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Related papers: Environment-aware Motion Matching

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Creating believable motions for various characters has long been a goal in computer graphics. Current learning-based motion synthesis methods depend on extensive motion datasets, which are often challenging, if not impossible, to obtain. On…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Qingqing Zhao , Peizhuo Li , Wang Yifan , Olga Sorkine-Hornung , Gordon Wetzstein

Robotic grasping is facing a variety of real-world uncertainties caused by non-static object states, unknown object properties, and cluttered object arrangements. The difficulty of grasping increases with the presence of more uncertainties,…

Robotics · Computer Science 2025-09-10 Hao Chen , Takuya Kiyokawa , Weiwei Wan , Kensuke Harada

Simulating realistic interaction and motions for physics-based characters is of great interest for interactive applications, and automatic secondary character animation in the movie and video game industries. Recent works in reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Mohamed Younes , Ewa Kijak , Richard Kulpa , Simon Malinowski , Franck Multon

We present a new trainable system for physically plausible markerless 3D human motion capture, which achieves state-of-the-art results in a broad range of challenging scenarios. Unlike most neural methods for human motion capture, our…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Patrick Pérez , Christian Theobalt

The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Hansol Lee , Junuk Cha , Yunhoe Ku , Jae Shin Yoon , Seungryul Baek

Motion prediction is a classic problem in computer vision, which aims at forecasting future motion given the observed pose sequence. Various deep learning models have been proposed, achieving state-of-the-art performance on motion…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Pengxiang Su , Zhenguang Liu , Shuang Wu , Lei Zhu , Yifang Yin , Xuanjing Shen

Most locomotion methods for humanoid robots focus on leg-based gaits, yet natural bipeds frequently rely on hands, knees, and elbows to establish additional contacts for stability and support in complex environments. This paper introduces…

Many modern robotics applications require robots to function autonomously in dynamic environments including other decision making agents, such as people or other robots. This calls for fast and scalable interactive motion planning. This…

Robotics · Computer Science 2016-10-27 A. Bordallo , F. Previtali , N. Nardelli , S. Ramamoorthy

Place recognition, the ability to identify previously visited locations, is critical for both biological navigation and autonomous systems. This review synthesizes findings from robotic systems, animal studies, and human research to explore…

Robotics · Computer Science 2025-11-19 Michael Milford , Tobias Fischer

Developing autonomous agents that quickly explore an environment and adapt their behavior online is a canonical challenge in robotics and machine learning. While humans are able to achieve such fast online exploration and adaptation, often…

Machine Learning · Computer Science 2025-07-15 Andrew Wagenmaker , Zhiyuan Zhou , Sergey Levine

State-of-the-art methods for self-supervised sequential action alignment rely on deep networks that find correspondences across videos in time. They either learn frame-to-frame mapping across sequences, which does not leverage temporal…

Computer Vision and Pattern Recognition · Computer Science 2021-11-18 Weizhe Liu , Bugra Tekin , Huseyin Coskun , Vibhav Vineet , Pascal Fua , Marc Pollefeys

Human motion prediction is a stochastic process: Given an observed sequence of poses, multiple future motions are plausible. Existing approaches to modeling this stochasticity typically combine a random noise vector with information about…

Human motion generation aims to generate natural human pose sequences and shows immense potential for real-world applications. Substantial progress has been made recently in motion data collection technologies and generation methods, laying…

Computer Vision and Pattern Recognition · Computer Science 2023-11-16 Wentao Zhu , Xiaoxuan Ma , Dongwoo Ro , Hai Ci , Jinlu Zhang , Jiaxin Shi , Feng Gao , Qi Tian , Yizhou Wang

This paper investigates one of the most challenging tasks in dynamic manipulation -- catching large-momentum moving objects. Beyond the realm of quasi-static manipulation, dealing with highly dynamic objects can significantly improve the…

Robotics · Computer Science 2024-03-27 Lei Yan , Theodoros Stouraitis , João Moura , Wenfu Xu , Michael Gienger , Sethu Vijayakumar

It is challenging for a mobile robot to navigate through human crowds. Existing approaches usually assume that pedestrians follow a predefined collision avoidance strategy, like social force model (SFM) or optimal reciprocal collision…

Robotics · Computer Science 2021-09-07 Shunyi Yao1 , Guangda Chen , Quecheng Qiu , Jun Ma , Xiaoping Chen , Jianmin Ji

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Shuai Tan , Biao Gong , Zhuoxin Liu , Yan Wang , Xi Chen , Yifan Feng , Hengshuang Zhao

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Shuai Tan , Biao Gong , Xiang Wang , Shiwei Zhang , Dandan Zheng , Ruobing Zheng , Kecheng Zheng , Jingdong Chen , Ming Yang

We present a learning-based method for building driving-signal aware full-body avatars. Our model is a conditional variational autoencoder that can be animated with incomplete driving signals, such as human pose and facial keypoints, and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Timur Bagautdinov , Chenglei Wu , Tomas Simon , Fabian Prada , Takaaki Shiratori , Shih-En Wei , Weipeng Xu , Yaser Sheikh , Jason Saragih

Character image animation, which synthesizes videos of reference characters driven by pose sequences, has advanced rapidly but remains largely limited to single-human settings. Existing methods struggle to generalize to multi-humanoid…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Xirui Hu , Yanbo Ding , Jiahao Wang , Tingting Shi , Yali Wang , Guo Zhi Zhi , Weizhan Zhang

Preserving semantics, in particular in terms of contacts, is a key challenge when retargeting motion between characters of different morphologies. Our solution relies on a low-dimensional embedding of the character's mesh, based on rigged…

Graphics · Computer Science 2025-03-03 Théo Cheynel , Thomas Rossi , Baptiste Bellot-Gurlet , Damien Rohmer , Marie-Paule Cani
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