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Federated learning promises significant sample-efficiency gains by pooling data across multiple agents, yet incentive misalignment is an obstacle: each update is costly to the contributor but boosts every participant. We introduce a…

Computer Science and Game Theory · Computer Science 2026-02-02 Ariel D. Procaccia , Han Shao , Itai Shapira

A significant element of human cooperative intelligence lies in our ability to identify opportunities for fruitful collaboration; and conversely to recognise when the task at hand is better pursued alone. Research on flexible cooperation in…

Multiagent Systems · Computer Science 2026-03-10 Max Taylor-Davies , Neil Bramley , Christopher G. Lucas

To improve efficiency and reduce failures in autonomous vehicles, research has focused on developing robust and safe learning methods that take into account disturbances in the environment. Existing literature in robust reinforcement…

Machine Learning · Computer Science 2019-03-12 Xiaobai Ma , Katherine Driggs-Campbell , Mykel J. Kochenderfer

Recent advancements in reinforcement learning have made significant impacts across various domains, yet they often struggle in complex multi-agent environments due to issues like algorithm instability, low sampling efficiency, and the…

Multiagent Systems · Computer Science 2024-08-22 Cheng Xu , Changtian Zhang , Yuchen Shi , Ran Wang , Shihong Duan , Yadong Wan , Xiaotong Zhang

This paper is concerned with evaluating different multiagent learning (MAL) algorithms in problems where individual agents may be heterogenous, in the sense of utilizing different learning strategies, without the opportunity for prior…

Multiagent Systems · Computer Science 2019-07-23 Stefano V. Albrecht , Subramanian Ramamoorthy

In collaborative tasks, autonomous agents fall short of humans in their capability to quickly adapt to new and unfamiliar teammates. We posit that a limiting factor for zero-shot coordination is the lack of shared task abstractions, a…

Multiagent Systems · Computer Science 2025-05-08 Stéphane Aroca-Ouellette , Miguel Aroca-Ouellette , Katharina von der Wense , Alessandro Roncone

We introduce Heterogeneous Agent Collaborative Reinforcement Learning (HACRL), a new Reinforcement Learning from Verifiable Reward (RLVR) problem that addresses the inefficiencies of isolated multi-agent on-policy optimization. HACRL…

A significant bottleneck in applying current reinforcement learning algorithms to real-world scenarios is the need to reset the environment between every episode. This reset process demands substantial human intervention, making it…

Machine Learning · Computer Science 2024-02-20 Sang-Hyun Lee , Seung-Woo Seo

Agent-based models (ABMs) have shown promise for modelling various real world phenomena incompatible with traditional equilibrium analysis. However, a critical concern is the manual definition of behavioural rules in ABMs. Recent…

Multiagent Systems · Computer Science 2024-02-02 Benjamin Patrick Evans , Sumitra Ganesh

This paper presents an algorithmic framework for learning robust policies in asymmetric imperfect-information games, where the joint reward could depend on the uncertain opponent type (a private information known only to the opponent itself…

Artificial Intelligence · Computer Science 2020-03-05 Macheng Shen , Jonathan P. How

Most large-scale recommender systems follow a multi-stage cascade of retrieval, pre-ranking, ranking, and re-ranking. A key challenge at the pre-ranking stage arises from the heterogeneity of training instances sampled from coarse-grained…

Information Retrieval · Computer Science 2026-03-05 Pengfei Tong , Siyuan Chen , Chenwei Zhang , Bo Wang , Qi Pi , Pixun Li , Zuotao Liu

Reinforcement learning algorithms use correlations between policies and rewards to improve agent performance. But in dynamic or sparsely rewarding environments these correlations are often too small, or rewarding events are too infrequent…

Machine Learning · Computer Science 2020-01-23 Sebastien Racaniere , Andrew K. Lampinen , Adam Santoro , David P. Reichert , Vlad Firoiu , Timothy P. Lillicrap

Multi-Agent Reinforcement Learning (MARL) is commonly deployed in settings where agents are trained via self-play with homogeneous teammates, often using parameter sharing and a single policy architecture. This opens the question: to what…

Robotics · Computer Science 2026-03-10 Ryan LeRoy , Jack Kolb

Various automatic curriculum learning (ACL) methods have been proposed to improve the sample efficiency and final performance of deep reinforcement learning (DRL). They are designed to control how a DRL agent collects data, which is…

Machine Learning · Computer Science 2022-10-26 Jikun Kang , Miao Liu , Abhinav Gupta , Chris Pal , Xue Liu , Jie Fu

Reinforcement learning from self-play has recently reported many successes. Self-play, where the agents compete with themselves, is often used to generate training data for iterative policy improvement. In previous work, heuristic rules are…

Machine Learning · Computer Science 2020-09-15 Yuanyi Zhong , Yuan Zhou , Jian Peng

Curriculum learning is a training method in which an agent is first trained on a curriculum of relatively simple tasks related to a target task in an effort to shorten the time required to train on the target task. Autonomous curriculum…

Machine Learning · Computer Science 2025-03-03 Muhammed Yusuf Satici , Jianxun Wang , David L. Roberts

This paper considers convex games involving multiple agents that aim to minimize their own cost functions using locally available information. A common assumption in the study of such games is that the agents are symmetric, meaning that…

Optimization and Control · Mathematics 2025-09-25 Zifan Wang , Xinlei Yi , Yi Shen , Michael M. Zavlanos , Karl H. Johansson

Robotic catching has traditionally focused on single-handed systems, which are limited in their ability to handle larger or more complex objects. In contrast, bimanual catching offers significant potential for improved dexterity and object…

Robotics · Computer Science 2025-02-18 Taewoo Kim , Youngwoo Yoon , Jaehong Kim

Learning Nash equilibrium (NE) in complex zero-sum games with multi-agent reinforcement learning (MARL) can be extremely computationally expensive. Curriculum learning is an effective way to accelerate learning, but an under-explored…

Machine Learning · Computer Science 2023-12-19 Jiayu Chen , Zelai Xu , Yunfei Li , Chao Yu , Jiaming Song , Huazhong Yang , Fei Fang , Yu Wang , Yi Wu

Human-in-the-loop reinforcement learning integrates human expertise to accelerate agent learning and provide critical guidance and feedback in complex fields. However, many existing approaches focus on single-agent tasks and require…

Machine Learning · Computer Science 2024-09-19 Huawen Hu , Enze Shi , Chenxi Yue , Shuocun Yang , Zihao Wu , Yiwei Li , Tianyang Zhong , Tuo Zhang , Tianming Liu , Shu Zhang