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We present VRBench, the first long narrative video benchmark crafted for evaluating large models' multi-step reasoning capabilities, addressing limitations in existing evaluations that overlook temporal reasoning and procedural validity. It…
Vision-language models (VLMs) are essential to Embodied AI, enabling robots to perceive, reason, and act in complex environments. They also serve as the foundation for the recent Vision-Language-Action (VLA) models. Yet most evaluations of…
Video production workflows offer a rich and demanding arena for evaluating multimodal AI agents: they require composite capabilities across text, image, audio, and video understanding, along with long-horizon planning, and tool use. To this…
As large language models grow more capable, general AI agents have become increasingly prevalent in practical applications. However, existing benchmarks face significant limitations, failing to represent real-world user tasks accurately. To…
Inspired by the activity-silent and persistent activity mechanisms in human visual perception biology, we design a Unified Static and Dynamic Network (UniSDNet), to learn the semantic association between the video and text/audio queries in…
Visual grounding in 3D is the key for embodied agents to localize language-referred objects in open-world environments. However, existing benchmarks are limited to indoor focus, single-platform constraints, and small scale. We introduce…
Visual events are a composition of temporal actions involving actors spatially interacting with objects. When developing computer vision models that can reason about compositional spatio-temporal events, we need benchmarks that can analyze…
We present TUMTraffic-VideoQA, a novel dataset and benchmark designed for spatio-temporal video understanding in complex roadside traffic scenarios. The dataset comprises 1,000 videos, featuring 85,000 multiple-choice QA pairs, 2,300 object…
Existing video-language pre-training methods primarily focus on instance-level alignment between video clips and captions via global contrastive learning but neglect rich fine-grained local information in both videos and text, which is of…
Video generation is rapidly evolving from single-shot synthesis to complex multi-shot audio-video (MSAV) narratives to meet real-world demands. However, evaluating such frontier models remains a fundamental challenge. Existing benchmarks…
Vision-Language Models (VLMs) have achieved impressive progress in perceiving and describing visual environments. However, their ability to proactively reason and act based solely on visual inputs, without explicit textual prompts, remains…
Vision-Language Models (VLMs) have advanced rapidly in multimodal perception and language understanding, yet it remains unclear whether they can reliably ground language into spatially coherent, plausibly executable actions in 3D digital…
Given a long untrimmed video and natural language queries, video grounding (VG) aims to temporally localize the semantically-aligned video segments. Almost all existing VG work holds two simple but unrealistic assumptions: 1) All query…
When humans perceive the world, they naturally integrate multiple audio-visual tasks within dynamic, real-world scenes. However, current works such as event localization, parsing, segmentation and question answering are mostly explored…
Despite impressive high-level video comprehension, multimodal language models struggle with spatial reasoning across time and space. While current spatial training approaches rely on real-world video data, obtaining diverse footage with…
Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current models remain severely constrained by the scarcity of…
Vision Language Models (VLMs) perform well on standard video tasks but struggle with physics-related reasoning involving motion dynamics and spatial interactions. We present a novel approach to address this gap by translating physical-world…
The burgeoning field of Artificial Intelligence Generated Content (AIGC) is witnessing rapid advancements, particularly in video generation. This paper introduces AIGCBench, a pioneering comprehensive and scalable benchmark designed to…
We introduce MERGE, a system for situational grounding of actors, objects, and events in dynamic human-robot group interactions. Effective collaboration in such settings requires consistent situational awareness, built on persistent…
GUI grounding is a critical component in building capable GUI agents. However, existing grounding benchmarks suffer from significant limitations: they either provide insufficient data volume and narrow domain coverage, or focus excessively…