Related papers: Few-shot multi-token DreamBooth with LoRa for styl…
Self-supervised representation learning for point cloud has demonstrated effectiveness in improving pre-trained model performance across diverse tasks. However, as pre-trained models grow in complexity, fully fine-tuning them for downstream…
Few-shot font generation (FFG) aims to preserve the underlying global structure of the original character while generating target fonts by referring to a few samples. It has been applied to font library creation, a personalized signature,…
Handwritten Text Generation (HTG) conditioned on text and style is a challenging task due to the variability of inter-user characteristics and the unlimited combinations of characters that form new words unseen during training. Diffusion…
AI assistants that support humans in daily life are becoming increasingly feasible, driven by the rapid advancements in multimodal language models. A key challenge lies in overcoming the generic nature of these models to deliver…
In text-to-image generation, producing a series of consistent contents that preserve the same identity is highly valuable for real-world applications. Although a few works have explored training-free methods to enhance the consistency of…
Achieving semantic alignment across diverse video generation conditions remains a significant challenge. Methods that rely on explicit structural guidance often enforce rigid spatial constraints that limit semantic flexibility, whereas…
Recent advancements in personalized Text-to-Video (T2V) generation have made significant strides in synthesizing character-specific content. However, these methods face a critical limitation: the inability to perform fine-grained control…
Learning from a few examples is an important practical aspect of training classifiers. Various works have examined this aspect quite well. However, all existing approaches assume that the few examples provided are always correctly labeled.…
We introduce a novel method for low-rank personalization of a generic model for head avatar generation. Prior work proposes generic models that achieve high-quality face animation by leveraging large-scale datasets of multiple identities.…
Methods for finetuning generative models for concept-driven personalization generally achieve strong results for subject-driven or style-driven generation. Recently, low-rank adaptations (LoRA) have been proposed as a parameter-efficient…
Realistic and diverse 3D shape generation is helpful for a wide variety of applications such as virtual reality, gaming, and animation. Modern generative models, such as GANs and diffusion models, learn from large-scale datasets and…
Few-shot learning (FSL) aims to enable models to recognize novel objects or classes with limited labelled data. Feature generators, which synthesize new data points to augment limited datasets, have emerged as a promising solution to this…
With the development of large-scale diffusion-based and language-modeling-based generative models, impressive progress has been achieved in text-to-audio generation. Despite producing high-quality outputs, existing text-to-audio models…
Font generation is a difficult and time-consuming task, especially in those languages using ideograms that have complicated structures with a large number of characters, such as Chinese. To solve this problem, few-shot font generation and…
3D Human motion style transfer is a fundamental problem in computer graphic and animation processing. Existing AdaIN- based methods necessitate datasets with balanced style distribution and content/style labels to train the clustered latent…
Audio-driven human animation methods, such as talking head and talking body generation, have made remarkable progress in generating synchronized facial movements and appealing visual quality videos. However, existing methods primarily focus…
This work aims at transferring a Generative Adversarial Network (GAN) pre-trained on one image domain to a new domain referring to as few as just one target image. The main challenge is that, under limited supervision, it is extremely…
Scene text synthesis involves rendering specified texts onto arbitrary images. Current methods typically formulate this task in an end-to-end manner but lack effective character-level guidance during training. Besides, their text encoders,…
Visual storytelling often uses nontypical aspect-ratio images like scroll paintings, comic strips, and panoramas to create an expressive and compelling narrative. While generative AI has achieved great success and shown the potential to…
Different people speak with diverse personalized speaking styles. Although existing one-shot talking head methods have made significant progress in lip sync, natural facial expressions, and stable head motions, they still cannot generate…