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Humans rapidly learn abstract knowledge when encountering novel environments and flexibly deploy this knowledge to guide efficient and intelligent action. Can modern AI systems learn and plan in a similar way? We study this question using a…

Alignment methods in moral domains seek to elicit moral preferences of human stakeholders and incorporate them into AI. This presupposes moral preferences as static targets, but such preferences often evolve over time. Proper alignment of…

Human-Computer Interaction · Computer Science 2025-11-14 Vijay Keswani , Cyrus Cousins , Breanna Nguyen , Vincent Conitzer , Hoda Heidari , Jana Schaich Borg , Walter Sinnott-Armstrong

Algorithms for playing in Stackelberg games have been deployed in real-world domains including airport security, anti-poaching efforts, and cyber-crime prevention. However, these algorithms often fail to take into consideration the…

Computer Science and Game Theory · Computer Science 2024-10-15 Keegan Harris , Zhiwei Steven Wu , Maria-Florina Balcan

In this paper, we develop a hierarchical Bayesian game framework for automated dynamic offset selection. Users compete to maximize their throughput by picking the best locally serving radio access network (RAN) with respect to their own…

Computer Science and Game Theory · Computer Science 2013-08-22 Majed Haddad , Habib Sidi , Piotr Wiecek , Eitan Altman

As Large Language Models (LLMs) get integrated into diverse workflows, they are increasingly being regarded as "collaborators" with humans, and required to work in coordination with other AI systems. If such AI collaborators are to reliably…

Computation and Language · Computer Science 2026-01-23 Abhijnan Nath , Carine Graff , Nikhil Krishnaswamy

Appropriate reliance is critical to achieving synergistic human-AI collaboration. For instance, when users over-rely on AI assistance, their human-AI team performance is bounded by the model's capability. This work studies how the…

Human-Computer Interaction · Computer Science 2024-01-17 Shiye Cao , Anqi Liu , Chien-Ming Huang

The increasing prevalence of artificial agents creates a correspondingly increasing need to manage disagreements between humans and artificial agents, as well as between artificial agents themselves. Considering this larger space of…

Neurons and Cognition · Quantitative Biology 2023-10-23 Kerem Oktar , Ilia Sucholutsky , Tania Lombrozo , Thomas L. Griffiths

Interactions between people are the basis on which the structure of our society arises as a complex system and, at the same time, are the starting point of any physical description of it. In the last few years, much theoretical research has…

Computer Science and Game Theory · Computer Science 2017-12-06 Mattia Mazzoli , Angel Sanchez

Specifying complex task behaviours while ensuring good robot performance may be difficult for untrained users. We study a framework for users to specify rules for acceptable behaviour in a shared environment such as industrial facilities.…

Robotics · Computer Science 2019-07-25 Nils Wilde , Dana Kulic , Stephen L. Smith

Smart assistants increasingly act proactively, yet mistimed or intrusive behavior often causes users to lose trust and disable these features. Learning user preferences for proactive assistance is difficult because real-world studies are…

Human-Computer Interaction · Computer Science 2026-02-05 Ziyi Xuan , Yiwen Wu , Zhaoyang Yan , Vinod Namboodiri , Yu Yang

Mobile crowdsensing has shown a great potential to address large-scale data sensing problems by allocating sensing tasks to pervasive mobile users. The mobile users will participate in a crowdsensing platform if they can receive…

Computer Science and Game Theory · Computer Science 2018-11-01 Jiangtian Nie , Jun Luo , Zehui Xiong , Dusit Niyato , Ping Wang

In a Stackelberg game, a leader commits to a randomized strategy, and a follower chooses their best strategy in response. We consider an extension of a standard Stackelberg game, called a discrete-time dynamic Stackelberg game, that has an…

Computer Science and Game Theory · Computer Science 2022-02-11 Niklas Lauffer , Mahsa Ghasemi , Abolfazl Hashemi , Yagiz Savas , Ufuk Topcu

University engineering capstone projects involve sustained interaction among students, faculty, and industry sponsors whose objectives are only partially aligned. While capstones are widely used in engineering education, existing analyses…

Computers and Society · Computer Science 2026-01-16 Richard Q. Blackwell , Eman Hammad , Congrui Jin , Jisoo Park , Albert E. Patterson

We explore the idea of aligning an AI assistant by inverting a model of users' (unknown) preferences from observed interactions. To validate our proposal, we run proof-of-concept simulations in the economic ultimatum game, formalizing user…

Computation and Language · Computer Science 2023-12-05 Jan-Philipp Fränken , Sam Kwok , Peixuan Ye , Kanishk Gandhi , Dilip Arumugam , Jared Moore , Alex Tamkin , Tobias Gerstenberg , Noah D. Goodman

Stackelberg equilibrium is a solution concept that describes optimal strategies to commit: Player 1 (the leader) first commits to a strategy that is publicly announced, then Player 2 (the follower) plays a best response to the leader's…

Computer Science and Game Theory · Computer Science 2021-11-04 Aditya Aradhye , Branislav Bošanský , Michael Hlaváček

Current human-AI alignment and evaluation methods for large language models (LLMs) often rely on preference signals collected immediately after an interaction. This practice implicitly treats preference as static, even though many…

Human-Computer Interaction · Computer Science 2026-05-06 Simret Araya Gebreegziabher , Allison E Sproul , Yinuo Yang , Chaoran Chen , Diego Gómez-Zará , Toby Jia-Jun Li

Despite recent advances in the field of explainable artificial intelligence systems, a concrete quantitative measure for evaluating the usability of such systems is nonexistent. Ensuring the success of an explanatory interface in…

Human-Computer Interaction · Computer Science 2020-10-26 Byung Hyung Kim , Seunghun Koh , Sejoon Huh , Sungho Jo , Sunghee Choi

Evaluating recommender systems remains challenging due to the gap between offline metrics and real user behavior, as well as the scarcity of interaction data. Recent work explores large language model (LLM) agents as synthetic users, yet…

Information Retrieval · Computer Science 2026-01-06 Nicolas Bougie , Gian Maria Marconi , Tony Yip , Narimasa Watanabe

AI alignment aims to make AI systems behave in line with human intentions and values. As AI systems grow more capable, so do risks from misalignment. To provide a comprehensive and up-to-date overview of the alignment field, in this survey,…

Guided cooperation allows intelligent agents with heterogeneous capabilities to work together by following a leader-follower type of interaction. However, the associated control problem becomes challenging when the leader agent does not…

Systems and Control · Electrical Eng. & Systems 2024-02-01 Yuhan Zhao , Quanyan Zhu
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