Related papers: Adversarial Thermodynamics
Reducing work fluctuation and dissipation in heat engines or, more generally, information heat engines that perform feedback control is vital to maximize their efficiency. The same problem arises when we attempt to maximize the efficiency…
Adaptive systems -- such as a biological organism gaining survival advantage, an autonomous robot executing a functional task, or a motor protein transporting intracellular nutrients -- must model the regularities and stochasticity in their…
A Szilard Engine is a hypothetical device which is able to extract work from a single thermal reservoir by measuring the position of particles within the engine. We derive the amount of work that can be extracted from such a device in the…
We propose a new form of the Second Law inequality that defines a tight bound for extractable work from the non-equilibrium quantum state. In classical thermodynamics, the optimal work is given by the difference of free energy, what…
Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…
Quantum thermodynamics allows for the interconversion of quantum coherence and mechanical work. Quantum coherence is thus a potential physical resource for quantum machines. However, formulating a general nonequilibrium thermodynamics of…
Work extraction in quantum finite systems is an important issue in quantum thermodynamics. The optimal work extracted is called ergotropy, and it is achieved by maximizing the average work extracted over all the unitary cycles. However, an…
Behavior in the context of game theory is described as a natural process that follows the 2nd law of thermodynamics. The rate of entropy increase as the payoff function is derived from statistical physics of open systems. The thermodynamic…
Recently, there has been a growing interest in modeling planning with information constraints. Accordingly, an agent maximizes a regularized expected utility known as the free energy, where the regularizer is given by the information…
Collective intelligence emerges across biological, physical, and artificial systems without central coordination, yet a unifying principle governing such behaviour remains elusive. The Free Energy Principle explains how individual agents…
Autonomous systems can substantially enhance a human's efficiency and effectiveness in complex environments. Machines, however, are often unable to observe the preferences of the humans that they serve. Despite the fact that the human's and…
In many game-theoretic settings, agents are challenged with taking decisions against the uncertain behavior exhibited by others. Often, this uncertainty arises from multiple sources, e.g., incomplete information, limited computation,…
In Szilard's engine, measurement and feedback allows to extract work from an equilibrium environment, a process otherwise forbidden by the laws of thermodynamics. Recent theoretical developments have established fluctuation theorems and…
We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…
For gambling on horses, a one-parameter family of utility functions is proposed, which contains Kelly's logarithmic criterion and the expected-return criterion as special cases. The strategies that maximize the utility function are derived,…
Strategic-form min-max game theory examines the existence, multiplicity, selection of equilibria, and the worst-case computational complexity under perfect rationality. However, in many applications, games are drawn from an ensemble, and…
We investigate a heat engine under an adiabatic (Thouless) pumping process. In this process, the extracted work and lower bound on dissipated availability are characterized by a vector potential and a Riemannian metric tensor, respectively.…
This work uses game theory as a mathematical framework to address interaction modeling in multi-agent motion forecasting and control. Despite its interpretability, applying game theory to real-world robotics, like automated driving, faces…
We consider a resource extraction problem which extends the classical de Finetti problem for a Wiener process to include the case when a competitor, who is equipped with the possibility to extract all the remaining resources in one piece,…
The so-called information-thermodynamics link has been created in a series of works starting from Maxwell demon and established by the idea of transforming information into work in the though experiment of Szilard which then evolved into…