Related papers: EVER: Edge-Assisted Auto-Verification for Mobile M…
This paper presents Edge-based Mixture of Experts (MoE) Collaborative Computing (EMC2), an optimal computing system designed for autonomous vehicles (AVs) that simultaneously achieves low-latency and high-accuracy 3D object detection.…
The computational capabilities of recent mobile devices enable the processing of natural features for Augmented Reality (AR), but the scalability is still limited by the devices' computation power and available resources. In this paper, we…
Diminished Reality (DR) is considered as the conceptual counterpart to Augmented Reality (AR), and has recently gained increasing attention from both industry and academia. Unlike AR which adds virtual objects to the real world, DR allows…
The potential of Augmented Reality (AR) technology to assist minimally invasive surgeries (MIS) lies in its computational performance and accuracy in dealing with challenging MIS scenes. Even with the latest hardware and software…
Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Despite significant advancements in deep stereo methods,…
Current virtual reality (VR) headsets encounter a trade-off between high processing power and affordability. Consequently, offloading 3D rendering to remote servers helps reduce costs, battery usage, and headset weight. Maintaining network…
Object tracking is an important functionality of edge video analytic systems and services. Multi-object tracking (MOT) detects the moving objects and tracks their locations frame by frame as real scenes are being captured into a video.…
Augmented reality (AR) games, particularly those designed for head-mounted displays, have grown increasingly prevalent. However, most existing systems depend on pre-scanned, static environments and rely heavily on continuous tracking or…
Augmented and Mixed Reality are emerging as likely successors to the mobile internet. However, many technical challenges remain. One of the key requirements of these systems is the ability to create a continuity between physical and virtual…
Video frame interpolation, the process of synthesizing intermediate frames between sequential video frames, has made remarkable progress with the use of event cameras. These sensors, with microsecond-level temporal resolution, fill…
Fast and accurate video object recognition, which relies on frame-by-frame video analytics, remains a challenge for resource-constrained devices such as traffic cameras. Recent advances in mobile edge computing have made it possible to…
The high computational complexity and energy consumption of artificial intelligence (AI) algorithms hinder their application in augmented reality (AR) systems. However, mobile edge computing (MEC) makes it possible to solve this problem.…
Evaluation is essential in image fusion research, yet most existing metrics are directly borrowed from other vision tasks without proper adaptation. These traditional metrics, often based on complex image transformations, not only fail to…
The immersive nature of the metaverse presents significant challenges for wireless multi-user interactive virtual reality (VR), such as ultra-low latency, high throughput and intensive computing, which place substantial demands on the…
Self-supervised video correspondence learning depends on the ability to accurately associate pixels between video frames that correspond to the same visual object. However, achieving reliable pixel matching without supervision remains a…
Robotic manipulation in complex scenes demands precise perception of task-relevant details, yet fixed or suboptimal viewpoints often impair fine-grained perception and induce occlusions, constraining imitation-learned policies. We present…
Mobile augmented reality (MAR) blends a real scenario with overlaid virtual content, which has been envisioned as one of the ubiquitous interfaces to the Metaverse. Due to the limited computing power and battery life of MAR devices, it is…
Extended Reality (XR) is one of the most important 5G/6G media applications that will fundamentally transform human interactions. However, ensuring low latency, high data rate, and reliability to support XR services poses significant…
To fill the lack of research efforts in virtual assembly of modules and training, this paper presents a virtual manipulation of building objects in an Immersive Virtual Environment (IVE). A worker wearing a Virtual Reality (VR) head-mounted…
Camouflaged Object Detection (COD) aims to detect objects with similar patterns (e.g., texture, intensity, colour, etc) to their surroundings, and recently has attracted growing research interest. As camouflaged objects often present very…