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We propose a framework to learn a structured latent space to represent 4D human body motion, where each latent vector encodes a full motion of the whole 3D human shape. On one hand several data-driven skeletal animation models exist…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Mathieu Marsot , Stefanie Wuhrer , Jean-Sebastien Franco , Stephane Durocher

For realistic talking head generation, creating natural head motion while maintaining accurate lip synchronization is essential. To fulfill this challenging task, we propose DisCoHead, a novel method to disentangle and control head pose and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-15 Geumbyeol Hwang , Sunwon Hong , Seunghyun Lee , Sungwoo Park , Gyeongsu Chae

Speech-driven three-dimensional (3D) facial animation synthesis aims to build a mapping from one-dimensional (1D) speech signals to time-varying 3D facial motion signals. Current methods still face challenges in maintaining lip-sync…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Bin Liu , Zhixiang Xiong , Zhifen He , Bo Li

Imitation learning is a promising approach for training humanoid robots to both walk and manipulate, but it requires a large number of demonstrations, which are time-intensive and difficult to collect via teleoperation. Existing…

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

We describe a novel metric-based learning approach that introduces a multimodal framework and uses deep audio and geophone encoders in siamese configuration to design an adaptable and lightweight supervised model. This framework eliminates…

Sound · Computer Science 2021-11-16 Muhammad Shakeel , Katsutoshi Itoyama , Kenji Nishida , Kazuhiro Nakadai

The creation of lifelike speech-driven 3D facial animation requires a natural and precise synchronization between audio input and facial expressions. However, existing works still fail to render shapes with flexible head poses and natural…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Wei Zhao , Yijun Wang , Tianyu He , Lianying Yin , Jianxin Lin , Xin Jin

Many of the existing Person Re-identification (Re-ID) approaches depend on feature maps which are either partitioned to localize parts of a person or reduced to create a global representation. While part localization has shown significant…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Kalana Abeywardena , Shechem Sumanthiran , Sanoojan Baliah , Nadarasar Bahavan , Nalith Udugampola , Ajith Pasqual , Chamira Edussooriya , Ranga Rodrigo

Recent work on human animation usually incorporates large-scale video models, thereby achieving more vivid performance. However, the practical use of such methods is hindered by the slow inference speed and high computational demands.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Rang Meng , Yan Wang , Weipeng Wu , Ruobing Zheng , Yuming Li , Chenguang Ma

In this paper, we propose to compress human body video with interactive semantics, which can facilitate video coding to be interactive and controllable by manipulating semantic-level representations embedded in the coded bitstream. In…

Image and Video Processing · Electrical Eng. & Systems 2025-05-23 Bolin Chen , Shanzhi Yin , Hanwei Zhu , Lingyu Zhu , Zihan Zhang , Jie Chen , Ru-Ling Liao , Shiqi Wang , Yan Ye

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

Recent advances in 3D generation have transitioned from multi-view 2D rendering approaches to 3D-native latent diffusion frameworks that exploit geometric priors in ground truth data. Despite progress, three key limitations persist: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Shaocong Dong , Lihe Ding , Xiao Chen , Yaokun Li , Yuxin Wang , Yucheng Wang , Qi Wang , Jaehyeok Kim , Chenjian Gao , Zhanpeng Huang , Zibin Wang , Tianfan Xue , Dan Xu

Although significant progress has been made in the field of speech-driven 3D facial animation recently, the speech-driven animation of an indispensable facial component, eye gaze, has been overlooked by recent research. This is primarily…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Yixiang Zhuang , Chunshan Ma , Yao Cheng , Xuan Cheng , Jing Liao , Juncong Lin

Recent co-part segmentation methods mostly operate in a supervised learning setting, which requires a large amount of annotated data for training. To overcome this limitation, we propose a self-supervised deep learning method for co-part…

Computer Vision and Pattern Recognition · Computer Science 2021-04-12 Aliaksandr Siarohin , Subhankar Roy , Stéphane Lathuilière , Sergey Tulyakov , Elisa Ricci , Nicu Sebe

We introduce FaceTalk, a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive, detailed nature of human heads, including hair, ears,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Shivangi Aneja , Justus Thies , Angela Dai , Matthias Nießner

Generating 3D-based body movements from speech shows great potential in extensive downstream applications, while it still suffers challenges in imitating realistic human movements. Predominant research efforts focus on end-to-end generation…

Artificial Intelligence · Computer Science 2025-12-16 Xin Guo , Yifan Zhao , Jia Li

Learning natural body motion remains challenging due to the strong coupling between spatial geometry and temporal dynamics. Embedding motion in phase manifolds, latent spaces that capture local periodicity, has proven effective for motion…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Marco Pegoraro , Evan Atherton , Bruno Roy , Aliasghar Khani , Arianna Rampini

With the rapid progress of large language models (LLMs), multimodal frameworks that unify understanding and generation have become promising, yet they face increasing complexity as the number of modalities and tasks grows. We observe that…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Bingfan Zhu , Biao Jiang , Sunyi Wang , Shixiang Tang , Tao Chen , Linjie Luo , Youyi Zheng , Xin Chen

Audio-driven talking face generation aims to synthesize video with lip movements synchronized to input audio. However, current generative techniques face challenges in preserving intricate regional textures (skin, teeth). To address the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Lingyu Xiong , Xize Cheng , Jintao Tan , Xianjia Wu , Xiandong Li , Lei Zhu , Fei Ma , Minglei Li , Huang Xu , Zhihu Hu

This paper aims to deal with the ignored real-world complexities in prior work on human motion forecasting, emphasizing the social properties of multi-person motion, the diversity of motion and social interactions, and the complexity of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui