Related papers: Finding 4-Additive Spanners: Faster, Stronger, and…
Designing dynamic algorithms against an adaptive adversary whose performance match the ones assuming an oblivious adversary is a major research program in the field of dynamic graph algorithms. One of the prominent examples whose…
Preferential attachment lies at the heart of many network models aiming to replicate features of real world networks. To simulate the attachment process, conduct statistical tests, or obtain input data for benchmarks, efficient algorithms…
We study computing {\em all-pairs shortest paths} (APSP) on distributed networks (the CONGEST model). The goal is for every node in the (weighted) network to know the distance from every other node using communication. The problem admits…
A temporal graph is an undirected graph $G=(V,E)$ along with a function that assigns a time-label to each edge in $E$. A path in $G$ with non-decreasing time-labels is called temporal path and the distance from $u$ to $v$ is the minimum…
We study the problem of releasing the weights of all-pair shortest paths in a weighted undirected graph with differential privacy (DP). In this setting, the underlying graph is fixed and two graphs are neighbors if their edge weights differ…
Given a metric space $\mathcal{M}=(X,\delta)$, a weighted graph $G$ over $X$ is a metric $t$-spanner of $\mathcal{M}$ if for every $u,v \in X$, $\delta(u,v)\le d_G(u,v)\le t\cdot \delta(u,v)$, where $d_G$ is the shortest path metric in $G$.…
We study deterministic algorithms for computing graph cuts, with focus on two fundamental problems: balanced sparse cut and $k$-vertex connectivity for small $k$ ($k=O(\polylog n)$). Both problems can be solved in near-linear time with…
A geometric $t$-spanner for a set $S$ of $n$ point sites is an edge-weighted graph for which the (weighted) distance between any two sites $p,q \in S$ is at most $t$ times the original distance between $p$ and~$q$. We study geometric…
A sparse graph that preserves an approximation of the shortest paths between all pairs of points in a plane is called a geometric spanner. Using range trees of sublinear size, we design an algorithm in massively parallel computation (MPC)…
A planar orthogonal drawing of a planar 4-graph G (i.e., a planar graph with vertex-degree at most four) is a crossing-free drawing that maps each vertex of G to a distinct point of the plane and each edge of $G$ to a sequence of horizontal…
We study the exact fully dynamic shortest paths problem. For real-weighted directed graphs, we show a deterministic fully dynamic data structure with $\tilde{O}(mn^{4/5})$ worst-case update time processing arbitrary $s,t$-distance queries…
Min orderings give a vertex ordering characterization, common to some graphs and digraphs such as interval graphs, complements of threshold tolerance graphs (known as co-TT graphs), and two-directional orthogonal ray graphs. An adjusted…
To our knowledge, there are only two known algorithms for constructing sparse and light spanners for general graphs. One of them is the greedy algorithm of Alth$\ddot{o}$fer et al. \cite{ADDJS93}, analyzed by Chandra et al. in SoCG'92. The…
Dense subgraph extraction is a fundamental problem in graph analysis and data mining, aimed at identifying cohesive and densely connected substructures within a given graph. It plays a crucial role in various domains, including social…
In the fully dynamic maximal matching problem, the goal is to maintain a maximal matching in a graph undergoing an online sequence of edge insertions and deletions. The problem has been studied extensively in the oblivious-adversary…
The task of finding an extension to a given partial drawing of a graph while adhering to constraints on the representation has been extensively studied in the literature, with well-known results providing efficient algorithms for…
Computing shortest paths is one of the central problems in the theory of distributed computing. For the last few years, substantial progress has been made on the approximate single source shortest paths problem, culminating in an algorithm…
We present the first sublinear-time algorithm for a distributed message-passing network sto compute its edge connectivity $\lambda$ exactly in the CONGEST model, as long as there are no parallel edges. Our algorithm takes $\tilde…
We present an $\tilde O(m+n^{1.5})$-time randomized algorithm for maximum cardinality bipartite matching and related problems (e.g. transshipment, negative-weight shortest paths, and optimal transport) on $m$-edge, $n$-node graphs. For…
We consider the fundamental problem of constructing fast and small circuits for binary addition. We propose a new algorithm with running time $\mathcal O(n \log_2 n)$ for constructing linear-size $n$-bit adder circuits with a significantly…