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Related papers: A Comprehensive Survey on World Models for Embodie…

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Embodied AI is widely recognized as a cornerstone of artificial general intelligence (AGI) because it involves controlling embodied agents to perform tasks in the physical world. Building on the success of large language models (LLMs) and…

Robotics · Computer Science 2026-05-04 Yueen Ma , Zixing Song , Yuzheng Zhuang , Jianye Hao , Irwin King

Training robot policies within a learned world model is trending due to the inefficiency of real-world interactions. The established image-based world models and policies have shown prior success, but lack robust geometric information that…

Robotics · Computer Science 2025-09-18 Guanxing Lu , Baoxiong Jia , Puhao Li , Yixin Chen , Ziwei Wang , Yansong Tang , Siyuan Huang

Differentiable simulators represent an environment's dynamics as a differentiable function. Within robotics and autonomous driving, this property is used in Analytic Policy Gradients (APG), which relies on backpropagating through the…

Artificial Intelligence · Computer Science 2025-11-14 Asen Nachkov , Danda Pani Paudel , Jan-Nico Zaech , Davide Scaramuzza , Luc Van Gool

The rapid evolution of artificial intelligence (AI) has shifted from static, data-driven models to dynamic systems capable of perceiving and interacting with real-world environments. Despite advancements in pattern recognition and symbolic…

Embodied intelligence systems, which enhance agent capabilities through continuous environment interactions, have garnered significant attention from both academia and industry. Vision-Language-Action models, inspired by advancements in…

Robotics · Computer Science 2025-11-13 Haoran Li , Yuhui Chen , Wenbo Cui , Weiheng Liu , Kai Liu , Mingcai Zhou , Zhengtao Zhang , Dongbin Zhao

Decision making via sequence modeling aims to mimic the success of language models, where actions taken by an embodied agent are modeled as tokens to predict. Despite their promising performance, it remains unclear if embodied sequence…

Machine Learning · Computer Science 2023-11-08 Tian Yun , Zilai Zeng , Kunal Handa , Ashish V. Thapliyal , Bo Pang , Ellie Pavlick , Chen Sun

World model-based policy evaluation is a practical proxy for testing real-world robot control by rolling out candidate actions in action-conditioned video diffusion models. As these models increasingly adopt latent diffusion modeling (LDM),…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Nilaksh , Saurav Jha , Artem Zholus , Sarath Chandar

Scalable Embodied AI faces fundamental constraints due to prohibitive costs and safety risks of real-world interaction. While Embodied World Models (EWMs) offer promise through imagined rollouts, existing approaches suffer from geometric…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Ruicheng Zhang , Guangyu Chen , Zunnan Xu , Zihao Liu , Zhizhou Zhong , Mingyang Zhang , Jun Zhou , Xiu Li

Text Worlds are virtual environments for embodied agents that, unlike 2D or 3D environments, are rendered exclusively using textual descriptions. These environments offer an alternative to higher-fidelity 3D environments due to their low…

Computation and Language · Computer Science 2021-07-12 Peter A Jansen

Intelligent embodied agents (e.g. robots) need to perform complex semantic tasks in unfamiliar environments. Among many skills that the agents need to possess, building and maintaining a semantic map of the environment is most crucial in…

Robotics · Computer Science 2025-08-13 Sonia Raychaudhuri , Angel X. Chang

Embodied AI models often employ off the shelf vision backbones like CLIP to encode their visual observations. Although such general purpose representations encode rich syntactic and semantic information about the scene, much of this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Ainaz Eftekhar , Kuo-Hao Zeng , Jiafei Duan , Ali Farhadi , Ani Kembhavi , Ranjay Krishna

World models enable agents to predict future dynamics conditioned on actions, making the choice of latent representation central to planning and control. Such representations are often either learned directly from pixels with limited…

Artificial Intelligence · Computer Science 2026-05-26 Minghao Fu , Fan Feng , Nicklas Hansen , Biwei Huang

Autonomous agents operating in dynamic and safety-critical environments require decision-making frameworks that are both computationally efficient and physically grounded. However, many existing approaches rely on end-to-end learning, which…

Machine Learning · Computer Science 2026-05-01 Zhaowen Fan , Rongchao Zhang

There has been an emerging paradigm shift from the era of "internet AI" to "embodied AI", where AI algorithms and agents no longer learn from datasets of images, videos or text curated primarily from the internet. Instead, they learn…

Artificial Intelligence · Computer Science 2022-01-06 Jiafei Duan , Samson Yu , Hui Li Tan , Hongyuan Zhu , Cheston Tan

Are world models a necessary ingredient for flexible, goal-directed behaviour, or is model-free learning sufficient? We provide a formal answer to this question, showing that any agent capable of generalizing to multi-step goal-directed…

Artificial Intelligence · Computer Science 2025-10-21 Jonathan Richens , David Abel , Alexis Bellot , Tom Everitt

Predictive manipulation has recently gained considerable attention in the Embodied AI community due to its potential to improve robot policy performance by leveraging predicted states. However, generating accurate future visual states of…

Robotics · Computer Science 2025-09-15 Yuhang Huang , Jiazhao Zhang , Shilong Zou , Xinwang Liu , Ruizhen Hu , Kai Xu

We attempt to take a comprehensive look at the challenges of representing the spatio-temporal structures and dynamic processes defining a city's overall characteristics. For the task of urban planning and urban operation, we take the stance…

Emerging Technologies · Computer Science 2025-03-13 Helge Ritter , Otthein Herzog , Kurt Rothermel , Anthony G. Cohn , Zhiqiang Wu

Multi-modal AI systems will likely become a ubiquitous presence in our everyday lives. A promising approach to making these systems more interactive is to embody them as agents within physical and virtual environments. At present, systems…

We aim to evaluate Large Language Models (LLMs) for embodied decision making. While a significant body of work has been leveraging LLMs for decision making in embodied environments, we still lack a systematic understanding of their…

We describe a framework for research and evaluation in Embodied AI. Our proposal is based on a canonical task: Rearrangement. A standard task can focus the development of new techniques and serve as a source of trained models that can be…

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