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We present a shared-memory parallelization of flow-based refinement, which is considered the most powerful iterative improvement technique for hypergraph partitioning at the moment. Flow-based refinement works on bipartitions, so current…

Data Structures and Algorithms · Computer Science 2022-01-06 Lars Gottesbüren , Tobias Heuer , Peter Sanders

We consider a parallel computational model that consists of $P$ processors, each with a fast local ephemeral memory of limited size, and sharing a large persistent memory. The model allows for each processor to fault with bounded…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-06-15 Guy E. Blelloch , Phillip B. Gibbons , Yan Gu , Charles McGuffey , Julian Shun

Recent technological advancements show promise in leveraging quantum mechanical phenomena for computation. This brings substantial speed-ups to problems that are once considered to be intractable in the classical world. However, the…

Quantum Physics · Physics 2023-12-05 Shaowen Li , Yusuke Kimura , Hiroyuki Sato , Junwei Yu , Masahiro Fujita

We prove that a sufficiently strong parallel repetition theorem for a special case of multiplayer (multiprover) games implies super-linear lower bounds for multi-tape Turing machines with advice. To the best of our knowledge, this is the…

Computational Complexity · Computer Science 2020-11-30 Kunal Mittal , Ran Raz

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

Logic in Computer Science · Computer Science 2015-03-20 Anuj Dawar , Bjarki Holm

State-of-the-art quantum computers can only reliably execute circuits with limited qubit numbers and computational depth. This severely reduces the scope of algorithms that can be run. While numerous techniques have been invented to exploit…

Quantum Physics · Physics 2023-12-25 Adrián Pérez-Salinas , Radoica Draškić , Jordi Tura , Vedran Dunjko

Given a distribution of pebbles on the vertices of a graph G, a {\it pebbling move} takes two pebbles from one vertex and puts one on a neighboring vertex. The {\it pebbling number} \Pi(G) is the minimum k such that for every distribution…

Combinatorics · Mathematics 2011-10-12 D. P. Bunde , E. W. Chambers , D. Cranston , K. Milans , D. B. West

Linear-time algorithms that are traditionally used to shuffle data on CPUs, such as the method of Fisher-Yates, are not well suited to implementation on GPUs due to inherent sequential dependencies, and existing parallel shuffling…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-02-04 Rory Mitchell , Daniel Stokes , Eibe Frank , Geoffrey Holmes

We show a relation, based on parallel repetition of the Magic Square game, that can be solved, with probability exponentially close to $1$ (worst-case input), by $1D$ (uniform) depth $2$, geometrically-local, noisy (noise below a…

Quantum Physics · Physics 2023-10-04 Kishor Bharti , Rahul Jain

Integer arithmetic is the underpinning of many quantum algorithms, with applications ranging from Shor's algorithm over HHL for matrix inversion to Hamiltonian simulation algorithms. A basic objective is to keep the required resources to…

Quantum Physics · Physics 2017-06-13 Alex Parent , Martin Roetteler , Michele Mosca

We propose COSMA: a parallel matrix-matrix multiplication algorithm that is near communication-optimal for all combinations of matrix dimensions, processor counts, and memory sizes. The key idea behind COSMA is to derive an optimal (up to a…

Computational Complexity · Computer Science 2019-12-16 Grzegorz Kwasniewski , Marko Kabić , Maciej Besta , Joost VandeVondele , Raffaele Solcà , Torsten Hoefler

Sampling from high-dimensional probability distributions is fundamental in machine learning and statistics. As datasets grow larger, computational efficiency becomes increasingly important, particularly in reducing adaptive complexity,…

Data Structures and Algorithms · Computer Science 2025-09-23 Huanjian Zhou , Masashi Sugiyama

Modern parallel computing devices, such as the graphics processing unit (GPU), have gained significant traction in scientific and statistical computing. They are particularly well-suited to data-parallel algorithms such as the particle…

Computation · Statistics 2015-06-12 Lawrence M. Murray , Anthony Lee , Pierre E. Jacob

A parallel splitting method is proposed for solving systems of coupled monotone inclusions in Hilbert spaces. Convergence is established for a wide class of coupling schemes. Unlike classical alternating algorithms, which are limited to two…

Optimization and Control · Mathematics 2009-02-26 H. Attouch , L. M. Briceno-Arias , P. L. Combettes

Many parallel algorithms which solve basic problems in computer science use auxiliary space linear in the input to facilitate conflict-free computation. There has been significant work on improving these parallel algorithms to be in-place,…

Data Structures and Algorithms · Computer Science 2025-03-11 Chase Hutton , Adam Melrod

Let $G=(V,E)$ be a simple graph. A function $f:V\rightarrow \mathbb{N}\cup \{0\}$ is called a configuration of pebbles on the vertices of $G$ and the weight of $f$ is $w(f)=\sum_{u\in V}f(u)$ which is just the total number of pebbles…

Combinatorics · Mathematics 2023-08-23 Saeid Alikhani , Fatemeh Aghaei

A pebbling move on a graph consists of removing $2$ pebbles from a vertex and adding $1$ pebble to one of the neighbouring vertices. A vertex is called reachable if we can put $1$ pebble on it after a sequence of moves. The optimal pebbling…

Combinatorics · Mathematics 2023-03-20 Jan Petr , Julien Portier , Szymon Stolarczyk

Shor's algorithm, which given appropriate hardware can factorise an integer $N$ in a time polynomial in its binary length $L$, has arguable spurred the race to build a practical quantum computer. Several different quantum circuits…

Quantum Physics · Physics 2007-05-23 Austin G. Fowler , Simon J. Devitt , Lloyd C. L. Hollenberg

Graph pebbling is a combinatorial game played on an undirected graph with an initial configuration of pebbles. A pebbling move consists of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The pebbling…

Combinatorics · Mathematics 2023-12-21 Dominic Flocco , Jonad Pulaj , Carl Yerger

In this paper, we propose a new framework for designing fast parallel algorithms for fundamental statistical subset selection tasks that include feature selection and experimental design. Such tasks are known to be weakly submodular and are…

Machine Learning · Computer Science 2021-04-02 Sharon Qian , Yaron Singer