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Dexterous grasping is a fundamental yet challenging skill in robotic manipulation, requiring precise interaction between robotic hands and objects. In this paper, we present $\mathcal{D(R,O)}$ Grasp, a novel framework that models the…

Robotics · Computer Science 2025-03-17 Zhenyu Wei , Zhixuan Xu , Jingxiang Guo , Yiwen Hou , Chongkai Gao , Zhehao Cai , Jiayu Luo , Lin Shao

Grasp User Interfaces (grasp UIs) enable dual-tasking in XR by allowing interaction with digital content while holding physical objects. However, current grasp UI design practices face a fundamental challenge: existing approaches either…

Human-Computer Interaction · Computer Science 2025-09-11 Arthur Caetano , Yunhao Luo , Adwait Sharma , Misha Sra

We present a novel under-actuated gripper with two 3-joint fingers, which realizes force feedback control by the deep learning technique- Long Short-Term Memory (LSTM) model, without any force sensor. First, a five-linkage mechanism stacked…

Robotics · Computer Science 2025-06-19 Jihao Li , Keqi Zhu , Guodong Lu , I-Ming Chen , Huixu Dong

The integration of extra-robotic limbs/fingers to enhance and expand motor skills, particularly for grasping and manipulation, possesses significant challenges. The grasping performance of existing limbs/fingers is far inferior to that of…

Robotics · Computer Science 2025-03-20 Naqash Afzal , Basma Hasanen , Lakmal Seneviratne , Oussama Khatib , Irfan Hussain

This paper presents SCALER, a versatile free-climbing multi-limbed robot that is designed to achieve tightly coupled simultaneous locomotion and dexterous grasping. While existing quadrupedal-limbed robots have demonstrated impressive…

Robotics · Computer Science 2025-07-03 Yusuke Tanaka , Yuki Shirai , Alexander Schperberg , Xuan Lin , Dennis Hong

We propose a novel tri-fingered soft robotic gripper with decoupled stiffness and shape control capability for performing adaptive grasping with minimum system complexity. The proposed soft fingers adaptively conform to object shapes…

Robotics · Computer Science 2020-10-23 Dimuthu D. Arachchige , Yue Chen , Ian D. Walker , Isuru S. Godage

We introduce the Grasp EveryThing (GET) gripper, a novel 1-DoF, 3-finger design for securely grasping objects of many shapes and sizes. Mounted on a standard parallel jaw actuator, the design features three narrow, tapered fingers arranged…

Robotics · Computer Science 2025-08-01 Michael Burgess , Edward H. Adelson

Adaptation to various scene configurations and object properties, stability and dexterity in robotic grasping manipulation is far from explored. This work presents an origami-based shape morphing fingertip design to actively tackle the…

Robotics · Computer Science 2020-10-13 Zicheng Kan , Yazhan Zhang , Chohei Pang , Michael Yu Wang

Hand impairment following neurological disorders substantially limits independence in activities of daily living, motivating the development of effective assistive and rehabilitation strategies. Soft robotic gloves have attracted growing…

This paper presents a novel underactuated adaptive robotic hand, Hockens-A Hand, which integrates the Hoeckens mechanism, a double-parallelogram linkage, and a specialized four-bar linkage to achieve three adaptive grasping modes: parallel…

Robotics · Computer Science 2025-10-16 Wentao Guo , Yizhou Wang , Wenzeng Zhang

Manipulating clothing is challenging due to complex configurations, variable material dynamics, and frequent self-occlusion. Prior systems often flatten garments or assume visibility of key features. We present a dual-arm visuotactile…

Robotics · Computer Science 2025-09-05 Neha Sunil , Megha Tippur , Arnau Saumell , Edward Adelson , Alberto Rodriguez

Grasping has long been considered an important and practical task in robotic manipulation. Yet achieving robust and efficient grasps of diverse objects is challenging, since it involves gripper design, perception, control and learning, etc.…

Robotics · Computer Science 2023-04-06 Fukang Liu , Fuchun Sun , Bin Fang , Xiang Li , Songyu Sun , Huaping Liu

This paper presents a novel design of a soft tactile finger with omni-directional adaptation using multi-channel optical fibers for rigid-soft interactive grasping. Machine learning methods are used to train a model for real-time prediction…

Robotics · Computer Science 2021-02-01 Linhan Yang , Xudong Han , Weijie Guo , Fang Wan , Jia Pan , Chaoyang Song

Manipulation in cluttered environments like homes requires stable grasps, precise placement and robustness against external contact. We present the Soft-Bubble gripper system with a highly compliant gripping surface and dense-geometry…

Robotics · Computer Science 2020-04-29 Naveen Kuppuswamy , Alex Alspach , Avinash Uttamchandani , Sam Creasey , Takuya Ikeda , Russ Tedrake

Spatial interaction in 3D environments requires balancing efficiency and precision, which requires dynamic tracking speed adjustments. However, existing techniques often couple tracking speed adjustments directly with hand movements,…

Human-Computer Interaction · Computer Science 2025-07-25 Chenyang Zhang , Tiffany S Ma , John Andrews , Eric J Gonzalez , Mar Gonzalez-Franco , Yalong Yang

This paper proposes a controller for stable grasping of unknown-shaped objects by two robotic fingers with tactile fingertips. The grasp is stabilised by rolling the fingertips on the contact surface and applying a desired grasping force to…

Precise in-hand manipulation of force-sensitive objects typically requires judicious coordinated force planning as well as accurate contact force feedback and control. Unlike multi-arm platforms with gripper end effectors, multi-fingered…

Robotics · Computer Science 2026-02-17 Xinan Rong , Changhuang Wan , Aochen He , Xiaolong Li , Gangshan Jing

This paper presents a sampling-based planning algorithm for in-hand manipulation of a grasped object using a series of external pushes. A high-level sampling-based planning framework, in tandem with a low-level inverse contact dynamics…

Robotics · Computer Science 2017-11-03 Nikhil Chavan-Dafle , Alberto Rodriguez

Vision-based grasping systems typically adopt an open-loop execution of a planned grasp. This policy can fail due to many reasons, including ubiquitous calibration error. Recovery from a failed grasp is further complicated by visual…

Robotics · Computer Science 2019-10-11 Bohan Wu , Iretiayo Akinola , Jacob Varley , Peter Allen

Grasping, in both biological and engineered mechanisms, can be highly sensitive to the gripper and object morphology, as well as perception, and motion planning. Here we circumvent the need for feedback or precise planning by using an array…