Related papers: Examining the Interface Design of Tidyverse
We present an interface that can be leveraged to quickly and effortlessly elicit people's preferences for visual stimuli, such as photographs, visual art and screensavers, along with rich side-information about its users. We plan to employ…
The investigation of tangible user interfaces commenced approximately thirty years ago. Questions on its commercial potential become more pressing as the field becomes mature. To take the field one step further -- as the emergence of…
The growing landscape of emerging wireless applications is a key driver toward the development of novel wireless system designs. Such a design can be based on the metaverse that uses a virtual model of the physical world systems along with…
Programs have to be designed in such a way as to make them looking good and being handy for all users. Adaptive interface, with all the numerous achievements throughout 30 years of its history, contains and in reality is based on one…
The condvis package is for interactive visualization of sections in data space, showing fitted models on the section, and observed data near the section. The primary goal is the interpretation of complex models, and showing how the observed…
In this work, we explore the integration of discontinuous Orientation Selection into steering interfaces intending to preserve the seamless sensation of real-world movement, while mitigating the risk of inducing cybersickness. Our…
Human computer interaction is shifting from screen-based systems to multimodal interfaces where artificial intelligence powered systems increasingly interpret user intent through speech, gesture, and gaze. Yet users rarely understand how…
Hybrid systems verification is quite important for developing correct controllers for physical systems, but is also challenging. Verification engineers, thus, need to be empowered with ways of guiding hybrid systems verification while…
Appropriate evaluation and experimental design are fundamental for empirical sciences, particularly in data-driven fields. Due to the successes in computational modeling of languages, for instance, research outcomes are having an…
Data transformation is an essential step in data science. While experts primarily use programming to transform their data, there is an increasing need to support non-programmers with user interface-based tools. With the rapid development in…
The metaverse and digital, virtual environments have been part of recent history as places in which people can socialize, work and spend time playing games. However, the infancy of the development of these digital, virtual environments…
Tensor networks (TNs) are a central computational tool in quantum science and artificial intelligence. However, the lack of unified software interface across tensor-computing frameworks severely limits the portability of TN applications,…
User Interface (UI) design is an creative process that involves considerable reiteration and rework. Designers go through multiple iterations of different prototyping fidelities to create a UI design. In this research, we propose to modify…
We present a systematic review on tasks, interactions, and visualization widgets (refer to tangible entities that are used to accomplish data exploration tasks through specific interactions) in the context of tangible data exploration.…
Human-data interaction (HDI) presents fundamentally different challenges from traditional data management. HDI systems must meet latency, correctness, and consistency needs that stem from usability rather than query semantics; failing to…
Metaverse is a living space and cyberspace that realizes the process of virtualizing and digitizing the real world. It integrates a plethora of existing technologies with the goal of being able to map the real world, even beyond the real…
The Internet of Things (IoT) devices, such as smart speakers can collect sensitive user data, necessitating the need for users to manage their privacy preferences. However, configuring these preferences presents users with multiple…
In recent years, the metaverse has attracted enormous attention from around the world with the development of related technologies. The expected metaverse should be a realistic society with more direct and physical interactions, while the…
The amount of visual communication we are facing is rapidly increasing, and skills to process, understand, and generate visual representations are in high demand. Especially students focusing on computer graphics and visualization can…
Cognitive Dimensions is a framework for analyzing human-computer interaction. It is used for meta-analysis, that is, for talking about characteristics of systems without getting bogged down in details of a particular implementation. In this…