…

Artificial Intelligence · Computer Science 2024-06-14 Florian Richoux

We propose Monte Carlo Permutation Search (MCPS), a general-purpose Monte Carlo Tree Search (MCTS) algorithm that improves upon the GRAVE algorithm. MCPS is relevant when deep reinforcement learning is not an option or when the computing…

Machine Learning · Computer Science 2026-05-27 Tristan Cazenave

Effective information seeking in multi-turn medical dialogues is critical for accurate diagnosis, especially when dealing with incomplete information. Aligning Large Language Models (LLMs) for these interactive scenarios is challenging due…

Machine Learning · Computer Science 2026-03-04 Ruike Cao , Shaojie Bai , Fugen Yao , Liang Dong , Jian Xu , Li Xiao

We introduce a new class of distributed algorithms for the approximate consensus problem in dynamic rooted networks, which we call amortized averaging algorithms. They are deduced from ordinary averaging algorithms by adding a…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-12-15 Bernadette Charron-Bost , Matthias Függer , Thomas Nowak

Direct Preference Optimization (DPO) is a widely used reinforcement learning from human feedback (RLHF) method across various domains. Recent research has increasingly focused on the role of token importance in improving DPO effectiveness.…

Computation and Language · Computer Science 2025-12-01 Jian Li , Shenglin Yin , Yujia Zhang , Alan Zhao , Xi Chen , Xiaohui Zhou , Pengfei Xu

We present DuPO, a dual learning-based preference optimization framework that generates annotation-free feedback via a generalized duality. DuPO addresses two key limitations: Reinforcement Learning with Verifiable Rewards (RLVR)'s reliance…

Machine Learning · Computer Science 2025-08-21 Shuaijie She , Yu Bao , Yu Lu , Lu Xu , Tao Li , Wenhao Zhu , Shujian Huang , Shanbo Cheng , Lu Lu , Yuxuan Wang

We study the problem of collective tree exploration in which a team of $k$ mobile agents must collectively visit all nodes of an unknown tree in as few moves as possible. The agents all start from the root and discover adjacent edges as…

Data Structures and Algorithms · Computer Science 2025-07-22 Romain Cosson , Laurent Massoulié

Proximal Policy Optimization with Adaptive Exploration (axPPO) is introduced as a novel learning algorithm. This paper investigates the exploration-exploitation tradeoff within the context of reinforcement learning and aims to contribute…

Machine Learning · Computer Science 2024-05-09 Andrei Lixandru

A plethora of problems in AI, engineering and the sciences are naturally formalized as inference in discrete probabilistic models. Exact inference is often prohibitively expensive, as it may require evaluating the (unnormalized) target…

Machine Learning · Computer Science 2019-10-16 Lars Buesing , Nicolas Heess , Theophane Weber

We present a methodology for formulating simplifying abstractions in machine learning systems by identifying and harnessing the utility structure of decisions. Machine learning tasks commonly involve high-dimensional output spaces (e.g.,…

Machine Learning · Computer Science 2023-03-31 Michael Poli , Stefano Massaroli , Stefano Ermon , Bryan Wilder , Eric Horvitz

Novel advanced policy gradient (APG) methods, such as Trust Region policy optimization and Proximal policy optimization (PPO), have become the dominant reinforcement learning algorithms because of their ease of implementation and good…

Optimization and Control · Mathematics 2022-03-22 J. G. Dai , Mark Gluzman

Large Language Models (LLMs) are increasingly embedded in enterprise workflows, yet their performance remains highly sensitive to prompt design. Automatic Prompt Optimization (APO) seeks to mitigate this instability, but existing approaches…

Artificial Intelligence · Computer Science 2026-02-03 Wei Chen , Yanbin Fang , Shuran Fu , Fasheng Xu , Xuan Wei

We propose MDP-GapE, a new trajectory-based Monte-Carlo Tree Search algorithm for planning in a Markov Decision Process in which transitions have a finite support. We prove an upper bound on the number of calls to the generative models…

Machine Learning · Computer Science 2020-06-11 Anders Jonsson , Emilie Kaufmann , Pierre Ménard , Omar Darwiche Domingues , Edouard Leurent , Michal Valko

Monte Carlo Tree Search (MCTS) has proven highly effective in solving complex planning tasks by balancing exploration and exploitation using Upper Confidence Bound for Trees (UCT). However, existing work have not considered MCTS-based…

Artificial Intelligence · Computer Science 2025-02-04 Zuyuan Zhang , Tian Lan
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