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The behaviour of systems characterised by a closed interaction of software components with the environment is inevitably subject to perturbations and uncertainties. In this paper we propose a general framework for the specification and…

Logic in Computer Science · Computer Science 2022-04-29 Valentina Castiglioni , Michele Loreti , Simone Tini

Tomography inference attacks aim to reconstruct network topology by analyzing end-to-end probe delays. Existing defenses mitigate these attacks by manipulating probe delays to mislead inference, but rely on two strong assumptions: (i) probe…

Networking and Internet Architecture · Computer Science 2025-08-19 Chengze Du , Heng Xu , Zhiwei Yu , Ying Zhou , Zili Meng , Jialong Li

Differential game logic (dGL) is a logic for specifying and verifying properties of hybrid games, i.e. games that combine discrete, continuous, and adversarial dynamics. Unlike hybrid systems, hybrid games allow choices in the system…

Logic in Computer Science · Computer Science 2015-11-20 André Platzer

We introduce and study a natural extension of the Alternating time temporal logic ATL, called Temporal Logic of Coalitional Goal Assignments (TLCGA). It features just one, but quite expressive, coalitional strategic operator, viz. the…

Logic in Computer Science · Computer Science 2022-02-24 Sebastian Enqvist , Valentin Goranko

Signal Temporal Logic (STL) is a widely recognized formal specification language to express rigorous temporal requirements on mixed analog signals produced by cyber-physical systems (CPS). A relevant problem in CPS design is how to…

Logic in Computer Science · Computer Science 2025-07-30 Beatrice Melani , Ezio Bartocci , Michele Chiari

We present a novel and generalised notion of doping cleanness for cyber-physical systems that allows for perturbing the inputs and observing the perturbed outputs both in the time- and value-domains. We instantiate our definition using…

Logic in Computer Science · Computer Science 2023-06-22 Sebastian Biewer , Rayna Dimitrova , Michael Fries , Maciej Gazda , Thomas Heinze , Holger Hermanns , Mohammad Reza Mousavi

This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…

Computer Science and Game Theory · Computer Science 2007-05-23 Yishay Mor , Jeffrey S. Rosenschein

Machine learning techniques are currently used extensively for automating various cybersecurity tasks. Most of these techniques utilize supervised learning algorithms that rely on training the algorithm to classify incoming data into…

Cryptography and Security · Computer Science 2019-12-06 Prithviraj Dasgupta , Joseph B. Collins

Using reinforcement learning to learn control policies is a challenge when the task is complex with potentially long horizons. Ensuring adequate but safe exploration is also crucial for controlling physical systems. In this paper, we use…

Machine Learning · Computer Science 2019-03-26 Xiao Li , Calin Belta

We introduce versions of game-theoretic semantics (GTS) for Alternating-Time Temporal Logic (ATL). In GTS, truth is defined in terms of existence of a winning strategy in a semantic evaluation game, and thus the game-theoretic perspective…

Logic · Mathematics 2019-06-18 Valentin Goranko , Antti Kuusisto , Raine Rönnholm

Modeling the decision-making behavior of vehicles presents unique challenges, particularly during unprotected left turns at intersections, where the uncertainty of human drivers is especially pronounced. In this context, connected…

Systems and Control · Electrical Eng. & Systems 2025-07-08 Yuansheng Lian , Ke Zhang , Meng Li , Shen Li

Linear Temporal Logic (LTL) is the standard specification language for reactive systems and is successfully applied in industrial settings. However, many shortcomings of LTL have been identified in the literature, among them the limited…

Logic in Computer Science · Computer Science 2019-09-19 Daniel Neider , Alexander Weinert , Martin Zimmermann

Infinite-state reactive synthesis has attracted significant attention in recent years, which has led to the emergence of novel symbolic techniques for solving infinite-state games. Temporal logics featuring variables over infinite domains…

Logic in Computer Science · Computer Science 2024-11-12 Philippe Heim , Rayna Dimitrova

To express temporal properties of dense-time real-valued signals, the Signal Temporal Logic (STL) has been defined by Maler et al. The work presented a monitoring algorithm deciding the satisfiability of STL formulae on finite discrete…

Computational Engineering, Finance, and Science · Computer Science 2012-08-21 Petr Dluhoš , Luboš Brim , David Šafránek

We study the verification problem of stochastic systems under signal temporal logic (STL) specifications. We propose a novel approach that enables the verification of the probabilistic satisfaction of STL specifications for nonlinear…

Logic in Computer Science · Computer Science 2025-03-10 Liqian Ma , Zishun Liu , Hongzhe Yu , Yongxin Chen

Ensuring the functional safety of motion planning modules in autonomous vehicles remains a critical challenge, especially when dealing with complex or learning-based software. Online verification has emerged as a promising approach to…

Robotics · Computer Science 2025-07-11 Korbinian Moller , Rafael Neher , Marvin Seegert , Johannes Betz

We study the problem of policy optimization (PO) with linear temporal logic (LTL) constraints. The language of LTL allows flexible description of tasks that may be unnatural to encode as a scalar cost function. We consider LTL-constrained…

Machine Learning · Computer Science 2022-10-21 Cameron Voloshin , Hoang M. Le , Swarat Chaudhuri , Yisong Yue

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

Robotics · Computer Science 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

Logic in Computer Science · Computer Science 2008-12-18 Samuel Mimram

Predicting the outcomes of cyber-physical systems with multiple human interactions is a challenging problem. This article reviews a game theoretical approach to address this issue, where reinforcement learning is employed to predict the…

Multiagent Systems · Computer Science 2019-10-14 Mert Albaba , Yildiray Yildiz
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