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Related papers: NaviGait: Navigating Dynamically Feasible Gait Lib…

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Deep reinforcement learning (RL) has been successfully applied to a variety of game-like environments. However, the application of deep RL to visual navigation with realistic environments is a challenging task. We propose a novel learning…

Robotics · Computer Science 2019-11-12 Jonáš Kulhánek , Erik Derner , Tim de Bruin , Robert Babuška

The design of feedback controllers for bipedal robots is challenging due to the hybrid nature of its dynamics and the complexity imposed by high-dimensional bipedal models. In this paper, we present a novel approach for the design of…

Robotics · Computer Science 2018-10-05 Guillermo A. Castillo , Bowen Weng , Ayonga Hereid , Wei Zhang

This investigation introduces a novel deep reinforcement learning-based suite to control floating platforms in both simulated and real-world environments. Floating platforms serve as versatile test-beds to emulate micro-gravity environments…

We present a novel Deep Reinforcement Learning (DRL) based policy to compute dynamically feasible and spatially aware velocities for a robot navigating among mobile obstacles. Our approach combines the benefits of the Dynamic Window…

Robotics · Computer Science 2020-11-30 Utsav Patel , Nithish Kumar , Adarsh Jagan Sathyamoorthy , Dinesh Manocha

We present a unified model-based and data-driven approach for quadrupedal planning and control to achieve dynamic locomotion over uneven terrain. We utilize on-board proprioceptive and exteroceptive feedback to map sensory information and…

Robotics · Computer Science 2022-05-13 Siddhant Gangapurwala , Mathieu Geisert , Romeo Orsolino , Maurice Fallon , Ioannis Havoutis

In this work we propose Neuro-Nav, an open-source library for neurally plausible reinforcement learning (RL). RL is among the most common modeling frameworks for studying decision making, learning, and navigation in biological organisms. In…

Neural and Evolutionary Computing · Computer Science 2022-06-08 Arthur Juliani , Samuel Barnett , Brandon Davis , Margaret Sereno , Ida Momennejad

Similar to their counterparts in nature, the flexible bodies of snake-like robots enhance their movement capability and adaptability in diverse environments. However, this flexibility corresponds to a complex control task involving highly…

Robotics · Computer Science 2019-04-17 Zhenshan Bing , Christian Lemke , Zhuangyi Jiang , Kai Huang , Alois Knoll

Navigating fluently around pedestrians is a necessary capability for mobile robots deployed in human environments, such as buildings and homes. While research on social navigation has focused mainly on the scalability with the number of…

We present a deep reinforcement learning (deep RL) algorithm that consists of learning-based motion planning and imitation to tackle challenging control problems. Deep RL has been an effective tool for solving many high-dimensional…

Robotics · Computer Science 2023-03-02 Nitish Sontakke , Sehoon Ha

Learning human-like, robust bipedal walking remains difficult due to hybrid dynamics and terrain variability. We propose a lightweight framework that combines a gait generator network learned from human motion with Proximal Policy…

Robotics · Computer Science 2025-11-24 Yusuf Baran Ates , Omer Morgul

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

Tensegrity robots, composed of rigid rods connected by elastic cables, have a number of unique properties that make them appealing for use as planetary exploration rovers. However, control of tensegrity robots remains a difficult problem…

Learning visuomotor control policies in robotic systems is a fundamental problem when aiming for long-term behavioral autonomy. Recent supervised-learning-based vision and motion perception systems, however, are often separately built with…

Robotics · Computer Science 2020-06-17 Marvin Chancán , Michael Milford

Dynamic quadruped locomotion over challenging terrains with precise foot placements is a hard problem for both optimal control methods and Reinforcement Learning (RL). Non-linear solvers can produce coordinated constraint satisfying…

Robotics · Computer Science 2021-11-02 Philemon Brakel , Steven Bohez , Leonard Hasenclever , Nicolas Heess , Konstantinos Bousmalis

Solving robotic navigation tasks via reinforcement learning (RL) is challenging due to their sparse reward and long decision horizon nature. However, in many navigation tasks, high-level (HL) task representations, like a rough floor plan,…

Robotics · Computer Science 2021-11-08 Jan Wöhlke , Felix Schmitt , Herke van Hoof

Humanoid robots have the promise of locomoting like humans, including fast and dynamic running. Recently, reinforcement learning (RL) controllers that can mimic human motions have become popular as they can generate very dynamic behaviors,…

Robotics · Computer Science 2026-03-30 Zachary Olkin , William D. Compton , Ryan M. Bena , Aaron D. Ames

In this paper, a hierarchical and robust framework for learning bipedal locomotion is presented and successfully implemented on the 3D biped robot Digit built by Agility Robotics. We propose a cascade-structure controller that combines the…

Robotics · Computer Science 2021-03-30 Guillermo A. Castillo , Bowen Weng , Wei Zhang , Ayonga Hereid

Reinforcement learning method is extremely competitive in gait generation techniques for quadrupedal robot, which is mainly due to the fact that stochastic exploration in reinforcement training is beneficial to achieve an autonomous gait.…

Robotics · Computer Science 2024-09-26 Yu Wang , Wenchuan Jia , Yi Sun , Dong He

Recent advances of locomotion controllers utilizing deep reinforcement learning (RL) have yielded impressive results in terms of achieving rapid and robust locomotion across challenging terrain, such as rugged rocks, non-rigid ground, and…

Robotics · Computer Science 2024-03-07 Zifan Xu , Amir Hossain Raj , Xuesu Xiao , Peter Stone

Reinforcement Learning (RL) is a promising solution, allowing Unmanned Underwater Vehicles (UUVs) to learn optimal behaviors through trial and error. However, existing simulators lack efficient integration with RL methods, limiting training…

Robotics · Computer Science 2024-10-21 Shuguang Chu , Zebin Huang , Mingwei Lin , Dejun Li , Ignacio Carlucho