English
Related papers

Related papers: Strategyproof Facility Location for Five Agents on…

200 papers

We study Nash equilibria in strategic facility location games where clients are located in an arbitrary metric space. Specifically, there are $n$ clients, and the goal is to choose a facility from a set of given locations, so that the total…

Computer Science and Game Theory · Computer Science 2026-04-21 Yue Gruszecki , Elliot Anshelevich

This paper considers a formation shape control problem for point agents in a two-dimensional ambient space, where the control is distributed, is based on achieving desired distances between nominated agent pairs, and avoids the possibility…

Systems and Control · Computer Science 2018-08-02 Toshiharu Sugie , Brian D. O. Anderson , Zhiyong Sun , Huichao Dong

Multiagent systems can use commitments as the core of a general coordination infrastructure, supporting both cooperative and non-cooperative interactions. Agents whose objectives are aligned, and where one agent can help another achieve…

Artificial Intelligence · Computer Science 2020-12-15 Qi Zhang , Edmund H. Durfee , Satinder Singh

In this paper, we study the problems of computing the 1-center, centroid, and 1-median of objects moving with bounded speed in Euclidean space. We can acquire the exact location of only a constant number of objects (usually one) per unit…

Computational Geometry · Computer Science 2024-01-09 William Evans , Seyed Ali Tabatabaee

In this note, we consider the capacitated facility location problem when the transportation costs of the instance satisfy the Monge property. We show that a straightforward dynamic program finds the optimal solution when the demands are…

Data Structures and Algorithms · Computer Science 2020-01-10 Alice Paul , David P. Williamson

We present partial strategyproofness, a new, relaxed notion of strategyproofness for studying the incentive properties of non-strategyproof assignment mechanisms. Informally, a mechanism is partially strategyproof if it makes truthful…

Computer Science and Game Theory · Computer Science 2020-08-04 Timo Mennle , Sven Seuken

Obviously strategyproof (OSP) mechanisms maintain the incentive compatibility of agents that are not fully rational. They have been object of a number of studies since their recent definition. A research agenda, initiated in…

Computer Science and Game Theory · Computer Science 2018-04-30 Diodato Ferraioli , Carmine Ventre

In Facility Location problems there are agents that should be connected to facilities and locations where facilities may be opened so that agents can connect to them. We depart from Uncapacitated Facility Location and by assuming that the…

Computer Science and Game Theory · Computer Science 2025-11-14 Thanasis Lianeas , Marios Mertzanidis , Aikaterini Nikolidaki

In this paper we study the problem of driving an agent to an unknown source whose location is estimated in real-time by a recursive optimization algorithm. The optimization criterion is subject to a least-square cost function constructed…

Systems and Control · Computer Science 2019-01-08 Thien-Minh Nguyen , Lihua Xie

The facility location problem is a well-known challenge in logistics that is proven to be NP-hard. In this paper we specifically simulate the geographical placement of facilities to provide adequate service to customers. Determining…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-06-03 Peter Hillmann , Tobias Uhlig , Gabi Dreo Rodosek , Oliver Rose

We consider a scenario consisting of a set of heterogeneous mobile agents located at a depot, and a set of tasks dispersed over a geographic area. The agents are partitioned into different types. The tasks are partitioned into specialized…

Multiagent Systems · Computer Science 2018-03-28 Amritha Prasad , Han-Lim Choi , Shreyas Sundaram

We study the Cooperative Guarding problem for polygons with holes in a mobile multi-agents setting. Given a set of agents, initially deployed at a point in a polygon with $n$ vertices and $h$ holes, we require the agents to collaboratively…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-01 John Augustine , Srikkanth Ramachandran

The problem of finding conflict-free trajectories for multiple agents of identical circular shape, operating in shared 2D workspace, is addressed in the paper and decoupled, e.g., prioritized, approach is used to solve this problem. Agents'…

Artificial Intelligence · Computer Science 2017-03-16 Konstantin Yakovlev , Anton Andreychuk

In large-scale systems there are fundamental challenges when centralised techniques are used for task allocation. The number of interactions is limited by resource constraints such as on computation, storage, and network communication. We…

Artificial Intelligence · Computer Science 2022-05-12 Niall Creech , Natalia Criado Pacheco , Simon Miles

Obvious strategyproofness (OSP) is an appealing concept as it allows to maintain incentive compatibility even in the presence of agents that are not fully rational, e.g., those who struggle with contingent reasoning [Li, 2015]. However, it…

Computer Science and Game Theory · Computer Science 2017-02-21 Diodato Ferraioli , Carmine Ventre

Formation control with the flocking approach is an efficient method that can reach the formation without determining the agent's position. This paper focuses on reaching the circular formation around the leader or target with a specific…

Systems and Control · Electrical Eng. & Systems 2023-01-19 Seyed Mohammad Mahdi Seyed Sajadi , Hajar Atrianfar

Location Routing is a fundamental planning problem in logistics, in which strategic location decisions on the placement of facilities (depots, distribution centers, warehouses etc.) are taken based on accurate estimates of operational…

Discrete Mathematics · Computer Science 2021-08-06 Felipe Carrasco Heine , Antonia Demleitner , Jannik Matuschke

Sequential allocation is a simple and widely studied mechanism to allocate indivisible items in turns to agents according to a pre-specified picking sequence of agents. At each turn, the current agent in the picking sequence picks its most…

Data Structures and Algorithms · Computer Science 2019-09-17 Mingyu Xiao , Jiaxing Ling

We study the classic mechanism design problem of locating a public facility on a real line. In contrast to previous work, we assume that the agents are unable to fully specify where their preferred location lies, and instead only provide…

Computer Science and Game Theory · Computer Science 2019-05-23 Vijay Menon , Kate Larson

This paper presents a distributed algorithm for controlling the deployment of a team of mobile agents in formations whose shapes can be characterized by a broad class of polygons, including regular ones, where each agent occupies a corner…

Systems and Control · Computer Science 2017-03-24 Hector Garcia de Marina , Bayu Jayawardhana , Ming Cao
‹ Prev 1 3 4 5 6 7 10 Next ›