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Can we synthesize 3D humans interacting with scenes without learning from any 3D human-scene interaction data? We propose GenZI, the first zero-shot approach to generating 3D human-scene interactions. Key to GenZI is our distillation of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Lei Li , Angela Dai

3D visual grounding (3DVG) aims to locate objects in a 3D scene with natural language descriptions. Supervised methods have achieved decent accuracy, but have a closed vocabulary and limited language understanding ability. Zero-shot methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Qihao Yuan , Kailai Li , Jiaming Zhang

Robots are finding wider adoption in human environments, increasing the need for natural human-robot interaction. However, understanding a natural language command requires the robot to infer the intended task and how to decompose it into…

Robotics · Computer Science 2026-02-05 Julia Kuhn , Francesco Verdoja , Tsvetomila Mihaylova , Ville Kyrki

Vision-language models (VLMs) show great promise for 3D scene understanding but are mainly applied to indoor spaces or autonomous driving, focusing on low-level tasks like segmentation. This work expands their use to urban-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Valentin Bieri , Marco Zamboni , Nicolas S. Blumer , Qingxuan Chen , Francis Engelmann

Interactive 3D scenes are increasingly vital for embodied intelligence, yet existing datasets remain limited due to the labor-intensive process of annotating part segmentation, kinematic types, and motion trajectories. We present REACT3D, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhao Huang , Boyang Sun , Alexandros Delitzas , Jiaqi Chen , Marc Pollefeys

Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Current approaches for 3D scene graph prediction rely on labeled datasets to train models for a fixed set of known object classes and relationship categories. We present Open3DSG, an alternative approach to learn 3D scene graph prediction…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Sebastian Koch , Narunas Vaskevicius , Mirco Colosi , Pedro Hermosilla , Timo Ropinski

Most deep learning approaches to comprehensive semantic modeling of 3D indoor spaces require costly dense annotations in the 3D domain. In this work, we explore a central 3D scene modeling task, namely, semantic scene reconstruction without…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Junwen Huang , Alexey Artemov , Yujin Chen , Shuaifeng Zhi , Kai Xu , Matthias Nießner

Recent open-world 3D representation learning methods using Vision-Language Models (VLMs) to align 3D point cloud with image-text information have shown superior 3D zero-shot performance. However, CAD-rendered images for this alignment often…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Ye Mao , Junpeng Jing , Krystian Mikolajczyk

Current Visual Simultaneous Localization and Mapping (VSLAM) systems often struggle to create maps that are both semantically rich and easily interpretable. While incorporating semantic scene knowledge aids in building richer maps with…

Semantic segmentation models are limited in their ability to scale to large numbers of object classes. In this paper, we introduce the new task of zero-shot semantic segmentation: learning pixel-wise classifiers for never-seen object…

Computer Vision and Pattern Recognition · Computer Science 2019-11-19 Maxime Bucher , Tuan-Hung Vu , Matthieu Cord , Patrick Pérez

New era has unlocked exciting possibilities for extending Large Language Models (LLMs) to tackle 3D vision-language tasks. However, most existing 3D multimodal LLMs (MLLMs) rely on compressing holistic 3D scene information or segmenting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Xiaoyan Wang , Zeju Li , Yifan Xu , Jiaxing Qi , Zhifei Yang , Ruifei Ma , Xiangde Liu , Chao Zhang

This study introduces SpatialPrompting, a novel framework that harnesses the emergent reasoning capabilities of off-the-shelf multimodal large language models to achieve zero-shot spatial reasoning in three-dimensional (3D) environments.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Shun Taguchi , Hideki Deguchi , Takumi Hamazaki , Hiroyuki Sakai

The rocketing prosperity of large language models (LLMs) in recent years has boosted the prevalence of vision-language models (VLMs) in the medical sector. In our online medical consultation scenario, a doctor responds to the texts and…

Object Goal Navigation (ObjectNav) challenges robots to find objects in unseen environments, demanding sophisticated reasoning. While Vision-Language Models (VLMs) show potential, current ObjectNav methods often employ them superficially,…

Robotics · Computer Science 2025-06-23 Mobin Habibpour , Fatemeh Afghah

Reasoning about spatial relationships between objects is essential for many real-world robotic tasks, such as fetch-and-delivery, object rearrangement, and object search. The ability to detect and disambiguate different objects and identify…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Negar Nejatishahidin , Madhukar Reddy Vongala , Jana Kosecka

Effective scene representation is critical for the visual grounding ability of representations, yet existing methods for 3D Visual Grounding are often constrained. They either only focus on geometric and visual cues, or, like traditional 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Qinghongbing Xie , Zijian Liang , Fuhao Li , Long Zeng

3D semantic scene graphs (3DSSG) provide compact structured representations of environments by explicitly modeling objects, attributes, and relationships. While 3DSSGs have shown promise in robotics and embodied AI, many existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Marian Renz , Felix Igelbrink , Martin Atzmueller

3D Visual Grounding (3DVG) aims to localize objects in 3D scenes using natural language descriptions. Although supervised methods achieve higher accuracy in constrained settings, zero-shot 3DVG holds greater promise for real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Jiawen Lin , Shiran Bian , Yihang Zhu , Wenbin Tan , Yachao Zhang , Yuan Xie , Yanyun Qu

We study open-world 3D scene understanding, a family of tasks that require agents to reason about their 3D environment with an open-set vocabulary and out-of-domain visual inputs - a critical skill for robots to operate in the unstructured…

Computer Vision and Pattern Recognition · Computer Science 2022-12-07 Huy Ha , Shuran Song