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Scalable Vector Graphics (SVG) are ubiquitous in modern 2D interfaces due to their ability to scale to different resolutions. However, despite the success of deep learning-based models applied to rasterized images, the problem of vector…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 Alexandre Carlier , Martin Danelljan , Alexandre Alahi , Radu Timofte

Prompt learning is an effective way to exploit the potential of large-scale pre-trained foundational models. Continuous prompts parameterize context tokens in prompts by turning them into differentiable vectors. Deep continuous prompts…

Machine Learning · Computer Science 2025-01-03 Zhenhan Huang , Tejaswini Pedapati , Pin-Yu Chen , Jianxi Gao

Generative AI (GenAI) tools are increasingly integrated into design workflows. While text prompts remain the primary input method for GenAI image tools, designers often struggle to craft effective ones. Moreover, research has primarily…

Human-Computer Interaction · Computer Science 2025-04-09 Hyerim Park , Malin Eiband , Andre Luckow , Michael Sedlmair

Voxel art is a distinctive stylization widely used in games and digital media, yet automated generation from 3D meshes remains challenging due to conflicting requirements of geometric abstraction, semantic preservation, and discrete color…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Yi-Chuan Huang , Jiewen Chan , Hao-Jen Chien , Yu-Lun Liu

While recent innovations on shape technologies allow for the creation of displays with almost unlimited form factors, current graphical user interfaces still rely on rectangular layouts and contents. This rectangular legacy hinders the…

Human-Computer Interaction · Computer Science 2023-02-07 Aziz Niyazov , Kaixing Zhao , Tao Xu , Nicolas Mellado , Loic Barthe , Marcos Serrano

Generating high-quality Scalable Vector Graphics (SVGs) from text remains a significant challenge. Existing LLM-based models that generate SVG code as a flat token sequence struggle with poor structural understanding and error accumulation,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Ximing Xing , Juncheng Hu , Ziteng Xue , Jing Zhang , Buyu Li , Sheng Wang , Dong Xu , Qian Yu

Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom and control, but can require significant artistic expertise…

Graphics · Computer Science 2020-12-16 Peihan Tu , Li-Yi Wei , Koji Yatani , Takeo Igarashi , Matthias Zwicker

Unlike static and rigid user interfaces, generative and malleable user interfaces offer the potential to respond to diverse users' goals and tasks. However, current approaches primarily rely on generating code, making it difficult for…

Human-Computer Interaction · Computer Science 2025-03-07 Yining Cao , Peiling Jiang , Haijun Xia

The notable gap between user-provided and model-preferred prompts poses a significant challenge for generating high-quality images with text-to-image models, compelling the need for prompt engineering. Current studies on prompt engineering…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Shiyu Wu , Mingzhen Sun , Weining Wang , Yequan Wang , Jing Liu

Text-to-image generative models like DALL-E and Stable Diffusion have revolutionized visual content creation across various applications, including advertising, personalized media, and design prototyping. However, crafting effective textual…

Artificial Intelligence · Computer Science 2025-07-22 Donghoon Kim , Minji Bae , Kyuhong Shim , Byonghyo Shim

Designing adaptive documents that are visually appealing across various devices and for diverse viewers is a challenging task. This is due to the wide variety of devices and different viewer requirements and preferences. Alterations to a…

Human-Computer Interaction · Computer Science 2024-10-22 Yue Jiang , Christof Lutteroth , Rajiv Jain , Christopher Tensmeyer , Varun Manjunatha , Wolfgang Stuerzlinger , Vlad Morariu

Recent deep generative models are able to provide photo-realistic images as well as visual or textual content embeddings useful to address various tasks of computer vision and natural language processing. Their usefulness is nevertheless…

Machine Learning · Computer Science 2020-01-29 Antoine Plumerault , Hervé Le Borgne , Céline Hudelot

While recent 3D generative models can produce high-quality texture images, they often fail to capture human preferences or meet task-specific requirements. Moreover, a core challenge in the 3D texture generation domain is that most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 AmirHossein Zamani , Tianhao Xie , Amir G. Aghdam , Tiberiu Popa , Eugene Belilovsky

Modern fonts adopt vector-based formats, which ensure scalability without loss of quality. While many deep learning studies on fonts focus on bitmap formats, deep learning for vector fonts remains underexplored. In studies involving deep…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Takumu Fujioka , Gouhei Tanaka

Visual-prompt-guided edit transfer aims to learn image transformations directly from example pairs, offering more precise and controllable editing than purely text-driven approaches. However, existing diffusion transformer-based methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Lan Chen , Qi Mao , Yiren Song , Yuchao Gu , Siwei Ma

Latent space-based facial attribute editing methods have gained popularity in applications such as digital entertainment, virtual avatar creation, and human-computer interaction systems due to their potential for efficient and flexible…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Bo Liu , Xuan Cui , Run Zeng , Wei Duan , Chongwen Liu , Jinrui Qian , Lianggui Tang , Hongping Gan

Many programming problems call for turning geometrical thoughts into code: tables, hierarchical structures, nests of objects, trees, forests, graphs, and so on. Linear text does not do justice to such thoughts. But, it has been the dominant…

Programming Languages · Computer Science 2020-10-27 Leif Andersen , Michael Ballantyne , Matthias Felleisen

Unsupervised data representation and visualization using tools from topology is an active and growing field of Topological Data Analysis (TDA) and data science. Its most prominent line of work is based on the so-called Mapper graph, which…

Machine Learning · Computer Science 2025-06-04 Ziyad Oulhaj , Mathieu Carrière , Bertrand Michel

Creative generation is the synthesis of new, surprising, and valuable samples that reflect user intent yet cannot be envisioned in advance. This task aims to extend human imagination, enabling the discovery of visual concepts that exist in…

Graphics · Computer Science 2025-10-14 Shelly Golan , Yotam Nitzan , Zongze Wu , Or Patashnik

The last two decades have seen the emergence and steady development of tangible user interfaces. While most of these interfaces are applied for input - with output still on traditional computer screens - the goal of programmable matter and…

Human-Computer Interaction · Computer Science 2017-03-27 Beat Signer , Timothy J. Curtin