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3D Gaussian Splatting (3DGS) has demonstrated remarkable real-time performance in novel view synthesis, yet its effectiveness relies heavily on dense multi-view inputs with precisely known camera poses, which are rarely available in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zongqi He , Hanmin Li , Kin-Chung Chan , Yushen Zuo , Hao Xie , Zhe Xiao , Jun Xiao , Kin-Man Lam

There has been extensive progress in the reconstruction and generation of 4D scenes from monocular casually-captured video. While these tasks rely heavily on known camera poses, the problem of finding such poses using structure-from-motion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Lily Goli , Sara Sabour , Mark Matthews , Marcus Brubaker , Dmitry Lagun , Alec Jacobson , David J. Fleet , Saurabh Saxena , Andrea Tagliasacchi

Real-time 3D reconstruction of surgical scenes plays a vital role in computer-assisted surgery, holding a promise to enhance surgeons' visibility. Recent advancements in 3D Gaussian Splatting (3DGS) have shown great potential for real-time…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Jiaxin Guo , Jiangliu Wang , Di Kang , Wenzhen Dong , Wenting Wang , Yun-hui Liu

Automatic reconstruction of 3D models from images using multi-view Structure-from-Motion methods has been one of the most fruitful outcomes of computer vision. These advances combined with the growing popularity of Micro Aerial Vehicles as…

Robotics · Computer Science 2016-11-15 Shreyansh Daftry , Christof Hoppe , Horst Bischof

Estimating camera motion and intrinsics from casual videos is a core challenge in computer vision. Traditional bundle-adjustment based methods, such as SfM and SLAM, struggle to perform reliably on arbitrary data. Although specialized SfM…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Felix Wimbauer , Weirong Chen , Dominik Muhle , Christian Rupprecht , Daniel Cremers

Recovery of articulated 3D structure from 2D observations is a challenging computer vision problem with many applications. Current learning-based approaches achieve state-of-the-art accuracy on public benchmarks but are restricted to…

Computer Vision and Pattern Recognition · Computer Science 2019-11-13 Onorina Kovalenko , Vladislav Golyanik , Jameel Malik , Ahmed Elhayek , Didier Stricker

Non-rigid structure-from-motion (NRSfM), a promising technique for addressing the mapping challenges in monocular visual deformable simultaneous localization and mapping (SLAM), has attracted growing attention. We introduce a novel method,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Yongbo Chen , Yanhao Zhang , Shaifali Parashar , Liang Zhao , Shoudong Huang

3D Gaussian Splatting (3DGS) has revolutionized neural rendering with its efficiency and quality, but like many novel view synthesis methods, it heavily depends on accurate camera poses from Structure-from-Motion (SfM) systems. Although…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Zhisheng Huang , Peng Wang , Jingdong Zhang , Yuan Liu , Xin Li , Wenping Wang

3D Gaussian Splatting (3DGS) is a powerful reconstruction technique, but it needs to be initialized from accurate camera poses and high-fidelity point clouds. Typically, the initialization is taken from Structure-from-Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jizong Peng , Tze Ho Elden Tse , Kai Xu , Wenchao Gao , Angela Yao

Neural Surface Reconstruction has become a standard methodology for indoor 3D reconstruction, with Signed Distance Functions (SDFs) proving particularly effective for representing scene geometry. A variety of applications require a detailed…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Remi Chierchia , Léo Lebrat , David Ahmedt-Aristizabal , Olivier Salvado , Clinton Fookes , Rodrigo Santa Cruz

Typical Structure-from-Motion (SfM) pipelines rely on finding correspondences across images, recovering the projective structure of the observed scene and upgrading it to a metric frame using camera self-calibration constraints. Solving…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Rui Gong , Danda Pani Paudel , Ajad Chhatkuli , Luc Van Gool

Structure from Motion (SfM) refers to the problem of recovering both structure (i.e., 3D coordinates of points in the scene) and motion (i.e., camera matrices) starting from point correspondences in multiple images. It has attracted…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Federica Arrigoni

We introduce the distributed camera model, a novel model for Structure-from-Motion (SfM). This model describes image observations in terms of light rays with ray origins and directions rather than pixels. As such, the proposed model is…

Computer Vision and Pattern Recognition · Computer Science 2016-12-02 Chris Sweeney , Victor Fragoso , Tobias Hollerer , Matthew Turk

View-graph is an essential input to large-scale structure from motion (SfM) pipelines. Accuracy and efficiency of large-scale SfM is crucially dependent on the input view-graph. Inconsistent or inaccurate edges can lead to inferior or wrong…

Computer Vision and Pattern Recognition · Computer Science 2017-12-05 Rajvi Shah , Visesh Chari , P J Narayanan

We consider the problem of reconstructing a 3-D scene from a moving camera with high frame rate using the affine projection model. This problem is traditionally known as Affine Structure from Motion (Affine SfM), and can be solved using an…

Computer Vision and Pattern Recognition · Computer Science 2016-08-10 Roberto Tron

We propose FastMap, a new global structure from motion method focused on speed and simplicity. Previous methods like COLMAP and GLOMAP are able to estimate high-precision camera poses, but suffer from poor scalability when the number of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Jiahao Li , Haochen Wang , Muhammad Zubair Irshad , Igor Vasiljevic , Matthew R. Walter , Vitor Campagnolo Guizilini , Greg Shakhnarovich

The implementation of a Structure-from-Motion (SfM) pipeline from a synthetically generated scene as well as the investigation of the faithfulness of diverse reconstructions is the subject of this project. A series of different SfM…

Computer Vision and Pattern Recognition · Computer Science 2017-10-04 Martin Hahner , Orestis Varesis , Panagiotis Bountouris

Structure from Motion (SfM) estimates camera poses and reconstructs point clouds, forming a foundation for various tasks. However, applying SfM to driving scenes captured by multi-camera systems presents significant difficulties, including…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Lingfeng Xuan , Chang Nie , Yiqing Xu , Zhe Liu , Yanzi Miao , Hesheng Wang

In recent years, neural rendering methods such as NeRFs and 3D Gaussian Splatting (3DGS) have made significant progress in scene reconstruction and novel view synthesis. However, they heavily rely on preprocessed camera poses and 3D…

Graphics · Computer Science 2025-07-01 Chenhao Zhang , Yezhi Shen , Fengqing Zhu

Accurate 3D foot reconstruction is crucial for personalized orthotics, digital healthcare, and virtual fittings. However, existing methods struggle with incomplete scans and anatomical variations, particularly in self-scanning scenarios…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Kyle Fogarty , Jing Yang , Chayan Kumar Patodi , Jack Foster , Aadi Bhanti , Steven Chacko , Cengiz Oztireli , Ujwal Bonde