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Planning over unstructured terrain presents a significant challenge in the field of legged robotics. Although recent works in reinforcement learning have yielded various locomotion strategies, planning over multiple experts remains a…

Approximately 200 million individuals around the world suffer from varying degrees of visual impairment, making it crucial to leverage AI technology to offer walking assistance for these people. With the recent progress of vision-language…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Zhiqiang Yuan , Ting Zhang , Ying Deng , Jiapei Zhang , Yeshuang Zhu , Zexi Jia , Jie Zhou , Jinchao Zhang

Virtual Reality, and Extended Reality in general, connect the physical body with the virtual world. Movement of our body translates to interactions with this virtual world. Only by moving our head will we see a different perspective. By…

Multimedia · Computer Science 2022-12-09 Glenn Van Wallendael , Lucas Liegeois , Julie Artois , Peter Lambert

Dynamic prediction of locomotor capacity after stroke could enable more individualized rehabilitation, yet current assessments largely provide static impairment scores and do not indicate whether patients can perform specific tasks such as…

Computational Engineering, Finance, and Science · Computer Science 2026-01-06 Yanning Dai , Chenyu Tang , Ruizhi Zhang , Wenyu Yang , Yilan Zhang , Yuhui Wang , Junliang Chen , Xuhang Chen , Ruimou Xie , Yangyue Cao , Qiaoying Li , Jin Cao , Tao Li , Hubin Zhao , Yu Pan , Arokia Nathan , Xin Gao , Peter Smielewski , Shuo Gao

This study aimed to develop daily living support robots for patients with hemiplegia and the elderly. To support the daily living activities using robots in ordinary households without imposing physical and mental burdens on users, the…

Robotics · Computer Science 2024-06-27 Yutaka Takase , Kimitoshi Yamazaki

Visual uncertainties such as occlusions, lack of texture, and noise present significant challenges in obtaining accurate kinematic models for safe robotic manipulation. We introduce a probabilistic real-time approach that leverages the…

Robotics · Computer Science 2025-11-04 Adrian Pfisterer , Xing Li , Vito Mengers , Oliver Brock

Identifying cybersickness in virtual reality (VR) applications such as games in a fast, precise, non-intrusive, and non-disruptive way remains challenging. Several factors can cause cybersickness, and their identification will help find its…

Human-Computer Interaction · Computer Science 2021-08-24 Diego Monteiro , Hai-Ning Liang , Xiaohang Tang , Pourang Irani

Teleoperation provides a way for human operators to guide robots in situations where full autonomy is challenging or where direct human intervention is required. It can also be an important tool to teach robots in order to achieve…

Robotics · Computer Science 2021-11-15 Florian Kennel-Maushart , Roi Poranne , Stelian Coros

Affect and cognitive load influence many user behaviors. In this paper, we propose Motion as Emotion, a novel method that utilizes fine differences in hand motion to recognise affect and cognitive load in virtual reality (VR). We conducted…

Human-Computer Interaction · Computer Science 2024-09-20 Phoebe Chua , Prasanth Sasikumar , Yadeesha Weerasinghe , Suranga Nanayakkara

Vision-language models (VLMs) have demonstrated remarkable performance across a wide range of computer-vision tasks, sparking interest in their potential for digital health applications. Here, we apply VLMs to two fundamental challenges in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Victor Li , Naveenraj Kamalakannan , Avinash Parnandi , Heidi Schambra , Carlos Fernandez-Granda

Human-Robot-Collaboration can enhance workflows by leveraging the mutual strengths of human operators and robots. Planning and understanding robot movements remain major challenges in this domain. This problem is prevalent in dynamic…

Human-Computer Interaction · Computer Science 2025-08-18 Steffen Hauck , Diar Abdlkarim , John Dudley , Per Ola Kristensson , Eyal Ofek , Jens Grubert

Gaze recognition can significantly reduce the amount of eye movement data for a better understanding of cognitive and visual processing. Gaze recognition is an essential precondition for eye-based interaction applications in virtual…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Xiao-lin Chen , Wen-jun Hou

Animals use limbs for both locomotion and manipulation. We aim to equip quadruped robots with similar versatility. This work introduces a system that enables quadruped robots to interact with objects using their legs, inspired by…

Robotics · Computer Science 2024-10-25 Xialin He , Chengjing Yuan , Wenxuan Zhou , Ruihan Yang , David Held , Xiaolong Wang

Placing is a necessary skill for a personal robot to have in order to perform tasks such as arranging objects in a disorganized room. The object placements should not only be stable but also be in their semantically preferred placing areas…

Robotics · Computer Science 2012-02-09 Yun Jiang , Marcus Lim , Changxi Zheng , Ashutosh Saxena

An avatar mirroring the user's movement is commonly adopted in Virtual Reality(VR). Maintaining the user-avatar movement consistency provides the user a sense of body ownership and thus an immersive experience. However, breaking this…

Human-Computer Interaction · Computer Science 2022-09-23 Zhipeng Li , Yu Jiang , Yihao Zhu , Ruijia Chen , Ruolin Wang , Yuntao Wang , Yukang Yan , Yuanchun Shi

This work is on vision-based planning strategies for legged robots that separate locomotion planning into foothold selection and pose adaptation. Current pose adaptation strategies optimize the robot's body pose relative to given footholds.…

Robotics · Computer Science 2023-03-06 Shamel Fahmi , Victor Barasuol , Domingo Esteban , Octavio Villarreal , Claudio Semini

In this work we explore the use of reinforcement learning (RL) to help with human decision making, combining state-of-the-art RL algorithms with an application to prosthetics. Managing human-machine interaction is a problem of considerable…

Artificial Intelligence · Computer Science 2013-09-19 Ann L. Edwards , Alexandra Kearney , Michael Rory Dawson , Richard S. Sutton , Patrick M. Pilarski

In this paper we tackle the problem of visually predicting surface friction for environments with diverse surfaces, and integrating this knowledge into biped robot locomotion planning. The problem is essential for autonomous robot…

Robotics · Computer Science 2017-06-28 Martim Brandao , Yukitoshi Minami Shiguematsu , Kenji Hashimoto , Atsuo Takanishi

Robot teleoperation gains great success in various situations, including chemical pollution rescue, disaster relief, and long-distance manipulation. In this article, we propose a virtual reality (VR) based robot teleoperation system to…

Robotics · Computer Science 2023-08-03 Lingxiao Meng , Jiangshan Liu , Wei Chai , Jiankun Wang , Max Q. -H. Meng

In recent years, reinforcement learning (RL) based quadrupedal locomotion control has emerged as an extensively researched field, driven by the potential advantages of autonomous learning and adaptation compared to traditional control…

Robotics · Computer Science 2024-10-15 Maurya Gurram , Prakash Kumar Uttam , Shantipal S. Ohol