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Edge Computing (EC) is a computational paradigm that involves deploying resources such as CPUs and GPUs near end-users, enabling low-latency applications like augmented reality and real-time gaming. However, deploying and maintaining a vast…
Semantic communication (SC) is recognized as a promising approach for enabling reliable communication with minimal data transfer while maintaining seamless connectivity for a group of wireless users. Unlocking the advantages of SC for…
Advances in computer networks and rendering systems facilitate the creation of distributed collaborative environments in which the distribution of information at remote locations allows efficient communication. One of the challenges in…
The emergence of Mixture-of-Experts (MoE) has transformed the scaling of large language models by enabling vast model capacity through sparse activation. Yet, converting these performance gains into practical edge deployment remains…
Integrated sensing, computation, and communication (ISCC) has been recently considered as a promising technique for beyond 5G systems. In ISCC systems, the competition for communication and computation resources between sensing tasks for…
To meet the growing local and distributed computing needs, the cloud is now descending to the network edge and sometimes to user equipments. This approach aims at distributing computing, data processing, and networking services closer to…
Learning-task oriented semantic communication is pivotal in optimizing transmission efficiency by extracting and conveying essential semantics tailored to specific tasks, such as image reconstruction and classification. Nevertheless, the…
The immersive nature of the metaverse presents significant challenges for wireless multi-user interactive virtual reality (VR), such as ultra-low latency, high throughput and intensive computing, which place substantial demands on the…
Recently, the sparse vector code (SVC) is emerging as a promising solution for short-packet transmission in massive machine type communication (mMTC) as well as ultra-reliable and low-latency communication (URLLC). In the SVC process, the…
The vision of augmenting computing capabilities of mobile devices, especially smartphones with least cost is likely transforming to reality leveraging cloud computing. Cloud exploitation by mobile devices breeds a new research domain called…
To support the newly introduced multimedia services with ultra-low latency and extensive computation requirements, resource-constrained end user devices should utilize the ubiquitous computing resources available at network edge for…
In this work, we propose a cross-layer framework for optimizing user association, packet offloading rates, and bandwidth allocation for Mission-Critical Internet-of-Things (MC-IoT) services with short packets in Mobile Edge Computing (MEC)…
Computation task service delivery in a computing-enabled and caching-aided multi-user mobile edge computing (MEC) system is studied in this paper, where a MEC server can deliver the input or output datas of tasks to mobile devices over a…
This paper considers a wireless powered multiuser mobile edge computing (MEC) system, in which a multi-antenna hybrid access point (AP) wirelessly charges multiple users, and each user relies on the harvested energy to execute computation…
Merging Mobile Edge Computing (MEC), which is an emerging paradigm to meet the increasing computation demands from mobile devices, with the dense deployment of Base Stations (BSs), is foreseen as a key step towards the next generation…
Artificial Intelligence Generated Content (AIGC) powered by Generative Diffusion Models (GDMs) has emerged as a transformative paradigm for automated content creation. To satisfy the stringent latency requirements of AIGC services in many…
In this paper, we consider the service caching and the computing resource allocation in edge computing (EC) enabled networks. We introduce a random service caching design considering multiple types of latency sensitive services and the base…
The low-pass characteristics of front-end elements including light-emitting diodes (LEDs) and photodiodes (PDs) limit the transmission data rate of visible light communication (VLC) and Light Fidelity (LiFi) systems. Using multiplexing…
Low Earth Orbit Satellite Networks (LSNs) are integral to supporting a broad range of modern applications, which are typically modeled as Service Function Chains (SFCs). Each SFC is composed of Virtual Network Functions (VNFs), where each…
In this paper, we jointly consider communication, caching and computation in a multi-user cache-assisted mobile edge computing (MEC) system, consisting of one base station (BS) of caching and computing capabilities and multiple users with…