Related papers: HandEval: Taking the First Step Towards Hand Quali…
Analyzing and understanding hand information from multimedia materials like images or videos is important for many real world applications and remains active in research community. There are various works focusing on recovering hand…
Caption quality has emerged as a critical bottleneck in training high-quality text-to-image (T2I) and text-to-video (T2V) generative models. While visual language models (VLMs) are commonly deployed to generate captions from visual data,…
Gesture recognition research, unlike NLP, continues to face acute data scarcity, with progress constrained by the need for costly human recordings or image processing approaches that cannot generate authentic variability in the gestures…
Nowadays, the need for large amounts of carefully and complexly annotated data for the training of computer vision modules continues to grow. Furthermore, although the research community presents state of the art solutions to many problems,…
The advent of AI has influenced many aspects of human life, from self-driving cars and intelligent chatbots to text-based image and video generation models capable of creating realistic images and videos based on user prompts…
Learning from synthetic images plays an important role in facial expression recognition task due to the difficulties of labeling the real images, and it is challenging because of the gap between the synthetic images and real images. The…
Accurate segmentation and statistical shape modeling of hand anatomy have significant implications for medical diagnostics, ergonomics, and biomechanics. This study proposes an AI-assisted reconstruction pipeline for segmenting and…
Generative image models produce striking visuals yet often misrepresent culture. Prior work has examined cultural bias mainly in text-to-image (T2I) systems, leaving image-to-image (I2I) editors underexplored. We bridge this gap with a…
Text-to-image diffusion models can synthesize high-quality images, but they have various limitations. Here we highlight a common failure mode of these models, namely, generating uncommon concepts and structured concepts like hand palms. We…
There are six, well-structured hand gestures for washing hands as provided by World Health Organisation guidelines. In this paper, hand features such as contours of the hands, the centroid of the hands, and extreme hand points along the…
Automated code generation is a pivotal capability of large language models (LLMs). However, assessing this capability in real-world scenarios remains challenging. Previous methods focus more on low-level code generation, such as model…
Data scarcity remains a fundamental bottleneck for embodied intelligence. Existing approaches use large language models (LLMs) to automate gripper-based simulation generation, but they transfer poorly to dexterous manipulation, which…
Despite their wide-spread success, Text-to-Image models (T2I) still struggle to produce images that are both aesthetically pleasing and faithful to the user's input text. We introduce DreamSync, a model-agnostic training algorithm by design…
Diffusion-based methods have achieved significant successes in T2I generation, providing realistic images from text prompts. Despite their capabilities, these models face persistent challenges in generating realistic human hands, often…
Recent advancements in large language models (LLMs) have significantly enhanced code generation from natural language prompts. The HumanEval Benchmark, developed by OpenAI, remains the most widely used code generation benchmark. However,…
Recently, large-scale text-to-image (T2I) models have shown impressive performance in generating high-fidelity images, but with limited controllability, e.g., precisely specifying the content in a specific region with a free-form text…
Text-to-image (T2I) generation has made significant advances in recent years, but challenges still remain in the generation of perceptual artifacts, misalignment with complex prompts, and safety. The prevailing approach to address these…
We propose a method for hand pose estimation based on a deep regressor trained on two different kinds of input. Raw depth data is fused with an intermediate representation in the form of a segmentation of the hand into parts. This…
The human hand is the main medium through which we interact with our surroundings, making its digitization an important problem. While there are several works modeling the geometry of hands, little attention has been paid to capturing…
Accurate hand pose estimation at joint level has several uses on human-robot interaction, user interfacing and virtual reality applications. Yet, it currently is not a solved problem. The novel deep learning techniques could make a great…