Related papers: Online Hitting Set for Axis-Aligned Squares
In a stable matching setting, we consider a query model that allows for an interactive learning algorithm to make precisely one type of query: proposing a matching, the response to which is either that the proposed matching is stable, or a…
Several algorithms with an approximation guarantee of $O(\log n)$ are known for the Set Cover problem, where $n$ is the number of elements. We study a generalization of the Set Cover problem, called the Partition Set Cover problem. Here,…
We consider an online multi-weighted generalization of several classic online optimization problems, called the online combinatorial assignment problem. We are given an independence system over a ground set of elements and agents that…
The dispersion problem has been widely studied in computational geometry and facility location, and is closely related to the packing problem. The goal is to locate n points (e.g., facilities or persons) in a k-dimensional polytope, so that…
This paper shows that one can be competitive with the k-means objective while operating online. In this model, the algorithm receives vectors v_1,...,v_n one by one in an arbitrary order. For each vector the algorithm outputs a cluster…
We consider online strategies for discriminating between symmetric pure states with zero error when $n$ copies of the states are provided. Optimized online strategies involve local, possibly adaptive measurements on each copy and are…
We consider an online vector balancing game where vectors $v_t$, chosen uniformly at random in $\{-1,+1\}^n$, arrive over time and a sign $x_t \in \{-1,+1\}$ must be picked immediately upon the arrival of $v_t$. The goal is to minimize the…
The bin covering problem asks for covering a maximum number of bins with an online sequence of $n$ items of different sizes in the range $(0,1]$; a bin is said to be covered if it receives items of total size at least 1. We study this…
Metric embeddings into structured spaces, particularly hierarchically well-separated trees (HSTs), are a fundamental tool in the design of online algorithms. In the classical online embedding setting, points arrive sequentially and must be…
In the classic online graph balancing problem, edges arrive sequentially and must be oriented immediately upon arrival, to minimize the maximum in-degree. For adversarial arrivals, the natural greedy algorithm is $O(\log n)$-competitive,…
We study the online bin packing problem under two stochastic settings. In the bin packing problem, we are given n items with sizes in (0,1] and the goal is to pack them into the minimum number of unit-sized bins. First, we study bin packing…
In online minimum cost matching on the line, $n$ requests appear one by one and have to be matched immediately and irrevocably to a given set of servers, all on the real line. The goal is to minimize the sum of distances from the requests…
This paper is concerned with online caching algorithms for the (n,k)-companion cache, defined by Brehob et. al. In this model the cache is composed of two components: a k-way set-associative cache and a companion fully-associative cache of…
We present the first in-place algorithm for sorting an array of size n that performs, in the worst case, at most O(n log n) element comparisons and O(n) element transports. This solves a long-standing open problem, stated explicitly, e.g.,…
We study the admission control problem in general networks. Communication requests arrive over time, and the online algorithm accepts or rejects each request while maintaining the capacity limitations of the network. The admission control…
We study coalition formation in the framework of fractional hedonic games (FHGs). The objective is to maximize social welfare in an online model where agents arrive one by one and must be assigned to coalitions immediately and irrevocably.…
The hitting set problem is a well-known NP-hard optimization problem in which, given a set of elements and a collection of subsets, the goal is to find the smallest selection of elements, such that each subset contains at least one element…
This paper studies an online selection problem, where a seller seeks to sequentially sell multiple copies of an item to arriving buyers. We consider an adversarial setting, making no modeling assumptions about buyers' valuations for the…
Semi-online algorithms that are allowed to perform a bounded amount of repacking achieve guaranteed good worst-case behaviour in a more realistic setting. Most of the previous works focused on minimization problems that aim to minimize some…
A major technique in learning-augmented online algorithms is combining multiple algorithms or predictors. Since the performance of each predictor may vary over time, it is desirable to use not the single best predictor as a benchmark, but…