Related papers: Guitar Tone Morphing by Diffusion-based Model
Despite the significant progress in controllable music generation and editing, challenges remain in the quality and length of generated music due to the use of Mel-spectrogram representations and UNet-based model structures. To address…
Diffusion models have recently shown strong potential in language modeling, offering faster generation compared to traditional autoregressive approaches. However, applying supervised fine-tuning (SFT) to diffusion models remains…
Guitar-related machine listening research involves tasks like timbre transfer, performance generation, and automatic transcription. However, small datasets often limit model robustness due to insufficient acoustic diversity and musical…
The human sense of hearing perceives a combination of sounds 'in tune' if the corresponding harmonic spectra are correlated, meaning that the neuronal excitation pattern in the inner ear exhibits some kind of order. Based on this…
We introduce a versatile numerical method for modeling light diffraction in periodically patterned photonic structures containing quadratically nonlinear non-centrosymmetric optical materials. Our approach extends the generalized source…
Convolutional Neural Networks have been extensively explored in the task of automatic music tagging. The problem can be approached by using either engineered time-frequency features or raw audio as input. Modulation filter bank…
The identification of structural differences between a music performance and the score is a challenging yet integral step of audio-to-score alignment, an important subtask of music information retrieval. We present a novel method to detect…
We propose an audio effects processing framework that learns to emulate a target electric guitar tone from a recording. We train a deep neural network using an adversarial approach, with the goal of transforming the timbre of a guitar, into…
Face morphing is a problem in computer graphics with numerous artistic and forensic applications. It is challenging due to variations in pose, lighting, gender, and ethnicity. This task consists of a warping for feature alignment and a…
While both the data volume and heterogeneity of the digital music content is huge, it has become increasingly important and convenient to build a recommendation or search system to facilitate surfacing these content to the user or consumer…
Video editing and generation methods often rely on pre-trained image-based diffusion models. During the diffusion process, however, the reliance on rudimentary noise sampling techniques that do not preserve correlations present in…
With the growing amount of musical data available, automatic instrument recognition, one of the essential problems in Music Information Retrieval (MIR), is drawing more and more attention. While automatic recognition of single instruments…
Traditional methods to tackle many music information retrieval tasks typically follow a two-step architecture: feature engineering followed by a simple learning algorithm. In these "shallow" architectures, feature engineering and learning…
We present a novel learning-based modal sound synthesis approach that includes a mixed vibration solver for modal analysis and an end-to-end sound radiation network for acoustic transfer. Our mixed vibration solver consists of a 3D sparse…
In audio-related creative tasks, sound designers often seek to extend and morph different sounds from their libraries. Generative audio models, capable of creating audio using examples as references, offer promising solutions. By masking…
We introduce Noise2Music, where a series of diffusion models is trained to generate high-quality 30-second music clips from text prompts. Two types of diffusion models, a generator model, which generates an intermediate representation…
The traditional approach to morphological inflection (the task of modifying a base word (lemma) to express grammatical categories) has been, for decades, to consider lexical entries of lemma-tag-form triples uniformly, lacking any…
Controllable music generation methods are critical for human-centered AI-based music creation, but are currently limited by speed, quality, and control design trade-offs. Diffusion Inference-Time T-optimization (DITTO), in particular,…
After briefly revising the concepts of consonance/dissonance, a respective mathematic-computational model is described, based on Helmholtz's consonance theory and also considering the partials intensity. It is then applied to characterize…
In deep learning research, many melody extraction models rely on redesigning neural network architectures to improve performance. In this paper, we propose an input feature modification and a training objective modification based on two…