Related papers: Enhancing Video Inpainting with Aligned Frame Inte…
Recent advances in 3D scene reconstruction enable real-time viewing in virtual and augmented reality. To support interactive operations for better immersiveness, such as moving or editing objects, 3D scene inpainting methods are proposed to…
Recent text-to-video (T2V) diffusion models have made remarkable progress in generating high-quality videos. However, they often struggle to align with complex text prompts, particularly when multiple objects, attributes, or spatial…
Video object removal is a challenging task in video processing that often requires massive human efforts. Given the mask of the foreground object in each frame, the goal is to complete (inpaint) the object region and generate a video…
In this work, we focus on a novel and practical task, i.e., Time-vAriant iMage inPainting (TAMP). The aim of TAMP is to restore a damaged target image by leveraging the complementary information from a reference image, where both images…
We address the task of aligning CAD models to a video sequence of a complex scene containing multiple objects. Our method can process arbitrary videos and fully automatically recover the 9 DoF pose for each object appearing in it, thus…
Many existing video inpainting algorithms utilize optical flows to construct the corresponding maps and then propagate pixels from adjacent frames to missing areas by mapping. Despite the effectiveness of the propagation mechanism, they…
The goal of conditional image-to-video (cI2V) generation is to create a believable new video by beginning with the condition, i.e., one image and text.The previous cI2V generation methods conventionally perform in RGB pixel space, with…
Standard video frame interpolation methods first estimate optical flow between input frames and then synthesize an intermediate frame guided by motion. Recent approaches merge these two steps into a single convolution process by convolving…
Image generation and editing have seen a great deal of advancements with the rise of large-scale diffusion models that allow user control of different modalities such as text, mask, depth maps, etc. However, controlled editing of videos…
Interactive Video Object Segmentation (iVOS) is a challenging task that requires real-time human-computer interaction. To improve the user experience, it is important to consider the user's input habits, segmentation quality, running time…
Recent video inpainting methods have made remarkable progress by utilizing explicit guidance, such as optical flow, to propagate cross-frame pixels. However, there are cases where cross-frame recurrence of the masked video is not available,…
Recent advancements in video generation, particularly in diffusion models, have driven notable progress in text-to-video (T2V) and image-to-video (I2V) synthesis. However, challenges remain in effectively integrating dynamic motion signals…
Image and video inpainting is a classic problem in computer vision and computer graphics, aiming to fill in the plausible and realistic content in the missing areas of images and videos. With the advance of deep learning, this problem has…
To get clear street-view and photo-realistic simulation in autonomous driving, we present an automatic video inpainting algorithm that can remove traffic agents from videos and synthesize missing regions with the guidance of depth/point…
Effective video frame interpolation hinges on the adept handling of motion in the input scene. Prior work acknowledges asynchronous event information for this, but often overlooks whether motion induces blur in the video, limiting its scope…
Video super-resolution (VSR) seeks to reconstruct high-resolution frames from low-resolution inputs. While diffusion-based methods have substantially improved perceptual quality, extending them to video remains challenging for two reasons:…
Video instance segmentation (VIS) aims at segmenting and tracking objects in videos. Prior methods typically generate frame-level or clip-level object instances first and then associate them by either additional tracking heads or complex…
Using image models naively for solving inverse video problems often suffers from flickering, texture-sticking, and temporal inconsistency in generated videos. To tackle these problems, in this paper, we view frames as continuous functions…
Modern machine learning pipelines are limited due to data availability, storage quotas, privacy regulations, and expensive annotation processes. These constraints make it difficult or impossible to train and update large-scale models on…
Multi-view inverse rendering aims to recover geometry, materials, and illumination consistently across multiple viewpoints. When applied to multi-view images, existing single-view approaches often ignore cross-view relationships, leading to…