Related papers: Image-based Facial Rig Inversion
Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge,…
Automatic estimation of skinning transformations is a popular way to deform a single reference shape into a new pose by providing a small number of control parameters. We generalize this approach by efficiently enabling the use of multiple…
In this paper, we consider retargeting a tracked facial performance to either another person or to a virtual character in a game or virtual reality (VR) environment. We remove the difficulties associated with identifying and retargeting the…
Person re-identification (re-id) aims to match people across non-overlapping camera views. So far the RGB-based appearance is widely used in most existing works. However, when people appeared in extreme illumination or changed clothes, the…
Inverse rendering seeks to recover 3D geometry, surface material, and lighting from captured images, enabling advanced applications such as novel-view synthesis, relighting, and virtual object insertion. However, most existing techniques…
The Facial Action Coding System (FACS) encodes the action units (AUs) in facial images, which has attracted extensive research attention due to its wide use in facial expression analysis. Many methods that perform well on automatic facial…
Neural rendering paradigms have recently emerged as powerful tools for radio frequency (RF). However, by entangling RF sources with scene geometry and material properties, existing approaches limit downstream manipulation of scene geometry,…
Image registration techniques usually assume that the images to be registered are of a certain type (e.g. single- vs. multi-modal, 2D vs. 3D, rigid vs. deformable) and there lacks a general method that can work for data under all…
Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…
We present BRICS, a bi-level feature representation for image collections, which consists of a key code space on top of a feature grid space. Specifically, our representation is learned by an autoencoder to encode images into continuous key…
In this paper, we propose a recursive framework to recognize facial expressions from images in real scenes. Unlike traditional approaches that typically focus on developing and refining algorithms for improving recognition performance on an…
Plenty of face detection and recognition methods have been proposed and got delightful results in decades. Common face recognition pipeline consists of: 1) face detection, 2) face alignment, 3) feature extraction, 4) similarity calculation,…
We propose a new deep learning architecture for the tasks of semantic segmentation and depth prediction from RGB-D images. We revise the state of art based on the RGB and depth feature fusion, where both modalities are assumed to be…
Hybrid approach has a special status among Face Recognition Systems as they combine different recognition approaches in an either serial or parallel to overcome the shortcomings of individual methods. This paper explores the area of Hybrid…
A new data-driven bilateral generalized two-dimensional quaternion principal component analysis (BiG2DQPCA) is presented to extract the features of matrix samples from both row and column directions. This general framework directly works on…
With the advent of deep learning methods replacing the ISP in transforming sensor RAW readings into RGB images, numerous methodologies solidified into real-life applications. Equally potent is the task of inverting this process which will…
This paper targets to explore the inter-subject variations eliminated facial expression representation in the compressed video domain. Most of the previous methods process the RGB images of a sequence, while the off-the-shelf and valuable…
Can faces acquired by low-cost depth sensors be useful to catch some characteristic details of the face? Typically the answer is no. However, new deep architectures can generate RGB images from data acquired in a different modality, such as…
We present RigNet, an end-to-end automated method for producing animation rigs from input character models. Given an input 3D model representing an articulated character, RigNet predicts a skeleton that matches the animator expectations in…
Current deep learning approaches in computer vision primarily focus on RGB data sacrificing information. In contrast, RAW images offer richer representation, which is crucial for precise recognition, particularly in challenging conditions…