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A number of studies have proposed to use domain adaptation to reduce the training efforts needed to control an upper-limb prosthesis exploiting pre-trained models from prior subjects. These studies generally reported impressive reductions…

Machine Learning · Computer Science 2017-02-28 Valentina Gregori , Arjan Gijsberts , Barbara Caputo

We propose a machine learning-based estimator of the hand state for rehabilitation purposes, using light exoskeletons. These devices are easy to use and useful for delivering domestic and frequent therapies. We build a supervised approach…

Robotics · Computer Science 2024-11-15 Gabriele Abbate , Alessandro Giusti , Luca Randazzo , Antonio Paolillo

Robots are expected to replace menial tasks such as housework. Some of these tasks include nonprehensile manipulation performed without grasping objects. Nonprehensile manipulation is very difficult because it requires considering the…

Robotics · Computer Science 2022-06-23 Yuki Saigusa , Sho Sakaino , Toshiaki Tsuji

Human intention detection with hand motion prediction is critical to drive the upper-extremity assistive robots in neurorehabilitation applications. However, the traditional methods relying on physiological signal measurement are…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yufei He , Xucong Zhang , Arno H. A. Stienen

Dexterous in-hand manipulation is a unique and valuable human skill requiring sophisticated sensorimotor interaction with the environment while respecting stability constraints. Satisfying these constraints with generated motions is…

Objective: Individuals with spinal cord injury (SCI) report upper limb function as their top recovery priority. To accurately represent the true impact of new interventions on patient function and independence, evaluation should occur in a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Ryan J. Visée , Jirapat Likitlersuang , José Zariffa

Studies of the human brain during natural activities, such as locomotion, would benefit from the ability to image deep brain structures during these activities. While Positron Emission Tomography (PET) can image these structures, the bulk…

Robotics · Computer Science 2023-11-30 Junxiang Wang , Iulian I. Iordachita , Peter Kazanzides

We propose an approach to estimate arm and hand dynamics from monocular video by utilizing the relationship between arm and hand. Although monocular full human motion capture technologies have made great progress in recent years, recovering…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Shuying Liu , Wenbin Wu , Jiaxian Wu , Yue Lin

In this paper, we propose a method for estimating in-hand object poses using proprioception and tactile feedback from a bimanual robotic system. Our method addresses the problem of reducing pose uncertainty through a sequence of frictional…

Robotics · Computer Science 2023-05-24 Andrea Sipos , Nima Fazeli

Imitation learning models for robotic tasks typically rely on multi-modal inputs, such as RGB images, language, and proprioceptive states. While proprioception is intuitively important for decision-making and obstacle avoidance, simply…

Robotics · Computer Science 2025-07-02 Fuhang Kuang , Jiacheng You , Yingdong Hu , Tong Zhang , Chuan Wen , Yang Gao

Humans can experience fake body parts as theirs just by simple visuo-tactile synchronous stimulation. This body-illusion is accompanied by a drift in the perception of the real limb towards the fake limb, suggesting an update of body…

Neurons and Cognition · Quantitative Biology 2019-10-24 Nina-Alisa Hinz , Pablo Lanillos , Hermann Mueller , Gordon Cheng

We present a proprioceptive teleoperation system that uses a reflexive grasping algorithm to enhance the speed and robustness of pick-and-place tasks. The system consists of two manipulators that use quasi-direct-drive actuation to provide…

Robotics · Computer Science 2022-08-10 Andrew SaLoutos , Elijah Stanger-Jones , Sangbae Kim

In-hand object manipulation is a fundamental yet challenging capability for dexterous robots. Despite significant progress in dexterous manipulation, existing approaches rely heavily on vision or tactile sensing to track object states,…

Robotics · Computer Science 2026-05-21 Senlan Yao , Chenyu Yang , Jaehoon Kim , Aristotelis Sympetheros , Robert K. Katzschmann

We present a method for controlling a simulated humanoid to grasp an object and move it to follow an object's trajectory. Due to the challenges in controlling a humanoid with dexterous hands, prior methods often use a disembodied hand and…

Robotics · Computer Science 2025-05-20 Zhengyi Luo , Jinkun Cao , Sammy Christen , Alexander Winkler , Kris Kitani , Weipeng Xu

The strength of the human hand lies in its ability to manipulate small objects precisely and robustly. In contrast, simple robotic grippers have low dexterity and fail to handle small objects effectively. This is why many automation tasks…

Robotics · Computer Science 2026-02-04 Haegu Lee , Yitaek Kim , Victor Melbye Staven , Christoffer Sloth

In recent years, there has been a significant effort dedicated to developing efficient, robust, and general human-to-robot handover systems. However, the area of flexible handover in the context of complex and continuous objects' motion…

Robotics · Computer Science 2023-08-31 Gu Zhang , Hao-Shu Fang , Hongjie Fang , Cewu Lu

In-hand object reorientation is necessary for performing many dexterous manipulation tasks, such as tool use in less structured environments that remain beyond the reach of current robots. Prior works built reorientation systems assuming…

Robotics · Computer Science 2023-11-27 Tao Chen , Megha Tippur , Siyang Wu , Vikash Kumar , Edward Adelson , Pulkit Agrawal

Myoelectric prosthetic hands are typically controlled to move between discrete positions and do not provide sensory feedback to the user. In this work, we present and evaluate a closed-loop, continuous myoelectric prosthetic hand…

Background: The speed and precision with which objects are moved by hand or hand-tool interaction under image guidance depend on a specific type of visual and spatial sensorimotor learning. Novices have to learn to optimally control what…

Human-Computer Interaction · Computer Science 2018-04-02 AU Batmaz , M de Mathelin , Birgitta Dresp-Langley

Submovements are ballistic components of human motion constituting a large part of motor interaction and arising from the cyclical and overlapping cognitive processes of perception, motor planning, and motor execution. Extracting…

Human-Computer Interaction · Computer Science 2026-04-23 Auejin Ham , Ben Boudaoud