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We study the distortion of one-sided and two-sided matching problems on the line. In the one-sided case, $n$ agents need to be matched to $n$ items, and each agent's cost in a matching is their distance from the item they were matched to.…

Computer Science and Game Theory · Computer Science 2025-02-04 Aris Filos-Ratsikas , Vasilis Gkatzelis , Mohamad Latifian , Emma Rewinski , Alexandros A. Voudouris

We consider a social choice setting in which agents and alternatives are represented by points in a metric space, and the cost of an agent for an alternative is the distance between the corresponding points in the space. The goal is to…

Computer Science and Game Theory · Computer Science 2023-05-25 Elliot Anshelevich , Aris Filos-Ratsikas , Christopher Jerrett , Alexandros A. Voudouris

Suppose that we have $n$ agents and $n$ items which lie in a shared metric space. We would like to match the agents to items such that the total distance from agents to their matched items is as small as possible. However, instead of having…

Computer Science and Game Theory · Computer Science 2023-05-23 Nima Anari , Moses Charikar , Prasanna Ramakrishnan

We consider a voting problem in which a set of agents have metric preferences over a set of alternatives, and are also partitioned into disjoint groups. Given information about the preferences of the agents and their groups, our goal is to…

Computer Science and Game Theory · Computer Science 2024-04-23 Georgios Amanatidis , Elliot Anshelevich , Christopher Jerrett , Alexandros A. Voudouris

We extend the recently introduced framework of metric distortion to multiwinner voting. In this framework, $n$ agents and $m$ alternatives are located in an underlying metric space. The exact distances between agents and alternatives are…

Computer Science and Game Theory · Computer Science 2022-02-01 Ioannis Caragiannis , Nisarg Shah , Alexandros A. Voudouris

Selecting representatives based on voters' preferences is a fundamental problem in social choice theory. While cardinal utility functions offer a detailed representation of preferences, ordinal rankings are often the only available…

Computer Science and Game Theory · Computer Science 2024-12-17 Kiarash Banihashem , Diptarka Chakraborty , Shayan Chashm Jahan , Iman Gholami , MohammadTaghi Hajiaghayi , Mohammad Mahdavi , Max Springer

We consider a social choice setting with agents that are partitioned into disjoint groups, and have metric preferences over a set of alternatives. Our goal is to choose a single alternative aiming to optimize various objectives that are…

Computer Science and Game Theory · Computer Science 2021-07-13 Elliot Anshelevich , Aris Filos-Ratsikas , Alexandros A. Voudouris

We provide mechanisms and new metric distortion bounds for line-up elections. In such elections, a set of $n$ voters, $m$ candidates, and $\ell$ positions are all located in a metric space. The goal is to choose a set of candidates and…

Computer Science and Game Theory · Computer Science 2025-02-25 Christopher Jerrett , Yue Han , Elliot Anshelevich

We determine the quality of randomized social choice mechanisms in a setting in which the agents have metric preferences: every agent has a cost for each alternative, and these costs form a metric. We assume that these costs are unknown to…

Artificial Intelligence · Computer Science 2016-09-27 Elliot Anshelevich , John Postl

We study social choice rules under the utilitarian distortion framework, with an additional metric assumption on the agents' costs over the alternatives. In this approach, these costs are given by an underlying metric on the set of all…

Computer Science and Game Theory · Computer Science 2021-01-15 Ashish Goel , Anilesh Kollagunta Krishnaswamy , Kamesh Munagala

In the metric distortion problem, a set of voters and candidates lie in a common metric space, and a committee of $k$ candidates must be elected. The objective is to minimize a social cost, defined as a function of the distances between…

Computer Science and Game Theory · Computer Science 2025-10-16 Javier Cembrano , Golnoosh Shahkarami

We study the following metric distortion problem: there are two finite sets of points, $V$ and $C$, that lie in the same metric space, and our goal is to choose a point in $C$ whose total distance from the points in $V$ is as small as…

Computer Science and Game Theory · Computer Science 2020-09-08 Vasilis Gkatzelis , Daniel Halpern , Nisarg Shah

In this work we study the metric distortion problem in voting theory under a limited amount of ordinal information. Our primary contribution is threefold. First, we consider mechanisms which perform a sequence of pairwise comparisons…

Computer Science and Game Theory · Computer Science 2021-07-07 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

We consider a distributed voting problem with a set of agents that are partitioned into disjoint groups and a set of obnoxious alternatives. Agents and alternatives are represented by points in a metric space. The goal is to compute the…

Computer Science and Game Theory · Computer Science 2024-12-17 Alexandros A. Voudouris

We study the online metric matching problem. There are $m$ servers and $n$ requests located in a metric space, where all servers are available upfront and requests arrive one at a time. Upon the arrival of a new request, it needs to be…

Data Structures and Algorithms · Computer Science 2025-10-16 Mingwei Yang , Sophie H. Yu

One way of evaluating social choice (voting) rules is through a utilitarian distortion framework. In this model, we assume that agents submit full rankings over the alternatives, and these rankings are generated from underlying, but…

Computer Science and Game Theory · Computer Science 2018-10-03 Ashish Goel , Reyna Hulett , Anilesh K. Krishnaswamy

We consider the problem of matching a metric space $(X,d_X)$ of size $k$ with a subspace of a metric space $(Y,d_Y)$ of size $n \geq k$, assuming that these two spaces have constant doubling dimension $\delta$. More precisely, given an…

Data Structures and Algorithms · Computer Science 2020-12-22 Corentin Allair , Antoine Vigneron

In a setting where $m$ items need to be partitioned among $n$ agents, we evaluate the performance of mechanisms that take as input each agent's \emph{ordinal preferences}, i.e., their ranking of the items from most- to least-preferred. The…

Computer Science and Game Theory · Computer Science 2026-02-13 Ioannis Caragiannis , Vasilis Gkatzelis , Sebastian Homrighausen

We study matching settings in which a set of agents have private utilities over a set of items. Each agent reports a partition of the items into approval sets of different threshold utility levels. Given this limited information on input,…

Computer Science and Game Theory · Computer Science 2024-01-19 Mohamad Latifian , Alexandros A. Voudouris

In most social choice settings, the participating agents express their preferences over the different alternatives in the form of linear orderings. While this clearly simplifies preference elicitation, it inevitably leads to poor…

Computer Science and Game Theory · Computer Science 2022-10-05 Georgios Amanatidis , Georgios Birmpas , Aris Filos-Ratsikas , Alexandros A. Voudouris
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