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Data races are egregious parallel programming bugs on CPUs. They are even worse on GPUs due to the hierarchical thread and memory structure, which makes it possible to write code that is correctly synchronized within a thread group while…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-10 John Jacobson , Martin Burtscher , Ganesh Gopalakrishnan

This master thesis deals with Blockchain Technology in mobile turn based peer to peer games. First, it investigates the capabilities of Blockchain Technology to be used for gaming applications. In this regard, among others,…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-18 Dominik Braun

App quality has been shown to be the most important indicator of app adoption. To assure quality, developers mainly use testing to find bugs in app and apply structural and GUI test coverage criteria. However, mobile apps have more…

Software Engineering · Computer Science 2019-11-22 Danilo Dominguez Perez , Wei Le

Amateur runners are increasingly using wearable devices to track their training, and often do so through simple metrics such as heart rate and pace. However, these metrics are typically analyzed in isolation and lack the explainability…

Human-Computer Interaction · Computer Science 2025-09-16 Evgeny V. Votyakov , Marios Constantinides , Fotis Liarokapis

With the recent increase in the quantity of high fidelity games appearing on mobile devices and the recent trend of gaming focused mobile devices, there is a new requirement for a clear and comprehensive measure of the quality of gaming…

Human-Computer Interaction · Computer Science 2019-10-31 Hesham Dar , James Kwan , Yang Liu , Omiros Pantazis , Robert Sharp

Resting heart rate (RHR) is an important biomarker of cardiovascular health and mortality, but tracking it longitudinally generally requires a wearable device, limiting its availability. We present PHRM, a deep learning system for passive…

We demonstrate how the multitude of sensors on a smartphone can be used to construct a reliable hardware fingerprint of the phone. Such a fingerprint can be used to de-anonymize mobile devices as they connect to web sites, and as a second…

Cryptography and Security · Computer Science 2014-08-08 Hristo Bojinov , Yan Michalevsky , Gabi Nakibly , Dan Boneh

We devised a mobile biometric-based authentication system only relying on local processing. Our Android open source solution explores the capability of current smartphones to acquire, process and match fingerprints using only its built-in…

Cryptography and Security · Computer Science 2017-06-13 J. S. Hammudoglu , J. Sparreboom , J. I. Rauhamaa , J. K. Faber , L. C. Guerchi , I. P. Samiotis , S. P. Rao , J. A. Pouwelse

Many online services rely on self-reported locations of user devices like smartphones. To mitigate harm from falsified self-reported locations, the literature has proposed location proof services (LPSs), which provide proof of a device's…

Cryptography and Security · Computer Science 2024-04-09 Roberta De Viti , Pierfrancesco Ingo , Isaac Sheff , Peter Druschel , Deepak Garg

Autonomous racing has seen significant advancements, driven by competitions such as the Indy Autonomous Challenge (IAC) and the Abu Dhabi Autonomous Racing League (A2RL). However, developing an autonomous racing stack for a full-scale car…

Robotics · Computer Science 2025-09-25 Mahmoud Ali , Hassan Jardali , Youwei Yu , Durgakant Pushp , Lantao Liu

Traditionally, mobile wallets rely on a trusted server that provides them with a current view of the blockchain, and thus, these wallets do not need to validate the header chain or transaction inclusion themselves. If a mobile wallet were…

Cryptography and Security · Computer Science 2025-04-01 Martin Perešíni , Ivan Homoliak , Samuel Olekšák , Samuel Slávka

Speedrunning is a competition that emerged from communities of early video games such as Doom (1993). Speedrunners try to finish a game in minimal time. Provably verifying the authenticity of submitted speedruns is an open problem.…

Cryptography and Security · Computer Science 2025-07-01 Hayder Tirmazi

In this paper, we propose a novel continuous authentication system for smartphone users. The proposed system entirely relies on unlabeled phone movement patterns collected through smartphone accelerometer. The data was collected in a…

Human-Computer Interaction · Computer Science 2017-08-16 Rajesh Kumar , Partha Pratim Kundu , Diksha Shukla , Vir V. Phoha

Mobile devices offload latency-sensitive application tasks to edge servers to satisfy applications' Quality of Service (QoS) deadlines. Consequently, ensuring reliable offloading without QoS violations is challenging in distributed and…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-11 Josip Zilic , Vincenzo de Maio , Shashikant Ilager , Ivona Brandic

Smartphone apps often run with full privileges to access the network and sensitive local resources, making it difficult for remote systems to have any trust in the provenance of network connections they receive. Even within the phone,…

Cryptography and Security · Computer Science 2011-02-15 Michael Dietz , Shashi Shekhar , Yuliy Pisetsky , Anhei Shu , Dan S. Wallach

Software testing is an important phase in the software development life-cycle because it helps in identifying bugs in a software system before it is shipped into the hand of its end users. There are numerous studies on how developers test…

Software Engineering · Computer Science 2019-02-15 Luis Cruz , Rui Abreu , David Lo

Achieving low-latency consensus in geographically distributed systems remains a key challenge for blockchain and distributed database applications. To this end, there has been significant recent interest in State-Machine-Replication (SMR)…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-28 Brendan Kobayashi Chou , Andrew Lewis-Pye , Patrick O'Grady

Crowdsourcing mobile user's network performance has become an effective way of understanding and improving mobile network performance and user quality-of-experience. However, the current measurement method is still based on the landline…

Networking and Internet Architecture · Computer Science 2017-06-07 Daoyuan Wu , Rocky K. C. Chang , Weichao Li , Eric K. T. Cheng , Debin Gao

Prevailing user authentication schemes on smartphones rely on explicit user interaction, where a user types in a passcode or presents a biometric cue such as face, fingerprint, or iris. In addition to being cumbersome and obtrusive to the…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Debayan Deb , Arun Ross , Anil K. Jain , Kwaku Prakah-Asante , K. Venkatesh Prasad

Smartphones have become an important tool for people's daily lives, which brings higher security requirements in high-risk application areas, for example, mobile payment. Although the combination of physical password, fingerprint and facial…

Human-Computer Interaction · Computer Science 2020-03-10 Chunmin Mi , Runjie Xu , Ching-Torng Lin , Run Yu Meng
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