Related papers: Online Video Depth Anything: Temporally-Consistent…
Visual language models (VLMs) have made significant advances in accuracy in recent years. However, their efficiency has received much less attention. This paper introduces NVILA, a family of open VLMs designed to jointly optimize efficiency…
The ability to predict depth from a single image - using recent advances in CNNs - is of increasing interest to the vision community. Unsupervised strategies to learning are particularly appealing as they can utilize much larger and varied…
Video depth estimation aims to infer temporally consistent depth. One approach is to finetune a single-image model on each video with geometry constraints, which proves inefficient and lacks robustness. An alternative is learning to enforce…
High frame rate and accurate depth estimation plays an important role in several tasks crucial to robotics and automotive perception. To date, this can be achieved through ToF and LiDAR devices for indoor and outdoor applications,…
Autonomous cars need continuously updated depth information. Thus far, depth is mostly estimated independently for a single frame at a time, even if the method starts from video input. Our method produces a time series of depth maps, which…
Video Anomaly Detection (VAD) aims to localize abnormal events on the timeline of long-range surveillance videos. Anomaly-scoring-based methods have been prevailing for years but suffer from the high complexity of thresholding and low…
We propose a self-supervised learning framework that uses unlabeled monocular video sequences to generate large-scale supervision for training a Visual Odometry (VO) frontend, a network which computes pointwise data associations across…
Current video object detection (VOD) models often encounter issues with over-aggregation due to redundant aggregation strategies, which perform feature aggregation on every frame. This results in suboptimal performance and increased…
Video quality assessment (VQA) is an important processing task, aiming at predicting the quality of videos in a manner highly consistent with human judgments of perceived quality. Traditional VQA models based on natural image and/or video…
Episodic memory retrieval enables wearable cameras to recall objects or events previously observed in video. However, existing formulations assume an "offline" setting with full video access at query time, limiting their applicability in…
Multi-view geometry-based methods dominate the last few decades in monocular Visual Odometry for their superior performance, while they have been vulnerable to dynamic and low-texture scenes. More importantly, monocular methods suffer from…
We investigate whether off-the-shelf Multimodal Large Language Models (MLLMs) can tackle Online Episodic-Memory Video Question Answering (OEM-VQA) without additional training. Our pipeline converts a streaming egocentric video into a…
In this paper, we tackle the problem of estimating the depth of a scene from a monocular video sequence. In particular, we handle challenging scenarios, such as non-translational camera motion and dynamic scenes, where traditional structure…
Monocular depth estimation (MDE) is a critical component of many medical tracking and mapping algorithms, particularly from endoscopic or laparoscopic video. However, because ground truth depth maps cannot be acquired from real patient…
Omnidirectional image and video super-resolution is a crucial research topic in low-level vision, playing an essential role in virtual reality and augmented reality applications. Its goal is to reconstruct high-resolution images or video…
Estimating video depth in open-world scenarios is challenging due to the diversity of videos in appearance, content motion, camera movement, and length. We present DepthCrafter, an innovative method for generating temporally consistent long…
Visual odometry (VO) aims to estimate camera poses from visual inputs -- a fundamental building block for many applications such as VR/AR and robotics. This work focuses on monocular RGB VO where the input is a monocular RGB video without…
Existing video object segmentation (VOS) benchmarks focus on short-term videos which just last about 3-5 seconds and where objects are visible most of the time. These videos are poorly representative of practical applications, and the…
3D reconstruction of depth and motion from monocular video in dynamic environments is a highly ill-posed problem due to scale ambiguities when projecting to the 2D image domain. In this work, we investigate the performance of the current…
We present Buffer Anytime, a framework for estimation of depth and normal maps (which we call geometric buffers) from video that eliminates the need for paired video--depth and video--normal training data. Instead of relying on large-scale…