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We present Inst4DGS, an instance-decomposed 4D Gaussian Splatting (4DGS) approach with long-horizon per-Gaussian trajectories. While dynamic 4DGS has advanced rapidly, instance-decomposed 4DGS remains underexplored, largely due to the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Yonghan Lee , Dinesh Manocha

Reconstructing dynamic 3D scenes from monocular video remains fundamentally challenging due to the need to jointly infer motion, structure, and appearance from limited observations. Existing dynamic scene reconstruction methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Jiahui Li , Shengeng Tang , Jingxuan He , Gang Huang , Zhangye Wang , Yantao Pan , Lechao Cheng

The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or characters from any viewpoint. Meanwhile, video generative models…

Graphics · Computer Science 2025-04-08 Yikai Wang , Guangce Liu , Xinzhou Wang , Zilong Chen , Jiafang Li , Xin Liang , Fuchun Sun , Jun Zhu

Dense visual odometry (VO), which provides pose estimation and dense 3D reconstruction, serves as the cornerstone for applications ranging from robotics to augmented reality. Recently, feed-forward models have demonstrated remarkable…

Robotics · Computer Science 2026-04-03 Junxiang Pan , Lipu Zhou , Baojie Chen

Large-scale video diffusion models achieve impressive visual quality, yet often fail to preserve geometric consistency. Prior approaches improve consistency either by augmenting the generator with additional modules or applying…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Zhaochong An , Orest Kupyn , Théo Uscidda , Andrea Colaco , Karan Ahuja , Serge Belongie , Mar Gonzalez-Franco , Marta Tintore Gazulla

Combining 3D Gaussian splatting with Simultaneous Localization and Mapping (SLAM) has gained popularity as it enables continuous 3D environment reconstruction during motion. However, existing methods struggle in dynamic environments,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Yangfan Zhao , Hanwei Zhang , Ke Huang , Qiufeng Wang , Zhenzhou Shao , Dengyu Wu

Immersive applications call for synthesizing spatiotemporal 4D content from casual videos without costly 3D supervision. Existing video-to-4D methods typically rely on manually annotated camera poses, which are labor-intensive and brittle…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Dongyue Lu , Ao Liang , Tianxin Huang , Xiao Fu , Yuyang Zhao , Baorui Ma , Liang Pan , Wei Yin , Lingdong Kong , Wei Tsang Ooi , Ziwei Liu

Dynamic urban scene modeling is a rapidly evolving area with broad applications. While current approaches leveraging neural radiance fields or Gaussian Splatting have achieved fine-grained reconstruction and high-fidelity novel view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yuru Xiao , Zihan Lin , Chao Lu , Deming Zhai , Kui Jiang , Wenbo Zhao , Wei Zhang , Junjun Jiang , Huanran Wang , Xianming Liu

State-of-the-art 3D computer vision algorithms continue to advance in handling sparse, unordered image sets. Recently developed foundational models for 3D reconstruction, such as Dense and Unconstrained Stereo 3D Reconstruction (DUSt3R),…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Xinyi Wu , Steven Landgraf , Markus Ulrich , Rongjun Qin

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth

As an important and challenging problem in computer vision, PAnoramic Semantic Segmentation (PASS) gives complete scene perception based on an ultra-wide angle of view. Usually, prevalent PASS methods with 2D panoramic image input focus on…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Xuewei Li , Tao Wu , Zhongang Qi , Gaoang Wang , Ying Shan , Xi Li

Recent advances in 3D Gaussian Splatting (3DGS) have enabled high-quality, real-time novel-view synthesis from multi-view images. However, most existing methods assume the object is captured in a single, static pose, resulting in incomplete…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Ting-Yu Yen , Yu-Sheng Chiu , Shih-Hsuan Hung , Peter Wonka , Hung-Kuo Chu

Despite significant advancements in dynamic neural rendering, existing methods fail to address the unique challenges posed by UAV-captured scenarios, particularly those involving monocular camera setups, top-down perspective, and multiple…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Jaehoon Choi , Dongki Jung , Christopher Maxey , Yonghan Lee , Sungmin Eum , Dinesh Manocha , Heesung Kwon

The challenging task of 3D planar reconstruction from images involves several sub-tasks including frame-wise plane detection, segmentation, parameter regression and possibly depth prediction, along with cross-frame plane correspondence and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Jingjia Shi , Shuaifeng Zhi , Kai Xu

This paper presents VGGT-360, a novel training-free framework for zero-shot, geometry-consistent panoramic depth estimation. Unlike prior view-independent training-free approaches, VGGT-360 reformulates the task as panoramic reprojection…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Jiayi Yuan , Haobo Jiang , De Wen Soh , Na Zhao

We propose the first framework capable of computing a 4D spatio-temporal grid of video frames and 3D Gaussian particles for each time step using a feed-forward architecture. Our architecture has two main components, a 4D video model and a…

Reconstructing topologically consistent facial geometry is crucial for the digital avatar creation pipelines. Existing methods either require tedious manual efforts, lack generalization to in-the-wild data, or are constrained by the limited…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Xin Ming , Yuxuan Han , Tianyu Huang , Feng Xu

Modern deep learning developments create new opportunities for 3D mapping technology, scene reconstruction pipelines, and virtual reality development. Despite advances in 3D deep learning technology, direct training of deep learning models…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Xueyang Kang

In autonomous driving, robust place recognition is critical for global localization and loop closure detection. While inter-modality fusion of camera and LiDAR data in multimodal place recognition (MPR) has shown promise in overcoming the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Jingyi Xu , Zhangshuo Qi , Zhongmiao Yan , Xuyu Gao , Qianyun Jiao , Songpengcheng Xia , Xieyuanli Chen , Ling Pei

Geometry estimation from perspective images has greatly advanced, maturing to the point where off-the-shelf foundation models are able to reconstruct 3D scene structure not only from multi-view imagery, but even from a single view. A…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Vukasin Bozic , Isidora Slavkovic , Dominik Narnhofer , Nando Metzger , Denis Rozumny , Konrad Schindler , Nikolai Kalischek