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Robust humanoid stair climbing remains challenging due to geometric discontinuities, sensitivity to step height variations, and perception uncertainty in real-world environments. Existing learning-based locomotion policies often rely on…

Robotics · Computer Science 2026-05-12 Jianguo Zhang , Wentai Xu , Shusheng Ye , Yuxiang He , Weimin Qi , Qinbo Sun , Ning Ding , Liguang Zhou

Gait recognition has attracted increasing attention from academia and industry as a human recognition technology from a distance in non-intrusive ways without requiring cooperation. Although advanced methods have achieved impressive success…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Guozhen Peng , Yunhong Wang , Yuwei Zhao , Shaoxiong Zhang , Annan Li

This paper presents a scalable and adaptive control framework for legged robots that integrates Iterative Learning Control (ILC) with a biologically inspired torque library (TL), analogous to muscle memory. The proposed method addresses key…

Robotics · Computer Science 2026-04-10 Jing Cheng , Yasser G. Alqaham , Zhenyu Gan , Amit K. Sanyal

Recent advances in legged locomotion learning are still dominated by the utilization of geometric representations of the environment, limiting the robot's capability to respond to higher-level semantics such as human instructions. To…

Robotics · Computer Science 2026-02-12 I Made Aswin Nahrendra , Seunghyun Lee , Dongkyu Lee , Hyun Myung

Robotics would gain by replicating the remarkable agility of arthropods in navigating complex environments. Here we consider the control of multi-legged systems which have 6 or more legs. Current multi-legged control strategies in robots…

Robotics · Computer Science 2026-03-11 Zhuoyang Chen , Xinyuan Wang , Shai Revzen

Agile humanoid locomotion in complex 3D en- vironments requires balancing perceptual fidelity with com- putational efficiency, yet existing methods typically rely on rigid sensing configurations. We propose ADAPT (Adaptive dual-projection…

Robotics · Computer Science 2026-03-18 Shuo Shao , Tianchen Huang , Wei Gao , Shiwu Zhang

Thanks to recent explosive developments of data-driven learning methodologies, reinforcement learning (RL) emerges as a promising solution to address the legged locomotion problem in robotics. In this paper, we propose CTS, a novel…

Robotics · Computer Science 2024-09-04 Hongxi Wang , Haoxiang Luo , Wei Zhang , Hua Chen

Reinforcement learning (RL)-based motion imitation methods trained on demonstration data can effectively learn natural and expressive motions with minimal reward engineering but often struggle to generalize to novel environments. We address…

Robotics · Computer Science 2025-09-01 Zewei Zhang , Chenhao Li , Takahiro Miki , Marco Hutter

We propose an architecture for learning complex controllable behaviors by having simple Policies Modulate Trajectory Generators (PMTG), a powerful combination that can provide both memory and prior knowledge to the controller. The result is…

Robotics · Computer Science 2019-10-08 Atil Iscen , Ken Caluwaerts , Jie Tan , Tingnan Zhang , Erwin Coumans , Vikas Sindhwani , Vincent Vanhoucke

Many real-world walking scenarios contain obstacles and unsafe ground patches (e.g., slippery or cluttered areas), leaving a disconnected set of admissible footholds that can be modeled as stepping-stone-like regions. We propose an onboard,…

Robotics · Computer Science 2026-03-10 Zhaoyang Xiang , Upama Pant , Ayonga Hereid

Despite advances in dance generation, most methods are trained in the skeletal domain and ignore mesh-level physical constraints. As a result, motions that look plausible as joint trajectories often exhibit body self-penetration and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Jidong Jia , Youjian Zhang , Huan Fu , Dacheng Tao

Data-driven learning based methods have recently been particularly successful at learning robust locomotion controllers for a variety of unstructured terrains. Prior work has shown that incorporating good locomotion priors in the form of…

Neural and Evolutionary Computing · Computer Science 2023-06-23 Shikha Surana , Bryan Lim , Antoine Cully

Legged robots navigating crowded scenes and complex terrains in the real world are required to execute dynamic leg movements while processing visual input for obstacle avoidance and path planning. We show that a quadruped robot can acquire…

Robotics · Computer Science 2020-12-01 Deepali Jain , Atil Iscen , Ken Caluwaerts

Humanoid locomotion has advanced rapidly with deep reinforcement learning (DRL), enabling robust feet-based traversal over uneven terrain. Yet platforms beyond leg length remain largely out of reach because current RL training paradigms…

Robotics · Computer Science 2026-03-09 Yikai Wang , Tingxuan Leng , Changyi Lin , Shiqi Liu , Shir Simon , Bingqing Chen , Jonathan Francis , Ding Zhao

This paper presents a reinforcement learning framework that incorporates a Contextual Reward Machine for task-oriented grasping. The Contextual Reward Machine reduces task complexity by decomposing grasping tasks into manageable sub-tasks.…

Robotics · Computer Science 2025-12-12 Hui Li , Akhlak Uz Zaman , Fujian Yan , Hongsheng He

Some of the most challenging environments on our planet are accessible to quadrupedal animals but remain out of reach for autonomous machines. Legged locomotion can dramatically expand the operational domains of robotics. However,…

Robotics · Computer Science 2020-10-23 Joonho Lee , Jemin Hwangbo , Lorenz Wellhausen , Vladlen Koltun , Marco Hutter

Terrain-aware locomotion has become an emerging topic in legged robotics. However, it is hard to generate diverse, challenging, and realistic unstructured terrains in simulation, which limits the way researchers evaluate their locomotion…

Robotics · Computer Science 2023-03-07 Chong Zhang , Lizhi Yang

We study the problem of realizing the full spectrum of bipedal locomotion on a real robot with sim-to-real reinforcement learning (RL). A key challenge of learning legged locomotion is describing different gaits, via reward functions, in a…

Robotics · Computer Science 2021-03-12 Jonah Siekmann , Yesh Godse , Alan Fern , Jonathan Hurst

Legged locomotion is arguably the most suited and versatile mode to deal with natural or unstructured terrains. Intensive research into dynamic walking and running controllers has recently yielded great advances, both in the optimal control…

Robotics · Computer Science 2024-09-18 Raghav Soni , Daniel Harnack , Hannah Isermann , Sotaro Fushimi , Shivesh Kumar , Frank Kirchner

We consider imitation learning in the low-data regime, where only a limited number of expert demonstrations are available. In this setting, methods that rely on large-scale pretraining or high-capacity architectures can be difficult to…

Machine Learning · Computer Science 2025-10-01 Lionel Blondé , Joao A. Candido Ramos , Alexandros Kalousis