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Search-based procedural content generation (PCG) is a well-known method for level generation in games. Its key advantage is that it is generic and able to satisfy functional constraints. However, due to the heavy computational costs to run…

Artificial Intelligence · Computer Science 2022-08-26 Ahmed Khalifa , Michael Cerny Green , Julian Togelius

Ensuring robust and generalizable autonomous driving requires not only broad scenario coverage but also efficient repair of failure cases, particularly those related to challenging and safety-critical scenarios. However, existing scenario…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Xinyu Xia , Xingjun Ma , Yunfeng Hu , Ting Qu , Hong Chen , Xun Gong

Sketching is a powerful tool for creating abstract images that are sparse but meaningful. Sketch understanding poses fundamental challenges for general-purpose vision algorithms because it requires robustness to the sparsity of sketches…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Kushin Mukherjee , Holly Huey , Xuanchen Lu , Yael Vinker , Rio Aguina-Kang , Ariel Shamir , Judith E. Fan

Existing Large Language Models (LLMs) generate text through unidirectional autoregressive decoding methods to respond to various user queries. These methods tend to consider token selection in a simple sequential manner, making it easy to…

Computation and Language · Computer Science 2024-05-28 Ziqin Luo , Haixia Han , Haokun Zhao , Guochao Jiang , Chengyu Du , Tingyun Li , Jiaqing Liang , Deqing Yang , Yanghua Xiao

Scene rearrangement, like table tidying, is a challenging task in robotic manipulation due to the complexity of predicting diverse object arrangements. Web-scale trained generative models such as Stable Diffusion can aid by generating…

Robotics · Computer Science 2024-12-03 Shutong Jin , Ruiyu Wang , Kuangyi Chen , Florian T. Pokorny

Traditional methods for reasoning segmentation rely on supervised fine-tuning with categorical labels and simple descriptions, limiting its out-of-domain generalization and lacking explicit reasoning processes. To address these limitations,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Yuqi Liu , Bohao Peng , Zhisheng Zhong , Zihao Yue , Fanbin Lu , Bei Yu , Jiaya Jia

Content-aware layout generation is a critical task in graphic design automation, focused on creating visually appealing arrangements of elements that seamlessly blend with a given background image. The variety of real-world applications…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Zeyang Liu , Le Wang , Sanping Zhou , Yuxuan Wu , Xiaolong Sun , Gang Hua , Haoxiang Li

Scalable generation of furniture layouts is essential for many applications in virtual reality, augmented reality, game development and synthetic data generation. Many existing methods tackle this problem as a sequence generation problem…

Computer Vision and Pattern Recognition · Computer Science 2022-05-31 Wamiq Reyaz Para , Paul Guerrero , Niloy Mitra , Peter Wonka

Despite significant progress in text-to-image generation, aligning outputs with complex prompts remains challenging, particularly for fine-grained semantics and spatial relations. This difficulty stems from the feed-forward nature of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yinyi Luo , Hrishikesh Gokhale , Marios Savvides , Jindong Wang , Shengfeng He

Realistic 3D indoor scene generation is crucial for virtual reality, interior design, embodied intelligence, and scene understanding. While existing methods have made progress in coarse-scale furniture arrangement, they struggle to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Xiping Wang , Yuxi Wang , Mengqi Zhou , Junsong Fan , Zhaoxiang Zhang

Text-to-motion generation, which synthesizes 3D human motions from text inputs, holds immense potential for applications in gaming, film, and robotics. Recently, diffusion-based methods have been shown to generate more diversity and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wanjiang Weng , Xiaofeng Tan , Junbo Wang , Guo-Sen Xie , Pan Zhou , Hongsong Wang

Despite recent advances in retrieval-augmented generation (RAG) for video understanding, effectively understanding long-form video content remains underexplored due to the vast scale and high complexity of video data. Current RAG approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Nianbo Zeng , Haowen Hou , Fei Richard Yu , Si Shi , Ying Tiffany He

Poster layout is a crucial aspect of poster design. Prior methods primarily focus on the correlation between visual content and graphic elements. However, a pleasant layout should also consider the relationship between visual and textual…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Fengheng Li , An Liu , Wei Feng , Honghe Zhu , Yaoyu Li , Zheng Zhang , Jingjing Lv , Xin Zhu , Junjie Shen , Zhangang Lin , Jingping Shao

Layout designs are encountered in a variety of fields. For problems with many design degrees of freedom, efficiency of design methods becomes a major concern. In recent years, machine learning methods such as artificial neural networks have…

Machine Learning · Computer Science 2021-02-01 Chao Qian , Renkai Tan , Wenjing Ye

Unified multimodal models that couple visual understanding with image generation have advanced rapidly, yet most systems still focus on visual grounding-aligning language with image regions-while their generative counterpart,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xuanke Shi , Boxuan Li , Xiaoyang Han , Zhongang Cai , Lei Yang , Quan Wang , Dahua Lin

Document layout analysis is a known problem to the documents research community and has been vastly explored yielding a multitude of solutions ranging from text mining, and recognition to graph-based representation, visual feature…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Subhajit Maity , Sanket Biswas , Siladittya Manna , Ayan Banerjee , Josep Lladós , Saumik Bhattacharya , Umapada Pal

Designing field-programmable gate array (FPGA)-based accelerators for modern artificial intelligence workloads requires navigating a large and complex hardware design space encompassing architectural parameters, dataflow strategies, and…

Hardware Architecture · Computer Science 2026-05-08 Vinamra Sharma , Xingjian Fu , Jude Haris , José Cano

Large language models can generate plausible game code, but turning this capability into \emph{iterative creative improvement} remains difficult. In practice, single-shot generation often produces brittle runtime behavior, weak accumulation…

Artificial Intelligence · Computer Science 2026-04-23 Hongnan Ma , Han Wang , Shenglin Wang , Tieyue Yin , Yiwei Shi , Yucong Huang , Yingtian Zou , Muning Wen , Mengyue Yang

We develop a diffusion-based approach for various document layout sequence generation. Layout sequences specify the contents of a document design in an explicit format. Our novel diffusion-based approach works in the sequence domain rather…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Liu He , Yijuan Lu , John Corring , Dinei Florencio , Cha Zhang

This paper introduces the unsupervised learning problem of playable video generation (PVG). In PVG, we aim at allowing a user to control the generated video by selecting a discrete action at every time step as when playing a video game. The…

Computer Vision and Pattern Recognition · Computer Science 2021-01-29 Willi Menapace , Stéphane Lathuilière , Sergey Tulyakov , Aliaksandr Siarohin , Elisa Ricci
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