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Large Language Models (LLMs) combined with instruction tuning have made significant progress when generalizing to unseen tasks. However, they have been less successful in Information Extraction (IE), lagging behind task-specific models.…
Web-crawled pretraining datasets underlie the impressive "zero-shot" evaluation performance of multimodal models, such as CLIP for classification/retrieval and Stable-Diffusion for image generation. However, it is unclear how meaningful the…
Many machine learning systems today are trained on large amounts of human-annotated data. Data annotation tasks that require a high level of competency make data acquisition expensive, while the resulting labels are often subjective,…
Training a real-time gesture recognition model heavily relies on annotated data. However, manual data annotation is costly and demands substantial human effort. In order to address this challenge, we propose a framework that can…
Gaze estimation involves predicting where the person is looking at within an image or video. Technically, the gaze information can be inferred from two different magnification levels: face orientation and eye orientation. The inference is…
Prompt tuning, a recently emerging paradigm, enables the powerful vision-language pre-training models to adapt to downstream tasks in a parameter -- and data -- efficient way, by learning the ``soft prompts'' to condition frozen…
In recent years, the deployment of large-scale pre-trained models in audio-visual downstream tasks has yielded remarkable outcomes. However, these models, primarily trained on single-modality unconstrained datasets, still encounter…
World Action Models (WAMs) are an emerging family of policies that tie robot action generation to future-observation modeling. In this work, we focus on the joint video--action modeling paradigm, where actions and imagined future…
360 video captures the complete surrounding scenes with the ultra-large field of view of 360X180. This makes 360 scene understanding tasks, eg, segmentation and tracking, crucial for appications, such as autonomous driving, robotics. With…
This work explores whether a deep generative model can learn complex knowledge solely from visual input, in contrast to the prevalent focus on text-based models like large language models (LLMs). We develop VideoWorld, an auto-regressive…
World models aim to learn action-controlled future prediction and have proven essential for the development of intelligent agents. However, most existing world models rely heavily on substantial action-labeled data and costly training,…
Zero-Shot Learning (ZSL) models aim to classify object classes that are not seen during the training process. However, the problem of class imbalance is rarely discussed, despite its presence in several ZSL datasets. In this paper, we…
The growing amount of waste is a problem for the environment that requires efficient sorting techniques for various kinds of waste. An automated waste classification system is used for this purpose. The effectiveness of these Artificial…
We analyze a reversed-supervision strategy that searches over labelings of a large unlabeled set \(B\) to minimize error on a small labeled set \(A\). The search space is \(2^n\), and the resulting complexity remains exponential even under…
We propose a novel approach for captioning and object grounding in video, where the objects in the caption are grounded in the video via temporally dense bounding boxes. We introduce the following contributions. First, we present a…
While zero-shot appearance-based 3D gaze estimation offers significant cost-efficiency by directly mapping RGB images to gaze vectors, its reliability in Human-Robot Interaction (HRI) settings remains uncertain. Existing benchmarks…
The interaction between the vestibular and ocular system has primarily been studied in controlled environments. Consequently, off-the shelf tools for categorization of gaze events (e.g. fixations, pursuits, saccade) fail when head movements…
Video anomaly detection (VAD) is currently a challenging task due to the complexity of anomaly as well as the lack of labor-intensive temporal annotations. In this paper, we propose an end-to-end Global Information Guided (GIG) anomaly…
The real-world is inherently multi-modal at its core. Our tools observe and take snapshots of it, in digital form, such as videos or sounds, however much of it is lost. Similarly for actions and information passing between humans, languages…
Video world models should maintain evolving states when evidence is unobserved, yet current generators often freeze hidden states upon interruption. This is not simply a capacity problem: pretrained video diffusion transformers already…