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As Artificial Intelligence Generated Content (AIGC) advances, a variety of methods have been developed to generate text, images, videos, and 3D objects from single or multimodal inputs, contributing efforts to emulate human-like cognitive…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Yiying Yang , Fukun Yin , Jiayuan Fan , Xin Chen , Wanzhang Li , Gang Yu

Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Kaiyi Huang , Yukun Huang , Yu Li , Jianhong Bai , Xintao Wang , Zinan Lin , Xuefei Ning , Jiwen Yu , Pengfei Wan , Yu Wang , Xihui Liu

We present a method for text-driven perpetual view generation -- synthesizing long-term videos of various scenes solely, given an input text prompt describing the scene and camera poses. We introduce a novel framework that generates such…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Rafail Fridman , Amit Abecasis , Yoni Kasten , Tali Dekel

Scene-consistent video generation aims to create videos that explore 3D scenes based on a camera trajectory. Previous methods rely on video generation models with external memory for consistency, or iterative 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 JiaKui Hu , Jialun Liu , Liying Yang , Xinliang Zhang , Kaiwen Li , Shuang Zeng , Yuanwei Li , Haibin Huang , Chi Zhang , Yanye Lu

Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang

In this paper, we propose Scene Splatter, a momentum-based paradigm for video diffusion to generate generic scenes from single image. Existing methods, which employ video generation models to synthesize novel views, suffer from limited…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Shengjun Zhang , Jinzhao Li , Xin Fei , Hao Liu , Yueqi Duan

Generating 3D scenes is still a challenging task due to the lack of readily available scene data. Most existing methods only produce partial scenes and provide limited navigational freedom. We introduce a practical and scalable solution…

Graphics · Computer Science 2025-09-26 Zhaoyang Zhang , Yannick Hold-Geoffroy , Miloš Hašan , Ziwen Chen , Fujun Luan , Julie Dorsey , Yiwei Hu

Existing video generation models struggle to maintain long-term spatial and temporal consistency due to the dense, high-dimensional nature of video signals. To overcome this limitation, we propose Spatia, a spatial memory-aware video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Jinjing Zhao , Fangyun Wei , Zhening Liu , Hongyang Zhang , Chang Xu , Yan Lu

Emerging world models autoregressively generate video frames in response to actions, such as camera movements and text prompts, among other control signals. Due to limited temporal context window sizes, these models often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Tong Wu , Shuai Yang , Ryan Po , Yinghao Xu , Ziwei Liu , Dahua Lin , Gordon Wetzstein

We introduce VividDream, a method for generating explorable 4D scenes with ambient dynamics from a single input image or text prompt. VividDream first expands an input image into a static 3D point cloud through iterative inpainting and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Yao-Chih Lee , Yi-Ting Chen , Andrew Wang , Ting-Hsuan Liao , Brandon Y. Feng , Jia-Bin Huang

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

Generating controllable character animation from a reference image and motion guidance remains a challenging task due to the inherent difficulty of injecting appearance and motion cues into video diffusion models. Prior works often rely on…

Graphics · Computer Science 2025-07-03 Guian Fang , Yuchao Gu , Mike Zheng Shou

Stochastic video prediction models take in a sequence of image frames, and generate a sequence of consecutive future image frames. These models typically generate future frames in an autoregressive fashion, which is slow and requires the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Ananya Kumar , S. M. Ali Eslami , Danilo J. Rezende , Marta Garnelo , Fabio Viola , Edward Lockhart , Murray Shanahan

Generating coherent long-form video sequences from discrete text prompts remains challenging due to difficulties in maintaining temporal coherence, semantic consistency, and scene-action continuity across segments. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Taewon Kang , Divya Kothandaraman , Ming C. Lin

3D scene stylization refers to transform the appearance of a 3D scene to match a given style image, ensuring that images rendered from different viewpoints exhibit the same style as the given style image, while maintaining the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Jiafu Chen , Wei Xing , Jiakai Sun , Tianyi Chu , Yiling Huang , Boyan Ji , Lei Zhao , Huaizhong Lin , Haibo Chen , Zhizhong Wang

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Our goal in this work is to generate realistic videos given just one initial frame as input. Existing unsupervised approaches to this task do not consider the fact that a video typically shows a 3D environment, and that this should remain…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Paul Henderson , Christoph H. Lampert , Bernd Bickel

Despite remarkable progress in video generation, maintaining long-term scene consistency upon revisiting previously explored areas remains challenging. Existing solutions rely either on explicitly constructing 3D geometry, which suffers…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Jia Li , Han Yan , Yihang Chen , Siqi Li , Xibin Song , Yifu Wang , Jianfei Cai , Tien-Tsin Wong , Pan Ji
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